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Alhammarret's Archive
Magic Origins
(M)
Collector #: 221
FOIL
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Legendary Artifact
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If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. |
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Fiery Impulse
Magic Origins
(C)
Collector #: 145
FOIL
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Instant
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Fiery Impulse deals 2 damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 2 damage to that creature instead. |
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Starfield of Nyx
Magic Origins
(M)
Collector #: 033
FOIL
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Enchantment
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At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost. |
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Hallowed Moonlight
Magic Origins
(R)
Collector #: 016
FOIL
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Instant
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Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card. |
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Woodland Bellower
Magic Origins
(M)
Collector #: 207
FOIL
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6/5 Creature - Beast
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When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library. | |
Helm of the Gods
Magic Origins
(R)
Collector #: 230
FOIL
|
Artifact - Equipment
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Equipped creature gets +1/+1 for each enchantment you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Elemental Bond
Magic Origins
(U)
Collector #: 174
FOIL
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Enchantment
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Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. | |
Archangel of Tithes
Magic Origins
(M)
Collector #: 004
FOIL
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3/5 Creature - Angel
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Flying As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control, unless their controller pays for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures. |
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Magmatic Insight
Magic Origins
(U)
Collector #: 155
FOIL
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Sorcery
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As an additional cost to cast Magmatic Insight, discard a land card. Draw two cards. |
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Kytheon, Hero of Akros
Magic Origins
(M)
Collector #: 023
FOIL
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2/1 Legendary Creature - Human Soldier
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At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. : Kytheon gains indestructible until end of turn. ---------- Gideon, Battle-Forged [+2]: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn. [+1]: Until your next turn, target creature gains indestructible. Untap that creature. [0]: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. |
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Knight of the White Orchid
Magic Origins
(R)
Collector #: 021
FOIL
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. |
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Demonic Pact
Magic Origins
(M)
Collector #: 092
FOIL
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Enchantment
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At the beginning of your upkeep, choose one that hasn't been chosen -
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Harbinger of the Tides
Magic Origins
(R)
Collector #: 058
FOIL
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2/2 Creature - Merfolk Wizard
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You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. |
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Chandra's Ignition
Magic Origins
(R)
Collector #: 137
FOIL
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Sorcery
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Target creature you control deals damage equal to its power to each other creature and each opponent. | |
Jace, Vryn's Prodigy
Magic Origins
(M)
Collector #: 060
FOIL
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0/2 Legendary Creature - Human Wizard
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: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. ---------- [+1]: Up to one target creature gets -2/-0 until your next turn. [-3]: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. [-9]: You get an emblem with “Whenever you cast a spell, target opponent mills five cards.” |5| |
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Willbreaker
Magic Origins
(R)
Collector #: 084
FOIL
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2/3 Creature - Human Wizard
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Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. | |
Zendikar's Roil
Magic Origins
(U)
Collector #: 209
FOIL
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Enchantment
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Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. | |
Flameshadow Conjuring
Magic Origins
(R)
Collector #: 147
FOIL
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Enchantment
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Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. | |
Managorger Hydra
Magic Origins
(R)
Collector #: 186
FOIL
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1/1 Creature - Hydra
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Trample (This creature can deal excess combat damage to defending player or planewalker while attacking.) Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. |
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Sphinx's Tutelage
Magic Origins
(U)
Collector #: 076
FOIL
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Enchantment
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Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. : Draw a card, then discard a card. |
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Jace's Sanctum
Magic Origins
(R)
Collector #: 061
FOIL
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Enchantment
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Instant and sorcery spells you cast cost less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Talent of the Telepath
Magic Origins
(R)
Collector #: 078
FOIL
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Sorcery
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Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. |
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Tragic Arrogance
Magic Origins
(R)
Collector #: 038
FOIL
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Sorcery
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For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | |
Displacement Wave
Magic Origins
(R)
Collector #: 055
FOIL
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Sorcery
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Return all nonland permanents with converted mana cost X or less to their owners' hands. | |
Dwynen's Elite
Magic Origins
(U)
Collector #: 173
FOIL
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2/2 Creature - Elf Warrior
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When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. | |