MTG / Outlaws Of Thunder Junction Commander Decks
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Three Visits
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0209
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Queen Marchesa
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0239
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Ghostly Pilferer
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0098
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2/1 Creature - Spirit Rogue
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Whenever Ghostly Pilferer becomes untapped, you may pay Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn. |
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- NM
- EX
- VG
- G
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Rankle, Master of Pranks
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0148
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3/3 Legendary Creature - Faerie Rogue
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Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -
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- NM
- EX
- VG
- G
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Heartless Conscription
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0021
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Sorcery
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| Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription. | |
- NM
- EX
- VG
- G
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Path to Exile
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0085
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Embrace the Unknown
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0028
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Sorcery
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Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Retrace |
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- NM
- EX
- VG
- G
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Nashi, Moon Sage's Scion
Outlaws of Thunder Junction Commander Decks
(M)
Collector #: 0143
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3/2 Legendary Creature - Rat Ninja
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Ninjutsu Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
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- NM
- EX
- VG
- G
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Tainted Peak
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0327
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Land
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- NM
- EX
- VG
- G
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Baleful Strix
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0215
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1/1 Artifact Creature - Bird
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Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Fain, the Broker
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0133
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3/3 Legendary Creature - Human Warlock
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- NM
- EX
- VG
- G
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Arcane Signet
Outlaws of Thunder Junction Commander Decks
(C)
Collector #: 0252
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Artifact
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- NM
- EX
- VG
- G
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Shark Typhoon
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0113
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Enchantment
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. |
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- NM
- EX
- VG
- G
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Bounty Board
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0037
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Artifact
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Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life. |
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- NM
- EX
- VG
- G
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Council's Judgment
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0079
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Ponder
Outlaws of Thunder Junction Commander Decks
(C)
Collector #: 0105
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Electrostatic Field
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0164
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0/4 Creature - Wall
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Defender When you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Vandalblast
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0183
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Drowned Catacomb
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0290
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Land
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Darkslick Shores
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0281
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Land
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Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Finale of Promise
Outlaws of Thunder Junction Commander Decks
(M)
Collector #: 0166
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Sorcery
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| You may cast up to one target instant and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. | |
- NM
- EX
- VG
- G
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Ramunap Ruins
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0311
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Land - Desert
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- NM
- EX
- VG
- G
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Pyretic Charge
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0029
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Sorcery
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Discard your hand, then draw four cards. For each card discarded this way, creature you control get +1/+0 until end of turn. Plot |
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- NM
- EX
- VG
- G
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Bojuka Bog
Outlaws of Thunder Junction Commander Decks
(C)
Collector #: 0273
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Vault of the Archangel
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0339
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Land
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- NM
- EX
- VG
- G
51 - 75 of 335 results