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Kessig Flamebreather
Innistrad: Double Feature
(C)
Collector #: 431
FOIL
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1/3 Creature - Human Shaman
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Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. | |
Kessig Naturalist
Innistrad: Double Feature
(U)
Collector #: 231
FOIL
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2/2 Creature - Human Werewolf
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Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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Kessig Recluse
Dark Ascension
(C)
Collector #: 121
FOIL
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2/3 Creature - Spider
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Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Kessig Naturalist
Innistrad: Midnight Hunt
(U)
Collector #: 231
FOIL
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2/2 Creature - Human Werewolf
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Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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Kessig Prowler
Eldritch Moon
(U)
Collector #: 163
FOIL
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2/1 Creature - Werewolf Horror
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: Transform Kessig Prowler. ----Transform---- Sinuous Predator Creature - Eldrazi Werewolf 4/4 Sinuous Predator can't be blocked by more than one creature. |
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Kessig Flamebreather
Innistrad: Crimson Vow
(C)
Collector #: 164
FOIL
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1/3 Creature - Human Shaman
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Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. | |
Kessig Forgemaster
Shadows Over Innistrad
(U)
Collector #: 169
FOIL
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2/1 Creature - Human Shaman Werewolf
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Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. ----Transform---- Flameheart Werewolf Creature - Werewolf 3/2 Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. |
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Kessig Cagebreakers
Innistrad
(R)
Collector #: 189
FOIL
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3/4 Creature - Human Rogue
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Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard. | |
Kessig Wolfrider
Innistrad: Crimson Vow
(R)
Collector #: 165
FOIL
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1/2 Creature - Human Knight
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Menace , , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. |
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Kessig Wolfrider (Extended Art)
Innistrad: Crimson Vow Variants
(R)
Collector #: 379
FOIL
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1/2 Creature - Human Knight
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Menace , , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. |
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Alena, Kessig Trapper
Commander Legends
(U)
Collector #: 160
FOIL
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4/3 Legendary Creature - Human Scout
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First strike : Add an amount of equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) |
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Kessig Naturalist (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 310
FOIL
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2/2 Creature - Human Werewolf
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Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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Halana, Kessig Ranger
Commander Legends
(U)
Collector #: 231
FOIL
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3/4 Legendary Creature - Human Archer Ranger
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Reach Whenever another creature enters the battlefield under your control, you may pay . When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) |
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Kessig Dire Swine
Shadows Over Innistrad
(C)
Collector #: 214
FOIL
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6/6 Creature - Boar Horror
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Delirium - Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. | |
Kessig Malcontents
Avacyn Restored
(U)
Collector #: 142
FOIL
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3/1 Creature - Human Warrior
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When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of humans you control. | |
Kessig Wolf
Innistrad
(C)
Collector #: 151
FOIL
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3/1 Creature - Wolf
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: Kessig Wolf gains first strike until end of turn. | |
Kessig Wolf Run
Innistrad
(R)
Collector #: 243
FOIL
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Land
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: Add to your mana pool. , : Target creature gets +X/+0 and gains trample until end of turn. |
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Kessig Wolfrider
Innistrad: Double Feature
(R)
Collector #: 432
FOIL
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1/2 Creature - Human Knight
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Menace , , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. |
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