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Adrix and Nev, Twincasters (Display Commander - Not Tournament Legal)
Commander 2021
(M)
Collector #: 009
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2/2 Legendary Creature - Merfolk Wizard
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Ward If one or more tokens would be created under your control, twice that many of those tokens are created instead. |
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Deadly Dispute
Adventures in the Forgotten Realms
(C)
Collector #: 094
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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Rakdos, Lord of Riots
Ravnica Remastered
(R)
Collector #: 0215
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6/6 Legendary Creature - Demon
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You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn. |
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Soulfire Grand Master
Fate Reforged
(M)
Collector #: 027
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2/2 Creature - Human Monk
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Lifelink Instant and sorcery spells you control have lifelink. : The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. |
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Ward Sliver
Legions
(U)
Collector #: 025
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2/2 Creature - Sliver
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As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. |
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Faerie Seer
Modern Horizons
(C)
Collector #: 051
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1/1 Creature - Faerie Wizard
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Flying When Faerie Seer enters the battlefield, scry 2. |
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Murder (0016 - Showcase)
Outlaws of Thunder Junction Breaking News
(U)
Collector #: 0016
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Instant
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Destroy target creature. | |
Castle Embereth
Streets of New Capenna Commander Decks
(R)
Collector #: 392
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Land
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Castle Embereth enters the battlefield tapped unless you control a Mountain. : Add . , : Creatures you control get +1/+0 until end of turn. |
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Otepec Huntmaster
Ixalan
(U)
Collector #: 153
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1/2 Creature - Human Shaman
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Dinosaur spells you cast cost less to cast. : Target Dinosaur gains haste until end of turn. |
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Hunted Bonebrute
Murders at Karlov Manor
(R)
Collector #: 0087
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6/2 Creature - Skeleton Beast
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Menace When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. When Hunted Bonebrute dies, each opponent loses 3 life. Disguise |
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Anger of the Gods
Theros
(R)
Collector #: 112
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Sorcery
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Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it. | |
Fight Rigging
Streets of New Capenna
(R)
Collector #: 145
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Enchantment
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Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
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Solemn Simulacrum
Starter Commander Decks
(R)
Collector #: 277
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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Tree of Tales
Mirrodin
(C)
Collector #: 285
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Artifact Land
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(Tree of Tales isn't a spell.) : Add to your mana pool. |
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Finale of Promise
Outlaws of Thunder Junction Commander Decks
(M)
Collector #: 0166
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Sorcery
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You may cast up to one target instant and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. | |
Restless Bivouac (Borderless)
Wilds of Eldraine Variants
(R)
Collector #: 0303
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Land
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Restless Bivouac enters the battlefield tapped. : Add or . : Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. |
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Starfield Mystic
Commander Masters
(R)
Collector #: 0839
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2/2 Creature - Human Cleric
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Enchantment spells you cast cost less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. |
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Cleansing
The Dark
(R)
Collector #: 004
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Sorcery
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For each land, destroy that land unless any player pays 1 life. | |
Genesis Chamber
Battlebond
(U)
Collector #: 235
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Artifact
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Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token. | |
Proft's Eidetic Memory (Extended Art)
Murders at Karlov Manor Variants
(R)
Collector #: 0396
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Legendary Enchantment
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When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one. |
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Frontier Bivouac
Khans of Tarkir
(U)
Collector #: 234
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Land
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Frontier Bivouac enters the battlefield tapped. : Add , , or to your mana pool. |
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Destiny Spinner
Theros Beyond Death
(U)
Collector #: 168
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2/3 Enchantment Creature - Human
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Creature and enchantment spells you control can't be countered. : Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. |
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Replicating Ring
Kaldheim
(U)
Collector #: 244
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Snow Artifact
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: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicating Ring with ": Add one mana of any color." |
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Kami of False Hope
Betrayers of Kamigawa
(C)
Collector #: 010
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1/1 Creature - Spirit
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Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. | |
Angelic Destiny
Mystery Booster/The List
(M)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner’s hand. |
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