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6701 - 6725 of 10000 results
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Rampant Growth
Final Fantasy Commander Decks
(C)
Collector #: 0313
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Sorcery
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| Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Kor Spiritdancer
Secrets of Strixhaven Commander Decks
(R)
Collector #: 0152
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0/2 Creature - Kor Wizard
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This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. |
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- NM
- EX
- VG
- G
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Forced Fruition
Lorwyn
(R)
Collector #: 066
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Enchantment
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| Whenever an opponent casts a spell, that player draws seven cards. | |
- NM
- EX
- VG
- G
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Immolating Gyre
Jumpstart
(M)
Collector #: 020
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Sorcery
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| Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard. | |
- NM
- EX
- VG
- G
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Island (0288)
Tarkir: Dragonstorm
(L)
Collector #: 0288
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Basic Land - Island
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- NM
- EX
- VG
- G
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Nexus of Fate (Buy-a-Box Foil)
Promotional
(M)
Collector #: 306
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Summon: Good King Mog XII (0194 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0194
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4/4 Enchantment Creature - Saga Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Create two 1/2 white Moogle creature tokens with lifelink. II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV - Put two +1/+1 counters on each other Moogle you control. Flying, lifelink |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Brokers Hideout
Streets of New Capenna
(C)
Collector #: 248
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Land
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| When Brokers Hideout enters the battlefield, sacrifice. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | |
- NM
- EX
- VG
- G
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Mob Rule
Fate Reforged
(R)
Collector #: 109
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Sorcery
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Choose one --
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- NM
- EX
- VG
- G
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Soulless Jailer
Phyrexia: All Will Be One
(R)
Collector #: 241
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0/4 Artifact Creature - Phyrexian Golem
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Permanent cards in graveyards can't enter the battlefield. Players can't cast noncreature spells from graveyards or exile. |
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- NM
- EX
- VG
- G
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Ethersworn Canonist
Mystery Booster 2
(R)
Collector #: 0010
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2/2 Artifact Creature - Human Cleric
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| Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. | |
- NM
- EX
- VG
- G
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Mishra's Bauble
Double Masters
(U)
Collector #: 274
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Artifact
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- NM
- EX
- VG
- G
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Render Silent
Dragon's Maze
(R)
Collector #: 096
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Instant
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| Counter target spell. Its controller can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Tale of Katara and Toph
Avatar: The Last Airbender Eternal-Legal
(R)
Collector #: 0143
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Enchantment
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| Creatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it." | |
- NM
- EX
- VG
- G
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Emet-Selch, Unsundered
Final Fantasy
(M)
Collector #: 0218
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2/4 Legendary Creature - Elder Wizard
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Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Back Hades, Sorcerer of Eld Legendary Creature - Avatar Vigilance Echo of the Lost - During your turn, you may play cards from your graveyard. If a card or token would be put into your graveyard from anywhere, exile it instead. 6/6 |
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- NM
- EX
- VG
- G
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Manifold Key
Core Set 2020
(U)
Collector #: 230
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Artifact
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- NM
- EX
- VG
- G
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Wastes (1055)
Commander Masters
(C)
Collector #: 1055
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Basic Land
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Mana Confluence (1012 - Non-Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Teferi's Protection (Foil Etched)
Double Masters 2022 Variants
(R)
Collector #: 424
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Archaeomancer (283 - Non-Foil)
Secret Lair
(R)
Collector #: 283
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1/2 Creature - Human Wizard
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| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Buried Alive (1673 - Bring Out Your Dead! - Foil)
Secret Lair
(R)
Collector #: 1673
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Sorcery
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| Search your library for up to three creature cards, put them into your graveyard, then shuffle your library. | |
- NM
- EX
- VG
- G
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Captain N'ghathrod (2183 - Eddie, Ghost of the Navigator - Foil)
Secret Lair
(M)
Collector #: 2183
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3/6 Legendary Creature - Horror Pirate
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Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Kami of the Crescent Moon (260 - Foil)
Secret Lair
(R)
Collector #: 260
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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