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Victim of Night
Innistrad
(C)
Collector #: 124
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Instant
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Destroy target non-Vampire, non-Werewolf, non-Zombie creature. | |
Vampire Nighthawk
Modern Masters 2017
(U)
Collector #: 087
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2/3 Creature - Vampire Shaman
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Flying, deathtouch, lifelink | |
Nighthowler (Game Day Extended Art Foil)
Promotional
(S)
Collector #: 098
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0/0 Enchantment Creature - Horror
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Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. |
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Nighthawk Scavenger (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 341
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1/3 Creature - Vampire Rogue
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Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. |
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Chainer, Nightmare Adept (Foil)
Commander 2019
(M)
Collector #: 039
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3/2 Legendary Creature - Human Minion
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Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. |
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Nadier's Nightblade
Commander Legends
(U)
Collector #: 136
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1/3 Creature - Elf Warrior
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Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. | |
Night Soil
Commander 2013
(C)
Collector #: 158
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Enchantment
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, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. | |
Nightscape Familiar
Commander 2013
(C)
Collector #: 083
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1/1 Creature - Zombie
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Blue spells and red spells you cast cost less to cast. : Regenerate Nightscape Familiar. |
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Vampire Nighthawk (WPN Foil) |
2/3 Creature - Vampire Shaman
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Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Neva, Stalked by Nightmares
Wilds of Eldraine
(U)
Collector #: 0209
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2/2 Legendary Creature - Human Noble
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Menace When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. |
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Night Dealings
Champions of Kamigawa
(R)
Collector #: 132
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Enchantment
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Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. , Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. |
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Vampire Nighthawk (Explorers of Ixalan)
Mystery Booster/The List
(U)
Collector #: 023
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2/3 Creature - Vampire Shaman
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Flying, deathtouch, lifelink | |
Love Song of Night and Day
Commander Masters
(U)
Collector #: 0827
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Enchantment - Saga
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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I: You and target opponent each draw two cards. II: Create a 1/1 white Bird creature token with flying. III: Put a +1/+1 counter on each of up to two target creatures. |
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Vela the Night-Clad
Commander 2017
(M)
Collector #: 201
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4/4 Legendary Creature - Human Wizard
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Intimidate (This creature can't be blocked except by artifact creature and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. |
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Slogurk, the Overslime (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 324
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3/3 Legendary Creature - Ooze
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Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. |
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Last Night Together
Universes Beyond: Doctor Who
(R)
Collector #: 0140
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Sorcery
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Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase. | |
Nightveil Predator
Ravnica Remastered
(U)
Collector #: 0206
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3/3 Creature - Vampire
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Flying, deathtouch Hexproof |
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The Night of the Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0024
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice II.) I: Destroy all creatures. II: Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
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Day // Night Token
Innistrad: Midnight Hunt
(S)
Collector #: 019
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If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game. As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. Back Night As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn. |
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Ashiok, Nightmare Muse (Prerelease Foil)
Promotional
(M)
Collector #: 208
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Legendary Planeswalker - Ashiok
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[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." [-3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [-7]: You may cast up to three face-up cards your opponents own from exile without paying their mana costs. |5| |
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Nightscape Familiar (1546 - Non-Foil)
Secret Lair
(R)
Collector #: 1546
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1/1 Creature - Zombie
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Blue spells and red spells you cast less to cast. : Regenerate Nightscape Familiar. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Elspeth's Nightmare
Theros Beyond Death
(U)
Collector #: 091
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Destroy target creature an opponent controls with power 2 or less. II: Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. III: Exile target opponent's graveyard. |
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Night Scythe
Universes Beyond: Warhammer 40,000
(U)
Collector #: 162
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3/1 Artifact - Vehicle
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Flying Invasion Beams - When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token. Crew 2(Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Honden of Night's Reach
Champions of Kamigawa
(U)
Collector #: 116
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Legendary Enchantment - Shrine
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At the beginning of your upkeep, target opponent discards a card for each Shrine you control. | |
Nightveil Specter (Buy-a-Box Foil)
Promotional
(R)
Collector #: 222
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2/3 Creature - Specter
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Flying Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with Nightveil Specter. |
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