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Mental Note
Judgment
(C)
Collector #: 046 | ![]()
Instant
|
Mill two cards. Draw a card. | |
Prismatic Strands
Judgment
(C)
Collector #: 018 | ![]() ![]()
Instant
|
Prevent all damage that sources of the color of your choice would deal this turn. Flashback-Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | |
Cabal Therapy
Judgment
(U)
Collector #: 062 | ![]()
Sorcery
|
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback - Sacrifice a creature. | |
Flaring Pain
Judgment
(C)
Collector #: 089 | ![]() ![]()
Instant
|
Damage can't be prevented this turn. Flashback ![]() | |
Stitch Together
Judgment
(U)
Collector #: 072 | ![]() ![]()
Sorcery
|
Return target creature card from your graveyard to your hand. Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. | |
Dwarven Bloodboiler
Judgment
(R)
Collector #: 084 | ![]() ![]() ![]()
2/2 Creature - Dwarf
|
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. | |
Filth
Judgment
(U)
Collector #: 066 | ![]() ![]()
2/2 Creature - Incarnation
|
Swampwalk As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. | |
Sylvan Safekeeper
Judgment
(R)
Collector #: 133 | ![]()
1/1 Creature - Human Wizard
|
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | |
Planar Chaos
Judgment
(U)
Collector #: 097 | ![]() ![]()
Enchantment
|
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell. | |
Mirari's Wake
Judgment
(R)
Collector #: 139 | ![]() ![]() ![]()
Enchantment
|
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. | |
Seedtime
Judgment
(R)
Collector #: 130 | ![]() ![]()
Instant
|
Cast Seedtime only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn. | |
Wonder
Judgment
(U)
Collector #: 054 | ![]() ![]()
2/2 Creature - Incarnation
|
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. | |
Anger
Judgment
(U)
Collector #: 077 | ![]() ![]()
2/2 Creature - Incarnation
|
Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. | |
Balthor the Defiled
Judgment
(R)
Collector #: 061 | ![]() ![]() ![]()
2/2 Legendary Creature - Zombie Dwarf
|
Minion creatures get +1/+1.![]() ![]() ![]() | |
Morality Shift
Judgment
(R)
Collector #: 070 | ![]() ![]() ![]()
Sorcery
|
Exchange your graveyard and library. Then shuffle your library. | |
Epic Struggle
Judgment
(R)
Collector #: 112 | ![]() ![]() ![]()
Enchantment
|
At the beginning of your upkeep, if you control twenty or more creatures, you win the game. | |
Unquestioned Authority
Judgment
(U)
Collector #: 031 | ![]() ![]()
Enchantment - Aura
|
Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. | |
Cephalid Constable
Judgment
(R)
Collector #: 035 | ![]() ![]() ![]()
1/1 Creature - Octopus Wizard
|
Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. | |
Burning Wish
Judgment
(R)
Collector #: 083 | ![]() ![]()
Sorcery
|
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish. | |
Cunning Wish
Judgment
(R)
Collector #: 037 | ![]() ![]()
Instant
|
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish. | |
Phantom Nishoba
Judgment
(R)
Collector #: 140 | ![]() ![]() ![]()
0/0 Creature - Cat Beast Spirit
|
Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. | |
Nomad Mythmaker
Judgment
(R)
Collector #: 015 | ![]() ![]()
2/2 Creature - Human Nomad Cleric
|
![]() ![]() | |
Commander Eesha
Judgment
(R)
Collector #: 009 | ![]() ![]() ![]()
2/4 Legendary Creature - Bird Soldier
|
Flying, protection from creatures | |
Benevolent Bodyguard
Judgment
(C)
Collector #: 005 | ![]()
1/1 Creature - Human Cleric
|
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. | |
Living Wish
Judgment
(R)
Collector #: 124 | ![]() ![]()
Sorcery
|
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish. | |