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Vampiric Tutor
Visions
(R)
Collector #: 072 |
Instant
|
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. | |
Anvil of Bogardan
Visions
(R)
Collector #: 141 |
Artifact
|
Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. | |
Necromancy
Visions
(U)
Collector #: 064 |
Enchantment
|
You may cast Necromancy any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. | |
Goblin Recruiter
Visions
(U)
Collector #: 080 |
1/1 Creature - Goblin
|
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. | |
Squandered Resources
Visions
(R)
Collector #: 137 |
Enchantment
|
Sacrifice a land: Add one mana of any type the sacrificed land could produce. | |
Natural Order
Visions
(R)
Collector #: 114 |
Sorcery
|
As an additional cost to cast Natural Order, sacrifice a green creature. Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. | |
Teferi's Puzzle Box
Visions
(R)
Collector #: 156 |
Artifact
|
At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | |
Tithe
Visions
(R)
Collector #: 023 |
Instant
|
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library. | |
Undiscovered Paradise
Visions
(R)
Collector #: 167 |
Land
|
: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner’s hand. | |
City of Solitude
Visions
(R)
Collector #: 102 |
Enchantment
|
Players can cast spells and activate abilities only during their own turns. | |
Phyrexian Walker
Visions
(C)
Collector #: 152 |
0/3 Artifact Creature - Phyrexian Construct
|
Quirion Ranger
Visions
(C)
Collector #: 117 |
1/1 Creature - Elf Ranger
|
Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. | |
Relentless Assault
Visions
(R)
Collector #: 091 |
Sorcery
|
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
Griffin Canyon
Visions
(R)
Collector #: 163 |
Land
|
: Add . : Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. | |
Prosperity
Visions
(U)
Collector #: 040 |
Sorcery
|
Each player draws X cards. | |
Retribution of the Meek
Visions
(R)
Collector #: 019 |
Sorcery
|
Destroy all creatures with power 4 or greater. They can't be regenerated. | |
Femeref Enchantress
Visions
(R)
Collector #: 129 |
1/2 Creature - Human Druid
|
Whenever an enchantment is put into a graveyard from the battlefield, draw a card. | |
Fireblast
Visions
(C)
Collector #: 079 |
Instant
|
You may sacrifice two Mountains rather than pay Fireblast's mana cost. Fireblast deals 4 damage to any target. | |
Uktabi Orangutan
Visions
(U)
Collector #: 123 |
2/2 Creature - Ape
|
When Uktabi Orangutan enters the battlefield, destroy target artifact. | |
Breathstealer's Crypt
Visions
(R)
Collector #: 127 |
Enchantment
|
If a player would draw a card, instead they draw a card and reveal it. If it’s a creature card, that player discards it unless they pay 3 life. | |
Summer Bloom
Visions
(U)
Collector #: 122 |
Sorcery
|
You may play up to three additional lands this turn. | |
Equipoise
Visions
(R)
Collector #: 003 |
Enchantment
|
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they’re phased out, they’re treated as though they don’t exist. They phase in before that player untaps during their next untap step.) | |
Impulse
Visions
(C)
Collector #: 034 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Crypt Rats
Visions
(C)
Collector #: 055 |
1/1 Creature - Rat
|
: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. | |
Vision Charm
Visions
(C)
Collector #: 049 |
Instant
|
Choose one -
| |