MTG / Outlaws Of Thunder Junction
276 - 300 of 305 results
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Overzealous Muscle
Outlaws of Thunder Junction
(C)
Collector #: 0097
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5/4 Creature - Ogre Mercenary
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| Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) | |
- NM
- EX
- VG
- G
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Raucous Entertainer
Outlaws of Thunder Junction
(U)
Collector #: 0177
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2/2 Creature - Plant Bard
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- NM
- EX
- VG
- G
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Sterling Keykeeper
Outlaws of Thunder Junction
(C)
Collector #: 0032
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2/2 Creature - Human Mercenary
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- NM
- EX
- VG
- G
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Take the Fall
Outlaws of Thunder Junction
(C)
Collector #: 0073
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Instant
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Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card. |
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- NM
- EX
- VG
- G
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Trick Shot
Outlaws of Thunder Junction
(C)
Collector #: 0151
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Instant
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| Trick Shot deals 6 damage to target creature an 2 damage to up to one other target creature token. | |
- NM
- EX
- VG
- G
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Vengeful Townsfolk
Outlaws of Thunder Junction
(C)
Collector #: 0037
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3/3 Creature - Human Citizen
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| Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. | |
- NM
- EX
- VG
- G
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Ambush Gigapede
Outlaws of Thunder Junction
(C)
Collector #: 0077
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6/2 Creature - Insect
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Flash When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Blacksnag Buzzard
Outlaws of Thunder Junction
(C)
Collector #: 0079
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2/1 Creature - Bird
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Flying Blacksnag Buzzard enters the battlefield with a +1/+1 counter on it if a creature died this turn. Plot |
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- NM
- EX
- VG
- G
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Jailbreak Scheme
Outlaws of Thunder Junction
(C)
Collector #: 0053
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Sorcery
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Jem Lightfoote, Sky Explorer
Outlaws of Thunder Junction
(U)
Collector #: 0209
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3/3 Legendary Creature - Human Scout
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Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card. |
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- NM
- EX
- VG
- G
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Longhorn Sharpshooter
Outlaws of Thunder Junction
(U)
Collector #: 0132
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3/3 Creature - Minotaur Rogue
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Reach When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target. Plot |
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- NM
- EX
- VG
- G
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Outlaw Stitcher
Outlaws of Thunder Junction
(U)
Collector #: 0059
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1/4 Creature - Human Warlock
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When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot |
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- NM
- EX
- VG
- G
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Prosperity Tycoon
Outlaws of Thunder Junction
(U)
Collector #: 0025
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4/2 Creature - Human Noble
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When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Resilient Roadrunner
Outlaws of Thunder Junction
(U)
Collector #: 0141
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2/2 Creature - Bird
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Haste, protection from Coyotes |
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- NM
- EX
- VG
- G
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Skulduggery
Outlaws of Thunder Junction
(C)
Collector #: 0107
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Instant
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| Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. | |
- NM
- EX
- VG
- G
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Unfortunate Accident
Outlaws of Thunder Junction
(U)
Collector #: 0111
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Instant
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Varmint Token
Outlaws of Thunder Junction
(S)
Collector #: 0014
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2/1 Token Creature - Varmint
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- NM
- EX
- VG
- G
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Vault Plunderer
Outlaws of Thunder Junction
(C)
Collector #: 0114
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3/1 Creature - Human Rogue
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| When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. | |
- NM
- EX
- VG
- G
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Djinn of Fool's Fall
Outlaws of Thunder Junction
(C)
Collector #: 0043
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4/3 Creature - Djinn
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Flying Plot |
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- NM
- EX
- VG
- G
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Peerless Ropemaster
Outlaws of Thunder Junction
(C)
Collector #: 0060
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4/4 Creature - Human Rogue
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| When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Quilled Charger
Outlaws of Thunder Junction
(C)
Collector #: 0139
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4/3 Creature - Porcupine Mount
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Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. Saddle 2 (Tap any number of other creatures you control with power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Rictus Robber
Outlaws of Thunder Junction
(U)
Collector #: 0102
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4/3 Creature - Zombie Rogue
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When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token. Plot |
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- NM
- EX
- VG
- G
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Stagecoach Security
Outlaws of Thunder Junction
(C)
Collector #: 0030
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4/5 Creature - Human Soldier
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When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot |
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- NM
- EX
- VG
- G
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Wanted Griffin
Outlaws of Thunder Junction
(C)
Collector #: 0038
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3/2 Creature - Griffin
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Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Wrangler of the Damned
Outlaws of Thunder Junction
(U)
Collector #: 0238
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1/4 Creature - Human Soldier
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Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. |
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- NM
- EX
- VG
- G
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