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Vault of Champions
Commander Legends
(R)
Collector #: 360
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Land
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Vault of Champions enters the battlefield tapped unless you have two or more opponents. |
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- NM
- EX
- VG
- G
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Atraxa, Grand Unifier
Phyrexia: All Will Be One
(M)
Collector #: 196
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7/7 Legendary Creature - Phyrexian Angel
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Flying, vigilance, deathtouch, lifelink When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) |
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- NM
- EX
- VG
- G
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Glacial Chasm
Ice Age
(U)
Collector #: 353
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Land
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Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. |
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- NM
- EX
- VG
- G
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Displacer Kitten
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 063
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2/2 Creature - Cat Beast
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| Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. | |
- NM
- EX
- VG
- G
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Recurring Nightmare
Exodus
(R)
Collector #: 072
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Enchantment
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| Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. | |
- NM
- EX
- VG
- G
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Trouble in Pairs
Teenage Mutant Ninja Turtles Source Material Cards
(M)
Collector #: 0003
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Enchantment
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If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card. |
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- NM
- EX
- VG
- G
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Cabal Coffers
Modern Horizons 2
(M)
Collector #: 301
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Land
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- NM
- EX
- VG
- G
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Necromancy
Visions
(U)
Collector #: 064
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Enchantment
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You may cast Necromancy any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |
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- NM
- EX
- VG
- G
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Vibrance
Lorwyn Eclipsed
(M)
Collector #: 0249
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4/4 Creature - Elemental Incarnation
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When this creature enters, if When this creature enters, if Evoke |
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- NM
- EX
- VG
- G
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Gloomlake Verge
Duskmourn: House of Horror
(R)
Collector #: 0260
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Land
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- NM
- EX
- VG
- G
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Ugin's Labyrinth
Modern Horizons 3
(M)
Collector #: 0233
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Land
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Imprint - When Ugin's Labyrinth enters the battlefield, you may exile a colorless card with mana value 7 or greater from your hand. |
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- NM
- EX
- VG
- G
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Dryad of the Ilysian Grove
Modern Horizons 3 Commander Decks
(R)
Collector #: 0225
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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- NM
- EX
- VG
- G
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Heroic Intervention
Core Set 2021
(R)
Collector #: 188
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Dionus, Elvish Archdruid
Foundations Jumpstart
(U)
Collector #: 0052
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3/3 Legendary Creature - Elf Druid
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| Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn." | |
- NM
- EX
- VG
- G
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Innkeeper's Talent
Bloomburrow
(R)
Collector #: 0180
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Finale of Devastation (Borderless)
Commander Masters Variants
(M)
Collector #: 0700
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Sorcery
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| Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Solphim, Mayhem Dominus
Phyrexia: All Will Be One
(M)
Collector #: 150
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5/4 Legendary Creature - Phyrexian Horror
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If a source you control would deal noncombat damage to an opponent or permanent an opponent controls, it deals double that damage to that player or permanent instead. |
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- NM
- EX
- VG
- G
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Rishadan Port
Mercadian Masques
(R)
Collector #: 324
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Land
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- NM
- EX
- VG
- G
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Sheoldred, the Apocalypse (Showcase)
Dominaria United Variants
(M)
Collector #: 290
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4/5 Legendary Creature - Phyrexian Praetor
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Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life. |
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- NM
- EX
- VG
- G
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Awaken the Woods
Secrets of Strixhaven Mystical Archive
(M)
Collector #: 0049
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Sorcery
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| Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) | |
- NM
- EX
- VG
- G
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Treasonous Ogre
Conspiracy
(U)
Collector #: 036
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2/3 Creature - Ogre Shaman
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 Life: Add |
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- NM
- EX
- VG
- G
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Plaguebearer
Exodus
(R)
Collector #: 071
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1/1 Creature - Zombie
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- NM
- EX
- VG
- G
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Sapphire Medallion
Modern Horizons 3
(R)
Collector #: 0296
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Artifact
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Blue spells you cast cost |
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- NM
- EX
- VG
- G
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Archangel of Thune (1337 - Foil)
Secret Lair
(M)
Collector #: 1337
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3/4 Creature - Angel
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Flying, Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Thassa's Oracle (1280 - Non-Foil)
Secret Lair
(R)
Collector #: 1280
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1/3 Creature - Merfolk Wizard
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| When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
501 - 525 of 10000 results