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Bazaar of Baghdad
Arabian Nights
(U)
Collector #: 070
|
Land
|
: Draw two cards, then discard three cards. | |
Library of Alexandria
Arabian Nights
(U)
Collector #: 076
|
Land
|
: Add . : Draw a card. Activate this ability only if you have exactly seven cards in your hand. |
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Erhnam Djinn
Arabian Nights
(R)
Collector #: 048
|
4/5 Creature - Djinn
|
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. | |
Juzam Djinn
Arabian Nights
(R)
Collector #: 029
|
5/5 Creature - Djinn
|
At the beginning of your upkeep, Juzam Djinn deals 1 damage to you. | |
Diamond Valley
Arabian Nights
(U)
Collector #: 073
|
Land
|
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | |
Serendib Efreet
Arabian Nights
(R)
Collector #: 020
|
3/4 Creature - Efreet
|
Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. |
|
Serendib Djinn
Arabian Nights
(R)
Collector #: 019
|
5/6 Creature - Djinn
|
Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. |
|
Shahrazad
Arabian Nights
(R)
Collector #: 010
|
Sorcery
|
Players play a Magic subgame, using their libraries as their decks. Each player who doesn’t win the subgame loses half their life, rounded up. | |
Ali from Cairo
Arabian Nights
(R)
Collector #: 036
|
0/1 Creature - Human
|
Damage that would reduce your life total to less than 1 reduces it to 1 instead. | |
Old Man of the Sea
Arabian Nights
(R)
Collector #: 018
|
2/3 Creature - Djinn
|
You may choose not to untap Old Man of the Sea during your untap step. : Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. |
|
Khabal Ghoul |
1/1 Creature - Zombie
|
At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn. | |
City of Brass
Arabian Nights
(U)
Collector #: 071
|
Land
|
Whenever City of Brass becomes tapped, it deals 1 damage to you. : Add one mana of any color. |
|
Ifh-Biff Efreet |
3/3 Creature - Efreet
|
: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. | |
Singing Tree
Arabian Nights
(R)
Collector #: 054
|
0/3 Creature - Plant
|
: Target attacking creature's power becomes 0 until end of turn. | |
Ydwen Efreet
Arabian Nights
(R)
Collector #: 044
|
3/6 Creature - Efreet
|
Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked. | |
Aladdin
Arabian Nights
(R)
Collector #: 034
|
1/1 Creature - Human Rogue
|
, : Gain control of target artifact for as long as you control Aladdin. | |
Island Fish Jasconius
Arabian Nights
(R)
Collector #: 016
|
6/8 Creature - Fish
|
Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. |
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Elephant Graveyard
Arabian Nights
(R)
Collector #: 074
|
Land
|
: Add . : Regenerate target Elephant. |
|
Sorceress Queen
Arabian Nights
(U)
Collector #: 032
|
1/1 Creature - Human Wizard
|
: Target creature other than Sorceress Queen is 0/2 until end of turn. | |
Dancing Scimitar
Arabian Nights
(R)
Collector #: 061
|
1/5 Artifact Creature - Spirit
|
Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Mountain
Arabian Nights
(L)
Collector #: 077
|
Basic Land - Mountain
|
Oubliette
Arabian Nights
(C)
Collector #: 031
|
Enchantment
|
When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. |
|
Desert Twister
Arabian Nights
(U)
Collector #: 046
|
Sorcery
|
Destroy target permanent. | |
Rukh Egg
Arabian Nights
(C)
Collector #: 043
|
0/3 Creature - Bird Egg
|
When Rukh Egg is put into a graveyard from the battlefield, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. | |
Flying Carpet
Arabian Nights
(U)
Collector #: 063
|
Artifact
|
,: Target creature gains flying until end of turn. | |