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Foul Imp
Stronghold
(C)
Collector #: 059
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2/2 Creature - Imp
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Flying When Foul Imp enters the battlefield, you lose 2 life. |
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Gliding Licid
Stronghold
(U)
Collector #: 031
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2/2 Creature - Licid
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, : Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. Enchanted creature has flying. |
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Spined Wurm
Stronghold
(C)
Collector #: 121
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5/4 Creature - Wurm
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Warrior en-Kor
Stronghold
(U)
Collector #: 023
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2/2 Creature - Kor Warrior Knight
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: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. | |
Volrath's Gardens
Stronghold
(R)
Collector #: 124
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Enchantment
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, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery. | |
Contemplation
Stronghold
(U)
Collector #: 004
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Enchantment
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Whenever you cast a spell, you gain 1 life. | |
Contempt
Stronghold
(C)
Collector #: 027
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Enchantment - Aura
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Enchant creature When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. |
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Mask of the Mimic
Stronghold
(U)
Collector #: 037
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Instant
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As an additional cost to cast Mask of the Mimic, sacrifice a creature. Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. |
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Spirit en-Kor
Stronghold
(C)
Collector #: 019
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2/2 Creature - Kor Spirit
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Flying : The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. |
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Silver Wyvern
Stronghold
(R)
Collector #: 043
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4/3 Creature - Drake
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Flying : Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. |
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Change of Heart
Stronghold
(C)
Collector #: 003
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Instant
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn. |
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Crossbow Ambush
Stronghold
(C)
Collector #: 105
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Instant
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Creatures you control gain reach until end of turn. (They can block creatures with flying.) | |
Hammerhead Shark
Stronghold
(C)
Collector #: 032
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2/3 Creature - Shark
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Hammerhead Shark can't attack unless defending player controls an Island. | |
Skyshroud Archer
Stronghold
(C)
Collector #: 114
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1/1 Creature - Elf Archer
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: Target creature with flying gets -1/-1 until end of turn. | |
Spike Colony
Stronghold
(C)
Collector #: 117
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0/0 Creature - Spike
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Spike Colony enters the battlefield with four +1/+1 counters on it. , Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. |
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Stronghold Taskmaster
Stronghold
(U)
Collector #: 072
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4/3 Creature - Giant Minion
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Other black creatures get -1/-1. | |
Wall of Razors
Stronghold
(U)
Collector #: 100
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4/1 Creature - Wall
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Defender (This creature can't attack.) First strike |
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Youthful Knight
Stronghold
(C)
Collector #: 025
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2/1 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) | |
Spike Breeder
Stronghold
(R)
Collector #: 116
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0/0 Creature - Spike
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Spike Breeder enters the battlefield with three +1/+1 counters on it. , Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. , Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. |
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Spitting Hydra
Stronghold
(R)
Collector #: 099
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0/0 Creature - Hydra
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Spitting Hydra enters the battlefield with four +1/+1 counters on it. , Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. |
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Elven Rite
Stronghold
(U)
Collector #: 106
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Sorcery
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Distribute two +1/+1 counters among one or two target creatures. | |
Lancers en-Kor
Stronghold
(U)
Collector #: 008
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3/3 Creature - Kor Soldier
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Trample : The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. |
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Hibernation Sliver
Stronghold
(U)
Collector #: 128
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2/2 Creature - Sliver
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All Slivers have "Pay 2 life: Return this permanent to its owner's hand." | |
Shock
Stronghold
(C)
Collector #: 098
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Instant
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Shock deals 2 damage to any target. | |
Conviction
Stronghold
(C)
Collector #: 005
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+3. : Return Conviction to its owner's hand. |
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