MTG / Visions
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Rowen
Visions
(R)
Collector #: 119
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Enchantment
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| Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. | |
- NM
- EX
- VG
- G
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Army Ants
Visions
(U)
Collector #: 126
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1/1 Creature - Insect
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- NM
- EX
- VG
- G
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Bogardan Phoenix
Visions
(R)
Collector #: 076
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3/3 Creature - Phoenix
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Flying When Bogardan Phoenix is put into a graveyard from the battlefield, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. |
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- NM
- EX
- VG
- G
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Time and Tide
Visions
(U)
Collector #: 046
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Instant
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| Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out. | |
- NM
- EX
- VG
- G
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Raging Gorilla
Visions
(C)
Collector #: 090
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2/3 Creature - Ape
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| Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Sisay's Ring
Visions
(C)
Collector #: 154
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Artifact
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- NM
- EX
- VG
- G
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Freewind Falcon
Visions
(C)
Collector #: 005
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1/1 Creature - Bird
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| Flying, protection from red | |
- NM
- EX
- VG
- G
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Aku Djinn
Visions
(R)
Collector #: 051
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5/6 Creature - Djinn
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Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. |
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- NM
- EX
- VG
- G
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Lightning Cloud
Visions
(R)
Collector #: 087
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Enchantment
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Whenever a player plays a red spell, you may pay |
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- NM
- EX
- VG
- G
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Brood of Cockroaches
Visions
(U)
Collector #: 053
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1/1 Creature - Insect
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| When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. | |
- NM
- EX
- VG
- G
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Viashivan Dragon
Visions
(R)
Collector #: 140
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4/4 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Mystic Veil
Visions
(C)
Collector #: 038
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Enchantment - Aura
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You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) |
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- NM
- EX
- VG
- G
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Viashino Sandstalker
Visions
(U)
Collector #: 100
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4/2 Creature - Lizard Warrior
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Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) |
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- NM
- EX
- VG
- G
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Gossamer Chains
Visions
(C)
Collector #: 006
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Enchantment
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| Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. | |
- NM
- EX
- VG
- G
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Peace Talks
Visions
(U)
Collector #: 015
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Sorcery
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| This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. | |
- NM
- EX
- VG
- G
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Parapet
Visions
(C)
Collector #: 014
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Enchantment
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You may cast Parapet any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. Creatures you control get +0/+1. |
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- NM
- EX
- VG
- G
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Dwarven Vigilantes
Visions
(C)
Collector #: 077
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2/2 Creature - Dwarf
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| Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. | |
- NM
- EX
- VG
- G
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Miraculous Recovery
Visions
(U)
Collector #: 013
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Instant
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| Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Remedy
Visions
(C)
Collector #: 017
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Instant
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| Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. | |
- NM
- EX
- VG
- G
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Suq'Ata Assassin
Visions
(U)
Collector #: 069
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1/1 Creature - Human Assassin
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Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Creeping Mold
Visions
(U)
Collector #: 103
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Sorcery
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| Destroy target artifact, enchantment, or land. | |
- NM
- EX
- VG
- G
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Honorable Passage
Visions
(U)
Collector #: 007
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Instant
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| The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. | |
- NM
- EX
- VG
- G
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Knight of the Mists
Visions
(C)
Collector #: 036
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2/2 Creature - Human Knight
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Tempest Drake
Visions
(U)
Collector #: 139
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2/2 Creature - Drake
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Death Watch
Visions
(C)
Collector #: 057
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Enchantment - Aura
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Enchant creature When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. |
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- NM
- EX
- VG
- G
76 - 100 of 167 results