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Tensions build on the city-world of Ravnica, where each guild plies its own agenda to outsmart and outmaneuver
the others. Uncover the remaining five guilds with the Gatecrash set so that your guild can be the first to
unravel Ravnica's deep-rooted secrets.
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Ravnica: the metropolis of the Multiverse. Though the Guildpact spell has been broken, the ten guilds
live on in this city-covered plane. Five of them lie within. Choose your allegiance carefully, Planeswalker.
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The Magic: The Gathering game expands every year, introducing new worlds filled with deadly perils, ancient adversaries, and
fantastic new adventures. At its center is the Magic core set, the game in its purest form: evocative spells, menacing creatures,
and infinite possibilities. But even at its core, the experience is ever-changing. The Magic 2013 Core Set boldly continues this tradition.
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The Helvault has been opened and the angel Avacyn has returned to rid Innistrad of the horrors it has faced. Avacyn
Restored is the large third set and final chapter of the Innistrad block.
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Dark Ascension is the second set in the Innistrad block. The humans continue the battle against monsters of all kinds, but this time the mighty Sorin
has arrived to help them! Dark Ascension features 158 black-bordered cards, including randomly inserted premium versions of all cards in the set.
And as with Innistrad, Dark Ascension brings double-faced cards to Magic.
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Innistrad is a plane of menace and dread where every creature hides a darker aspect. Here, hedonistic vampires
stalk the shadows to quench their thirst, and the full moon can transform a simple villager into a savage werewolf.
Best to huddle inside, Planeswalker, lest the horrors of this world rend you limb from limb.
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Released on May 13th, 2011, New Phyrexia is the third and final set in the Scars of Mirrodin Block.
With New Phyrexia The Grand Compleation is Achieved!
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Released on February 4th, 2011, in Mirrodin Besieged the Phyrexian assault on the metallic plane of Mirrodin intensifies.
Not only does this set have more of what made the Scars of Mirrodin set great - incredible artifacts, poison,
Equipment, Myr - but it also introduces new mechanics like battle cry and living weapon.
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The metal plane of Mirrodin shines under the light of five suns ... but
it's now tarnished by the deadly scourge known as
Phyrexia. As you travel this threatened land, you know a conflict is brewing.
Dark forces have begun to assemble. Which side will you command?
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Released in April of 2010, Rise of the Eldrazi is the third and final set released in the incredibly popular
Zendikar block. Rise of the Eldrazi is a full size set, and introduced new mechanics and creatures,
such as the colorless Eldrazi.
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Released in February 2010, Worldwake is the second release in the Zendikar Block.
Building on themes and mechanics found in Zendikar like Allies, Landfall, Traps and Quest, Worldwake
also introduces Multikicker and brings back the 'man lands'. Booster packs and fat packs feature Zendikar full-art land.
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Released in October 2009, Zendikar kicks off the Zendikar Block.
New mechanics, new card subtypes and new Planeswalkers are introduced in this set, which revolves around land
cards. Booster packs contain special full-art lands (similar to the Un-Sets).
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