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The Mighty Thor, Jane Foster
Marvel Super Heroes
(R)
Collector #: 0222
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3/3 Legendary Creature - Human God Hero
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Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card. |
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- NM
- EX
- VG
- G
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Colossus Hammer
Core Set 2020
(U)
Collector #: 223
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Funeral Charm
Visions
(C)
Collector #: 061
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Hell to Pay
Outlaws of Thunder Junction
(R)
Collector #: 0126
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Sorcery
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| Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way. | |
- NM
- EX
- VG
- G
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Honden of Infinite Rage
Champions of Kamigawa
(U)
Collector #: 172
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Legendary Enchantment - Shrine
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| At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. | |
- NM
- EX
- VG
- G
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Hour of Revelation
Hour of Devastation
(R)
Collector #: 015
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Sorcery
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Hour of Revelation costs Destroy all nonland permanents. |
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- NM
- EX
- VG
- G
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Loki, the Deceiver
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0086
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4/4 Legendary Creature - God Sorcerer Villain
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Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step. Whenever one or more Villains you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
| Soul of the Harvest (Welcome 2016) |
6/6 Creature - Elemental
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Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. |
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- NM
- EX
- VG
- G
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Terrain Generator
Nemesis
(U)
Collector #: 143
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Land
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- NM
- EX
- VG
- G
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The Wandering Rescuer
Duskmourn: House of Horror
(M)
Collector #: 0041
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3/4 Legendary Creature - Human Samurai Noble
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Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Double strike Other tapped creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Thran Turbine
Urza's Saga
(U)
Collector #: 311
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Artifact
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At the beginning of your upkeep, you may add |
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- NM
- EX
- VG
- G
| Swamp (A) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (376 - Non-Foil)
Secret Lair
(M)
Collector #: 376
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Doomsday (1115 - Foil Etched)
Secret Lair
(R)
Collector #: 1115
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Sorcery
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| Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed
Ultimate Masters
(M)
Collector #: 106
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
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- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed (490 - Non-Foil)
Secret Lair
(M)
Collector #: 490
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
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- NM
- EX
- VG
- G
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Opposition Agent (Extended Art)
Commander Legends Variants
(R)
Collector #: 651
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3/2 Creature - Human Rogue
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Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. |
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- NM
- EX
- VG
- G
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Plains (1399 - Non-Foil)
Secret Lair
(R)
Collector #: 1399
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Basic Land - Plains
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- NM
- EX
- VG
- G
| Primeval Titan (Grand Prix Foil) |
6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Roil Elemental (155 - Foil)
Secret Lair
(R)
Collector #: 155
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3/2 Creature - Elemental
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Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. |
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- NM
- EX
- VG
- G
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Swamp (241 - Foil)
Secret Lair
(R)
Collector #: 241
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Time Elemental
Legends
(R)
Collector #: 081
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0/2 Creature - Elemental
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When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. |
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- NM
- EX
- VG
- G
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Wasteland (178 - Foil)
Secret Lair
(R)
Collector #: 178
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Land
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- NM
- EX
- VG
- G
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Braid of Fire (2307 - Foil)
Secret Lair
(R)
Collector #: 2307
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Dystopia (Seattle 1997 (Jakub Slemr - Sideboard) - Not Tournament Legal)
World Championships
(R)
Collector #: 047
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Enchantment
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Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent. |
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- NM
- EX
- VG
- G
9951 - 9975 of 10000 results