MTG / Zendikar
101 - 125 of 280 results
Refine search:
|
Kazandu Blademaster
Zendikar
(U)
Collector #: 016
|
1/1 Creature - Human Soldier Ally
|
|
First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. |
|
- NM
- EX
- VG
- G
|
Lorthos, the Tidemaker
Zendikar
(M)
Collector #: 053
|
8/8 Legendary Creature - Octopus
|
|
Whenever Lorthos, the Tidemaker attacks, you may pay |
|
- NM
- EX
- VG
- G
|
Rampaging Baloths
Zendikar
(M)
Collector #: 178
|
6/6 Creature - Beast
|
|
Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creautre token onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Runeflare Trap
Zendikar
(U)
Collector #: 146
|
Instant - Trap
|
|
If an opponent drew three or more cards this turn, you may pay Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. |
|
- NM
- EX
- VG
- G
|
Gomazoa
Zendikar
(U)
Collector #: 046
|
0/3 Creature - Jellyfish
|
|
Defender, flying |
|
- NM
- EX
- VG
- G
|
Piranha Marsh
Zendikar
(C)
Collector #: 222
|
Land
|
|
Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. |
|
- NM
- EX
- VG
- G
|
Steppe Lynx
Zendikar
(C)
Collector #: 036
|
0/1 Creature - Cat
|
| Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
|
Gatekeeper of Malakir
Zendikar
(U)
Collector #: 089
|
2/2 Creature - Vampire Warrior
|
|
Kicker When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. |
|
- NM
- EX
- VG
- G
|
Khalni Heart Expedition
Zendikar
(C)
Collector #: 167
|
Enchantment
|
|
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
|
- NM
- EX
- VG
- G
|
Oran-Rief, the Vastwood
Zendikar
(R)
Collector #: 221
|
Land
|
|
Oran-Rief, the Vastwood enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Vampire Lacerator
Zendikar
(C)
Collector #: 115
|
2/2 Creature - Vampire Warrior
|
| At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. | |
- NM
- EX
- VG
- G
|
Sphinx of Jwar Isle
Zendikar
(R)
Collector #: 068
|
5/5 Creature - Sphinx
|
|
Flying Shroud (This creature can’t be the target of spells or abilities.) You may look at the top card of your library any time. |
|
- NM
- EX
- VG
- G
|
Graypelt Refuge
Zendikar
(U)
Collector #: 214
|
Land
|
|
Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Snake Token
Zendikar
(S)
Collector #: 010
|
1/1 Creature - Snake
|
- NM
- EX
- VG
- G
|
Spidersilk Net
Zendikar
(C)
Collector #: 206
|
Artifact - Equipment
|
|
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip |
|
- NM
- EX
- VG
- G
|
Grazing Gladehart
Zendikar
(C)
Collector #: 163
|
2/2 Creature - Antelope
|
| Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. | |
- NM
- EX
- VG
- G
|
Feast of Blood
Zendikar
(U)
Collector #: 088
|
Sorcery
|
|
Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
|
- NM
- EX
- VG
- G
|
Teetering Peaks
Zendikar
(C)
Collector #: 226
|
Land
|
|
Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. |
|
- NM
- EX
- VG
- G
|
Sejiri Refuge
Zendikar
(U)
Collector #: 224
|
Land
|
|
Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Akoum Refuge
Zendikar
(U)
Collector #: 210
|
Land
|
|
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
World Queller
Zendikar
(R)
Collector #: 039
|
4/4 Creature - Avatar
|
| At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. | |
- NM
- EX
- VG
- G
|
Kazandu Refuge
Zendikar
(U)
Collector #: 217
|
Land
|
|
Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Plated Geopede
Zendikar
(C)
Collector #: 141
|
1/1 Creature - Insect
|
|
First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. |
|
- NM
- EX
- VG
- G
|
Conqueror's Pledge
Zendikar
(R)
Collector #: 008
|
Sorcery
|
|
Kicker Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. |
|
- NM
- EX
- VG
- G
|
Kor Outfitter
Zendikar
(C)
Collector #: 021
|
2/2 Creature - Kor Soldier
|
| When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. | |
- NM
- EX
- VG
- G
101 - 125 of 280 results