MTG / Outlaws Of Thunder Junction
126 - 150 of 304 results
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Dance of the Tumbleweeds
Outlaws of Thunder Junction
(C)
Collector #: 0160
FOIL
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Sorcery
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Ertha Jo, Frontier Mentor
Outlaws of Thunder Junction
(U)
Collector #: 0203
FOIL
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2/4 Legendary Creature - Kor Advisor
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When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with " Whenever you activate an ability that targets a creature or a player, copy that ability. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Fblthp, Lost on the Range
Outlaws of Thunder Junction
(R)
Collector #: 0048
FOIL
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1/1 Legendary Creature - Homunculus
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Ward You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. |
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- NM
- EX
- VG
- G
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Forest (0285)
Outlaws of Thunder Junction
(L)
Collector #: 0285
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Intrepid Stablemaster
Outlaws of Thunder Junction
(U)
Collector #: 0169
FOIL
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2/2 Creature - Human Scout
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Reach |
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- NM
- EX
- VG
- G
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Lilah, Undefeated Slickshot
Outlaws of Thunder Junction
(R)
Collector #: 0217
FOIL
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3/3 Legendary Creature - Human Rogue
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Prowess Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. |
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- NM
- EX
- VG
- G
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Luxurious Locomotive
Outlaws of Thunder Junction
(U)
Collector #: 0244
FOIL
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6/5 Artifact - Vehicle
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Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. Crew 1. Activate only once each turn. |
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- NM
- EX
- VG
- G
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Take for a Ride
Outlaws of Thunder Junction
(U)
Collector #: 0148
FOIL
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Sorcery
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Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Tomb Trawler
Outlaws of Thunder Junction
(U)
Collector #: 0250
FOIL
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0/4 Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Oko, the Ringleader
Outlaws of Thunder Junction
(M)
Collector #: 0223
FOIL
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Legendary Planeswalker - Oko
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At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [-1]: Create a 3/3 green Elk creature token. [-5]: For each other nonland permanent you control, create a token that's a copy of that permanent. |3| |
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- NM
- EX
- VG
- G
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Akul the Unrepentant
Outlaws of Thunder Junction
(R)
Collector #: 0189
FOIL
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5/5 Legendary Creature - Scorpion Dragon Rogue
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Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
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- NM
- EX
- VG
- G
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Calamity, Galloping Inferno
Outlaws of Thunder Junction
(R)
Collector #: 0116
FOIL
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4/6 Legendary Creature - Horse Mount
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Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 |
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- NM
- EX
- VG
- G
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Geyser Drake
Outlaws of Thunder Junction
(C)
Collector #: 0051
FOIL
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2/3 Creature - Drake
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Flying As long as it's not your turn, spells you cast cost |
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- NM
- EX
- VG
- G
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Gold Rush
Outlaws of Thunder Junction
(U)
Collector #: 0166
FOIL
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Instant
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| Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. | |
- NM
- EX
- VG
- G
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Hardbristle Bandit
Outlaws of Thunder Junction
(C)
Collector #: 0168
FOIL
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1/1 Creature - Plant Rogue
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Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Island (0280)
Outlaws of Thunder Junction
(L)
Collector #: 0280
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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At Knifepoint
Outlaws of Thunder Junction
(U)
Collector #: 0193
FOIL
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Enchantment
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As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Jolene, Plundering Pugilist
Outlaws of Thunder Junction
(U)
Collector #: 0210
FOIL
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4/2 Legendary Creature - Human Mercenary
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Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. |
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- NM
- EX
- VG
- G
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Kraum, Violent Cacophony
Outlaws of Thunder Junction
(U)
Collector #: 0214
FOIL
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2/3 Legendary Creature - Zombie Horror
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Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. |
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- NM
- EX
- VG
- G
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Mirage Mesa
Outlaws of Thunder Junction
(C)
Collector #: 0262
FOIL
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Land - Desert
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Mirage Mesa enters the battlefield tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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Outcaster Greenblade
Outlaws of Thunder Junction
(U)
Collector #: 0172
FOIL
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1/2 Creature - Human Mercenary
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When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. Outcaster Greenblade gets +1/+1 for each Desert you control. |
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- NM
- EX
- VG
- G
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Quick Draw
Outlaws of Thunder Junction
(C)
Collector #: 0138
FOIL
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Instant
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| Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. | |
- NM
- EX
- VG
- G
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Raven of Fell Omens
Outlaws of Thunder Junction
(C)
Collector #: 0101
FOIL
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1/2 Creature - Bird
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Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Rodeo Pyromancers
Outlaws of Thunder Junction
(C)
Collector #: 0143
FOIL
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3/4 Creature - Human Mercenary
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Whenever you cast your first spell each turn, add |
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- NM
- EX
- VG
- G
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Swamp (0282)
Outlaws of Thunder Junction
(L)
Collector #: 0282
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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