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Goblin Tunneler
2011 Core Set
(C)
Collector #: 143
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1/1 Creature - Goblin Rogue
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: Target creature with power 2 or less is unblockable this turn. | |
Tunneler Wurm
Judgment
(U)
Collector #: 135
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6/6 Creature - Wurm
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Discard a card: Regenerate Tunneler Wurm. | |
Goblin Tunneler
Duel Decks: Merfolk Vs. Goblins
(C)
Collector #: 049
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1/1 Creature - Goblin Rogue
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: Target creature with power 2 or less is unblockable this turn. | |
Tunnel
4th Edition
(U)
Collector #: 227
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Instant
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Destroy target Wall. It can't be regenerated. | |
Tunnel (Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0174
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Instant
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Destroy target Wall. It can't be regenerated. | |
Goblin Tunneler
2012 Core Set
(C)
Collector #: 142
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1/1 Creature - Goblin Rogue
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: Target creature with power 2 or less is unblockable this turn. | |
Tunnel
Unlimited
(U)
Collector #: 179
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Instant
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Destroy target Wall. It can't be regenerated. | |
Brass's Tunnel-Grinder (Prerelease Foil)
Promotional
(R)
Collector #: 0135
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Legendary Artifact
|
When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descend if a permanent card was put into your graveyard from anywhere.) Back Tecutlan, the Searing Rift Legendary Land - Cave (Transforms from Brass's Tunnel-Grinder.) : Add . Whenever you cast a permanent spell using mana produced by Tectulan, the Searing Rift, discover X, where X is that spell's mana value. |
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