MTG / Outlaws Of Thunder Junction
126 - 150 of 305 results
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Visage Bandit
Outlaws of Thunder Junction
(U)
Collector #: 0076
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2/2 Creature - Shapeshifter Rogue
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You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Plot |
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- NM
- EX
- VG
- G
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Bandit's Haul
Outlaws of Thunder Junction
(U)
Collector #: 0240
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Artifact
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Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Hardbristle Bandit
Outlaws of Thunder Junction
(C)
Collector #: 0168
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1/1 Creature - Plant Rogue
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Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Malcolm, the Eyes
Outlaws of Thunder Junction
(R)
Collector #: 0219
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2/2 Legendary Creature - Siren Pirate
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Flying, haste Whenever you cast your second spell each turn, investigate. |
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- NM
- EX
- VG
- G
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Seraphic Steed
Outlaws of Thunder Junction
(R)
Collector #: 0232
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Ertha Jo, Frontier Mentor
Outlaws of Thunder Junction
(U)
Collector #: 0203
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2/4 Legendary Creature - Kor Advisor
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When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with " Whenever you activate an ability that targets a creature or a player, copy that ability. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Luxurious Locomotive
Outlaws of Thunder Junction
(U)
Collector #: 0244
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6/5 Artifact - Vehicle
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Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. Crew 1. Activate only once each turn. |
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- NM
- EX
- VG
- G
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Nurturing Pixie
Outlaws of Thunder Junction
(U)
Collector #: 0020
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1/1 Creature - Faerie Rogue
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Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. |
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- NM
- EX
- VG
- G
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Phantom Interference
Outlaws of Thunder Junction
(C)
Collector #: 0061
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Instant
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Fortune, Loyal Steed
Outlaws of Thunder Junction
(R)
Collector #: 0012
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2/4 Legendary Creature - Beast Mount
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When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at the end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 |
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- NM
- EX
- VG
- G
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Hellspur Posse Boss
Outlaws of Thunder Junction
(R)
Collector #: 0128
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2/4 Creature - Lizard Rogue
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Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Pillage the Bog
Outlaws of Thunder Junction
(R)
Collector #: 0224
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Sorcery
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Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot |
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- NM
- EX
- VG
- G
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Rattleback Apothecary
Outlaws of Thunder Junction
(U)
Collector #: 0100
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3/2 Creature - Gorgon Warlock
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Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Rodeo Pyromancers
Outlaws of Thunder Junction
(C)
Collector #: 0143
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3/4 Creature - Human Mercenary
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Whenever you cast your first spell each turn, add |
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- NM
- EX
- VG
- G
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Treasure Dredger
Outlaws of Thunder Junction
(U)
Collector #: 0110
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Kellan Joins Up
Outlaws of Thunder Junction
(R)
Collector #: 0212
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Legendary Enchantment
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When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Dance of the Tumbleweeds
Outlaws of Thunder Junction
(C)
Collector #: 0160
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Sorcery
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Gold Pan
Outlaws of Thunder Junction
(C)
Collector #: 0242
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Artifact - Equipment
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When Gold Pan enters the battlefield, create a Treasure token. Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Taii Wakeen, Perfect Shot
Outlaws of Thunder Junction
(R)
Collector #: 0234
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2/3 Legendary Creature - Human Mercenary
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Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. |
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- NM
- EX
- VG
- G
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Dinosaur Token
Outlaws of Thunder Junction
(S)
Collector #: 0009
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3/1 Token Creature - Dinosaur
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- NM
- EX
- VG
- G
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Hollow Marauder
Outlaws of Thunder Junction
(U)
Collector #: 0090
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4/2 Creature - Specter Rogue
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This spell costs Flying When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Slick Sequence
Outlaws of Thunder Junction
(U)
Collector #: 0233
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Instant
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| Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. | |
- NM
- EX
- VG
- G
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Desperate Bloodseeker
Outlaws of Thunder Junction
(C)
Collector #: 0086
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2/2 Creature - Vampire
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Lifelink When Desperate Bloodseeker enters the battlefield, target player mills two cards. |
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- NM
- EX
- VG
- G
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Intrepid Stablemaster
Outlaws of Thunder Junction
(U)
Collector #: 0169
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2/2 Creature - Human Scout
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Reach |
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- NM
- EX
- VG
- G
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Elk Token
Outlaws of Thunder Junction
(S)
Collector #: 0013
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3/3 Token Creature - Elk
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- NM
- EX
- VG
- G
126 - 150 of 305 results