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First Pick
Unstable
(U)
Collector #: 109
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Instant
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Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
Gimme Five
Unstable
(U)
Collector #: 007
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Instant
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You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high-fives. Don't hit people.) | |
Knight of the Widget
Unstable
(U)
Collector #: 013
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*/* Artifact Creature - Cyborg Knight
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Vigilance Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. |
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More or Less
Unstable
(U)
Collector #: 040
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Instant
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Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. | |
Overt Operative
Unstable
(U)
Collector #: 064
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2/3 Creature - Human Ninja Rigger
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Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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Secret Base (Order of the Widget)
Unstable
(C)
Collector #: 165
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Land
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: Add to your mana pool. : Add one mana of any color to your mana pool. Spend this mana only to cast a spell that shares a watermark with Secret Base. |
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Spy Eye
Unstable
(U)
Collector #: 046
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1/3 Creature - Eye Spy
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Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. |
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Subcontract
Unstable
(C)
Collector #: 073
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Sorcery
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A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. | |
Work a Double
Unstable
(C)
Collector #: 100
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Sorcery
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Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) | |
Storm Crow Token (Foil)
Unstable
(S)
Collector #: 005
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1/2 Token Creature - Bird
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Flying | |
Cramped Bunker
Unstable
(R)
Collector #: 129
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Enchantment
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At the beginning of each opponent’s upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can’t, destroy each permanent they control that isn’t touching Cramped Bunker, then sacrifice it. | |
Deadly Poison Sampler
Unstable
(R)
Collector #: 174
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Artifact - Contraption
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Whenever you crank Deadly Poison Sampler until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." | |
Dragon Token (Foil)
Unstable
(S)
Collector #: 016
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4/4 Token Creature - Dragon
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Flying | |
Grusilda, Monster Masher
Unstable
(R)
Collector #: 132
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4/4 Legendary Creature - Zombie Villain
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Combined, enchanted, and equipped creatures you control have menace. , : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) |
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Handy Dandy Clone Machine
Unstable
(R)
Collector #: 149
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Artifact
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, : Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. | |
Jackknight
Unstable
(R)
Collector #: 011
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1/1 Artifact Creature - Cyborg Knight
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Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. | |
Mary O'Kill
Unstable
(R)
Collector #: 138
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5/5 Legendary Creature - Human Villian
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: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) | |
Steamflogger Boss
Unstable
(R)
Collector #: 093
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3/3 Creature - Goblin Rigger
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Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. |
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Aerial Toastmaster
Unstable
(U)
Collector #: 002
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3/2 Artifact Creature - Cyborg Rigger
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Flying , Sacrfice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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Beast in Show (A - Baloth - "Something really...")
Unstable
(C)
Collector #: 103
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6/4 Creature - Beast
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Trample | |
Blurry Beeble
Unstable
(C)
Collector #: 027
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1/1 Artifact Creature - Cyborg Beeble
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Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Bumbling Pangolin
Unstable
(C)
Collector #: 078
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2/2 Host Creature - Pangolin Beast
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When this creature enters the battlefield, you may destroy target artifact. |
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Buzzing Whack-a-Doodle
Unstable
(U)
Collector #: 141
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Artifact
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As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise it has Buzz.
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Clock of DOOOOOOOOOOOOM!
Unstable
(U)
Collector #: 142
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Artifact
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, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. | |
Crafty Octopus
Unstable
(C)
Collector #: 030
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1/3 Host Creature - Octopus Rigger
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When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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