MTG / Judgment
1 - 25 of 143 results
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Sylvan Safekeeper
Judgment
(R)
Collector #: 133
FOIL
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Phantom Nishoba
Judgment
(R)
Collector #: 140
FOIL
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0/0 Creature - Cat Beast Spirit
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Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. |
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- NM
- EX
- VG
- G
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Anger
Judgment
(U)
Collector #: 077
FOIL
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2/2 Creature - Incarnation
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Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. |
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- NM
- EX
- VG
- G
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Wonder
Judgment
(U)
Collector #: 054
FOIL
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2/2 Creature - Incarnation
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Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. |
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- NM
- EX
- VG
- G
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Cabal Therapy
Judgment
(U)
Collector #: 062
FOIL
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Sorcery
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Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback - Sacrifice a creature. |
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- NM
- EX
- VG
- G
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Prismatic Strands
Judgment
(C)
Collector #: 018
FOIL
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Instant
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Prevent all damage that sources of the color of your choice would deal this turn. Flashback-Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Silver Seraph
Judgment
(R)
Collector #: 023
FOIL
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6/6 Creature - Angel
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Flying Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Solitary Confinement
Judgment
(R)
Collector #: 024
FOIL
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Enchantment
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At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. |
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- NM
- EX
- VG
- G
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Anurid Brushhopper
Judgment
(R)
Collector #: 137
FOIL
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3/4 Creature - Frog Beast
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| Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Filth
Judgment
(U)
Collector #: 066
FOIL
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2/2 Creature - Incarnation
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Swampwalk As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. |
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- NM
- EX
- VG
- G
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Genesis
Judgment
(R)
Collector #: 117
FOIL
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4/4 Creature - Incarnation
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At the beginning of your upkeep, if Genesis is in your graveyard, you may pay |
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- NM
- EX
- VG
- G
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Dwarven Bloodboiler
Judgment
(R)
Collector #: 084
FOIL
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2/2 Creature - Dwarf
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| Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Ray of Revelation
Judgment
(C)
Collector #: 020
FOIL
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Instant
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Destroy target enchantment. Flashback |
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- NM
- EX
- VG
- G
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Morality Shift
Judgment
(R)
Collector #: 070
FOIL
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Sorcery
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| Exchange your graveyard and library. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Flaring Pain
Judgment
(C)
Collector #: 089
FOIL
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Instant
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Damage can't be prevented this turn. Flashback |
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- NM
- EX
- VG
- G
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Jeska, Warrior Adept
Judgment
(R)
Collector #: 093
FOIL
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3/1 Legendary Creature - Human Barbarian Warrior
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First strike, haste |
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- NM
- EX
- VG
- G
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Battle Screech
Judgment
(U)
Collector #: 003
FOIL
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Sorcery
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Put two 1/1 white Bird creature tokens with flying onto the battlefield. Flashback - Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Mental Note
Judgment
(C)
Collector #: 046
FOIL
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Instant
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Mill two cards. Draw a card. |
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- NM
- EX
- VG
- G
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Worldgorger Dragon
Judgment
(R)
Collector #: 103
FOIL
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7/7 Creature - Nightmare Dragon
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Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Brawn
Judgment
(U)
Collector #: 107
FOIL
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3/3 Creature - Incarnation
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| Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. | |
- NM
- EX
- VG
- G
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Death Wish
Judgment
(R)
Collector #: 064
FOIL
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Sorcery
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| You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish. | |
- NM
- EX
- VG
- G
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Lava Dart
Judgment
(C)
Collector #: 094
FOIL
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Instant
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Lava Dart deals 1 damage to any target. Flashback-Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Burning Wish
Judgment
(R)
Collector #: 083
FOIL
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Sorcery
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| You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish. | |
- NM
- EX
- VG
- G
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Wormfang Behemoth
Judgment
(R)
Collector #: 055
FOIL
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5/5 Creature - Nightmare Fish Beast
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When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. |
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- NM
- EX
- VG
- G
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Hunting Grounds
Judgment
(R)
Collector #: 138
FOIL
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Enchantment
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| Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." | |
- NM
- EX
- VG
- G
1 - 25 of 143 results