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Sandals of Abdallah
Arabian Nights
(U)
Collector #: 069
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Artifact
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, : Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from the battlefield this turn, destroy Sandals of Abdallah. | |
Junun Efreet |
3/3 Creature - Efreet
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Flying At the beginning of your upkeep, sacrifice Junun Efreet unless you pay . |
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Eye for an Eye
Arabian Nights
(U)
Collector #: 004
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Instant
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The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. | |
Magnetic Mountain
Arabian Nights
(U)
Collector #: 041
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Enchantment
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Blue creatures don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures. |
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Camel
Arabian Nights
(C)
Collector #: 003
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0/1 Creature - Camel
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Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. |
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El-Hajjaj |
1/1 Creature - Human Wizard
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Lifelink (Whenever this creature deals damage, you gain that much life.) | |
Moorish Cavalry
Arabian Nights
(C)
Collector #: 007
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3/3 Creature - Human Knight
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Trample | |
Merchant Ship
Arabian Nights
(U)
Collector #: 017
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0/2 Creature - Human
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Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. |
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Hurr Jackal
Arabian Nights
(C)
Collector #: 039
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1/1 Creature - Dog
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: Target creature can't be regenerated this turn. | |
Jandor's Saddlebags
Arabian Nights
(R)
Collector #: 065
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Artifact
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, : Untap target creature. | |
Flying Men
Arabian Nights
(C)
Collector #: 014
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1/1 Creature - Human
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Flying | |
Oasis
Arabian Nights
(U)
Collector #: 078
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Land
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: Prevent the next 1 damage that would be dealt to target creature this turn. | |
Ali Baba
Arabian Nights
(U)
Collector #: 035
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1/1 Creature - Human Rogue
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: Tap target Wall. | |
Bottle of Suleiman
Arabian Nights
(R)
Collector #: 058
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Artifact
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, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield. | |
Brass Man
Arabian Nights
(U)
Collector #: 059
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1/3 Artifact Creature - Construct
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Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Brass Man. |
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Ebony Horse
Arabian Nights
(R)
Collector #: 062
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Artifact
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,: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | |
Flying Carpet
Arabian Nights
(U)
Collector #: 063
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Artifact
|
,: Target creature gains flying until end of turn. | |
Guardian Beast
Arabian Nights
(R)
Collector #: 026
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2/4 Creature - Beast
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As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. | |
Island Fish Jasconius
Arabian Nights
(R)
Collector #: 016
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6/8 Creature - Fish
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Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. |
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King Suleiman
Arabian Nights
(R)
Collector #: 006
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1/1 Creature - Human Noble
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: Destroy target Djinn or Efreet. | |
Library of Alexandria
Arabian Nights
(U)
Collector #: 076
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Land
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: Add . : Draw a card. Activate this ability only if you have exactly seven cards in your hand. |
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Mijae Djinn
Arabian Nights
(R)
Collector #: 042
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6/3 Creature - Djinn
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Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. | |
Ghazban Ogre |
2/2 Creature - Ogre
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At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre. | |
Piety
Arabian Nights
(C)
Collector #: 008
|
Instant
|
Blocking creatures get +0/+3 until end of turn. | |
Sandstorm
Arabian Nights
(C)
Collector #: 053
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Instant
|
Sandstorm deals 1 damage to each attacking creature. | |