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Woodfall Primus
Shadowmoor
(R)
Collector #: 135
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6/6 Creature - Treefolk Shaman
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Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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Heap Doll
Shadowmoor
(U)
Collector #: 253
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1/1 Artifact Creature - Scarecrow
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Sacrifice Heap Doll: Exile target card from a graveyard. | |
Elvish Hexhunter
Shadowmoor
(C)
Collector #: 226
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1/1 Creature - Elf Shaman
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, , Sacrifice Elvish Hexhunter: Destroy target enchantment. | |
Resplendent Mentor
Shadowmoor
(U)
Collector #: 019
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2/2 Creature - Kithkin Cleric
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White creatures you control have ": You gain 1 life." | |
Sapseep Forest
Shadowmoor
(U)
Collector #: 279
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Land - Forest
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(: Add to your mana pool.) Sapseep Forest enters the battlefield tapped. , : You gain 1 life. Activate this ability only if you control two or more green permanents. |
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Thornwatch Scarecrow
Shadowmoor
(C)
Collector #: 265
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4/4 Artifact Creature - Scarecrow
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Thornwatch Scarecrow has wither as long as you control a green creature.(It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. |
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Goblin Warrior Token
Shadowmoor
(S)
Collector #: 011
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1/1 Creature - Goblin Warrior
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Blazethorn Scarecrow
Shadowmoor
(C)
Collector #: 246
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3/3 Artifact Creature - Scarecrow
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Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) |
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Mine Excavation
Shadowmoor
(C)
Collector #: 013
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Sorcery
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Return target artifact or enchantment card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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Scarscale Ritual
Shadowmoor
(C)
Collector #: 175
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Sorcery
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As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. |
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Spell Syphon
Shadowmoor
(C)
Collector #: 052
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Instant
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Counter target spell unless its controller pays for each blue permanent you control. | |
Intimidator Initiate
Shadowmoor
(C)
Collector #: 096
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1/1 Creature - Goblin Shaman
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Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn. | |
Scrapbasket
Shadowmoor
(C)
Collector #: 262
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3/2 Artifact Creature - Scarecrow
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: Scrapbasket becomes all colors until end of turn. | |
Puppeteer Clique
Shadowmoor
(R)
Collector #: 075
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3/2 Creature - Faerie Wizard
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Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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Din of the Fireherd
Shadowmoor
(R)
Collector #: 184
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Sorcery
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Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. | |
Hollowborn Barghest
Shadowmoor
(R)
Collector #: 068
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7/6 Creature - Demon Dog
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At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent’s upkeep, if that player has no cards in hand, they lose 2 life. |
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Spectral Procession
Shadowmoor
(U)
Collector #: 023
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Sorcery
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( can be paid with any two mana or with . This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield. |
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Briarberry Cohort
Shadowmoor
(C)
Collector #: 030
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1/1 Creature - Faerie Soldier
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Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. |
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Chainbreaker
Shadowmoor
(C)
Collector #: 249
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3/3 Artifact Creature - Scarecrow
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Chainbreaker enters the battlefield with two -1/-1 counters on it. ,: Remove a -1/-1 counter from target creature. |
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Leech Bonder
Shadowmoor
(U)
Collector #: 043
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3/3 Creature - Merfolk Soldier
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Leech Bonder enters the battlefield with two -1/-1 counters on it. , : Move a counter from target creature onto another target creature. ( is the untap symbol.) |
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Presence of Gond
Shadowmoor
(C)
Collector #: 125
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Enchantment - Aura
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Enchant creature Enchanted creature has ": Put a 1/1 green Elf Warrior creature token onto the battlefield." |
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Elemental Token (Red) |
1/1 Creature - Elemental
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Haste | |
Farhaven Elf
Shadowmoor
(C)
Collector #: 113
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1/1 Creature - Elf Druid
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When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. | |
Scuttlemutt
Shadowmoor
(C)
Collector #: 263
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2/2 Artifact Creature - Scarecrow
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: Add one mana of any color to your mana pool. : Target creature becomes the color or the colors of your choice until end of turn. |
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Firespout
Shadowmoor
(U)
Collector #: 205
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Sorcery
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Firespout deals 3 damage to each creature without flying if was spent to cast this spell and 3 damage to each creature with flying if was spent to cast this spell. (Do both if was spent.) | |