MTG / Shadows Over Innistrad

51 - 75 of 317 results
Adv Search
Refine search:
Manic Scribe
1 U
0/3 Creature - Human Wizard
When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium - At the beginning of each opponent’s upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.35
  • 14 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Nahiri, the Harbinger
2 R W
Legendary Planeswalker - Nahiri
[+2]: You may discard a card. If you do, draw a card.
[-2]: Exile target enchantment, tapped artifiact, or tapped creature.
[-8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.
|4|
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.99
  • 6 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Topplegeist
W
1/1 Creature - Spirit
Flying
When Topplegeist enters the battlefield, tap target creature an opponent controls.
Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.39
  • 20 available @ $0.31
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
Behind the Scenes
2 B
Enchantment
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 11 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Hanweir Militia Captain
1 W
2/2 Creature - Human Soldier
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
----Transform----
Westvale Cult Leader
Creature - Human Cleric
*/*
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.59
  • 3 available @ $0.47
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Choked Estuary
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Burn from Within
X R
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until the end of turn. If that creature would die this turn, exile it instead.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 2 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Drogskol Cavalry
5 W W
4/4 Creature - Spirit Knight
Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 8 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Pore Over the Pages
3 U U
Sorcery
Draw three cards, untap up to two lands, then discard a card.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.35
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Accursed Witch
3 B
4/2 Creature - Human Shaman
Spells your opponents cast that target Accursed Witch cost {1} less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
----Transform----
Infectious Curse
Enchantment - Aura Curse
Enchant player
Spells you cast that target enchanted player cost {1} less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Foreboding Ruins
Land
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Fortified Village
Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Gibbering Fiend
1 R
2/1 Creature - Devil
When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.
Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Insolent Neonate
R
1/1 Creature - Vampire
Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Descend upon the Sinful
4 W W
Sorcery
Exile all creatures.
Delirium - Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.99
  • 7 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Corrupted Grafstone
2
Artifact
Corrupted Grafstone enters the battlefield tapped.
{T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 8 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Chaplain's Blessing
W
Sorcery
You gain 5 life.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Breakneck Rider
1 R R
3/3 Creature - Human Scout Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
----Transform----
Neck Breaker
Creature Werewolf
4/3
Attacking creatures you control get +1/+0 and have trample.
At beginning of each upkeep, if a player casts two or more spells last turn, transform Neck Breaker.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.35
  • 18 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Sigarda, Heron's Grace
3 G W
4/5 Legendary Creature - Angel
Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield.
  • NM
  • EX
  • VG
  • G
  • 7 available @ $0.99
  • 1 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Wolf of Devil's Breach
3 R R
5/5 Creature - Elemental Wolf
Whenever Wolf of Devil's Breach attacks you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.99
  • 6 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Hermit of the Natterknolls
2 G
2/3 Creature - Human Werewolf
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
----Transform----
Lone Wolf of the Natterknolls
Creature - Werewolf
3/5
Whenever an opponent casts a spell during your turn, draw two cards.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.35
  • 1 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Asylum Visitor
1 B
3/1 Creature - Vampire WIzard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 2 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Port Town
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Trail of Evidence
2 U
Enchantment
Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
51 - 75 of 317 results