MTG / Shadows Over Innistrad
51 - 75 of 317 results
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Loam Dryad
Shadows Over Innistrad
(C)
Collector #: 216
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1/2 Creature - Dryad Horror
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- NM
- EX
- VG
- G
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Sin Prodder
Shadows Over Innistrad
(R)
Collector #: 181
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3/2 Creature - Devil
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Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. |
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- NM
- EX
- VG
- G
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Topplegeist
Shadows Over Innistrad
(U)
Collector #: 045
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1/1 Creature - Spirit
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Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. |
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- NM
- EX
- VG
- G
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Game Trail
Shadows Over Innistrad
(R)
Collector #: 276
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Land
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Foreboding Ruins
Shadows Over Innistrad
(R)
Collector #: 272
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Land
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As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Declaration in Stone
Shadows Over Innistrad
(R)
Collector #: 012
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Sorcery
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| Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | |
- NM
- EX
- VG
- G
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Stensia Masquerade
Shadows Over Innistrad
(U)
Collector #: 184
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Enchantment
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Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness |
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- NM
- EX
- VG
- G
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Swamp (290 B)
Shadows Over Innistrad
(L)
Collector #: 290
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Gryff's Boon
Shadows Over Innistrad
(U)
Collector #: 020
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0 and has flying. |
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- NM
- EX
- VG
- G
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Crawling Sensation
Shadows Over Innistrad
(U)
Collector #: 199
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Enchantment
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At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Fortified Village
Shadows Over Innistrad
(R)
Collector #: 274
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Asylum Visitor
Shadows Over Innistrad
(R)
Collector #: 099
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3/1 Creature - Vampire WIzard
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At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness |
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- NM
- EX
- VG
- G
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Seasons Past
Shadows Over Innistrad
(M)
Collector #: 226
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Sorcery
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| Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. | |
- NM
- EX
- VG
- G
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Sigarda, Heron's Grace
Shadows Over Innistrad
(M)
Collector #: 250
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4/5 Legendary Creature - Angel
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Flying You and Humans you control have hexproof. |
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- NM
- EX
- VG
- G
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Watcher in the Web
Shadows Over Innistrad
(C)
Collector #: 239
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2/5 Creature - Spider
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Reach (This creature can block creatures with flying.) Watcher in the Web can block an additional seven creatures each combat. |
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- NM
- EX
- VG
- G
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Drownyard Temple
Shadows Over Innistrad
(R)
Collector #: 271
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Land
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- NM
- EX
- VG
- G
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Swamp (289 A)
Shadows Over Innistrad
(L)
Collector #: 289
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Prized Amalgam
Shadows Over Innistrad
(R)
Collector #: 249
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3/3 Creature - Zombie
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| Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Rattlechains
Shadows Over Innistrad
(R)
Collector #: 081
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2/1 Creature - Spirit
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Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. |
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- NM
- EX
- VG
- G
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Warped Landscape
Shadows Over Innistrad
(C)
Collector #: 280
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Land
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- NM
- EX
- VG
- G
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Behind the Scenes
Shadows Over Innistrad
(U)
Collector #: 100
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Enchantment
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Creatures you control have skulk. (They can't be blocked by creatures with greater power.) |
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- NM
- EX
- VG
- G
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Descend upon the Sinful
Shadows Over Innistrad
(M)
Collector #: 013
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Sorcery
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Exile all creatures. Delirium - Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Zombie Token
Shadows Over Innistrad
(S)
Collector #: 005
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Island (288 C)
Shadows Over Innistrad
(L)
Collector #: 288
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Basic Land - Island
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- NM
- EX
- VG
- G
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Breakneck Rider
Shadows Over Innistrad
(U)
Collector #: 147
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3/3 Creature - Human Scout Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. ----Transform---- Neck Breaker Creature Werewolf 4/3 Attacking creatures you control get +1/+0 and have trample. At beginning of each upkeep, if a player casts two or more spells last turn, transform Neck Breaker. |
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- NM
- EX
- VG
- G
51 - 75 of 317 results