MTG / Nemesis
76 - 100 of 143 results
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Woodripper
Nemesis
(U)
Collector #: 125
FOIL
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4/6 Creature - Beast
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Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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- NM
- EX
- VG
- G
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Stronghold Zeppelin
Nemesis
(U)
Collector #: 047
FOIL
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3/3 Creature - Human
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Flying Stronghold Zeppelin can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Flowstone Crusher
Nemesis
(C)
Collector #: 081
FOIL
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4/4 Creature - Beast
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- NM
- EX
- VG
- G
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Netter en-Dal
Nemesis
(C)
Collector #: 013
FOIL
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Off Balance
Nemesis
(C)
Collector #: 015
FOIL
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Instant
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| Target creature can't attack or block this turn. | |
- NM
- EX
- VG
- G
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Oraxid
Nemesis
(C)
Collector #: 035
FOIL
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2/3 Creature - Crab Beast
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| Protection from red | |
- NM
- EX
- VG
- G
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Rootwater Commando
Nemesis
(C)
Collector #: 039
FOIL
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2/2 Creature - Merfolk
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| Islandwalk (This creature is unblockable as long as defending player controls an Island.) | |
- NM
- EX
- VG
- G
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Silkenfist Fighter
Nemesis
(C)
Collector #: 019
FOIL
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1/3 Creature - Kor Soldier
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| Whenever Silkenfist Fighter becomes blocked, untap it. | |
- NM
- EX
- VG
- G
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Topple
Nemesis
(C)
Collector #: 024
FOIL
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Sorcery
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| Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.) | |
- NM
- EX
- VG
- G
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Accumulated Knowledge
Nemesis
(C)
Collector #: 026
FOIL
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Instant
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| Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. | |
- NM
- EX
- VG
- G
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Aether Barrier
Nemesis
(R)
Collector #: 027
FOIL
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Enchantment
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Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay |
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- NM
- EX
- VG
- G
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Ancient Hydra
Nemesis
(U)
Collector #: 076
FOIL
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5/1 Creature - Hydra
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Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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- NM
- EX
- VG
- G
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Angelic Favor
Nemesis
(U)
Collector #: 001
FOIL
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Instant
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If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Arc Mage
Nemesis
(U)
Collector #: 077
FOIL
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2/2 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Belbe's Percher
Nemesis
(C)
Collector #: 053
FOIL
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2/2 Creature - Bird
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Flying Belbe's Percher can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Belbe's Portal
Nemesis
(R)
Collector #: 127
FOIL
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Artifact
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As Belbe's Portal enters the battlefield, choose a creature type. |
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- NM
- EX
- VG
- G
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Blinding Angel
Nemesis
(R)
Collector #: 003
FOIL
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2/4 Creature - Angel
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
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- NM
- EX
- VG
- G
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Bola Warrior
Nemesis
(C)
Collector #: 078
FOIL
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1/1 Creature - Human Spellshaper Warrior
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- NM
- EX
- VG
- G
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Chieftain en-Dal
Nemesis
(U)
Collector #: 004
FOIL
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2/2 Creature - Human Knight
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| Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. | |
- NM
- EX
- VG
- G
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Cloudskate
Nemesis
(C)
Collector #: 029
FOIL
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2/2 Creature - Illusion
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Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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- NM
- EX
- VG
- G
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Complex Automaton
Nemesis
(R)
Collector #: 128
FOIL
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4/4 Artifact Creature - Golem
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| At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. | |
- NM
- EX
- VG
- G
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Defender en-Vec
Nemesis
(C)
Collector #: 005
FOIL
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2/4 Creature - Human Cleric
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Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. |
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- NM
- EX
- VG
- G
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Defiant Vanguard
Nemesis
(U)
Collector #: 007
FOIL
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2/2 Creature - Human Rebel
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When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. |
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- NM
- EX
- VG
- G
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Eye of Yawgmoth
Nemesis
(R)
Collector #: 129
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Flint Golem
Nemesis
(U)
Collector #: 130
FOIL
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2/3 Artifact Creature - Golem
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| Whenever Flint Golem becomes blocked, defending player mills three cards. | |
- NM
- EX
- VG
- G
76 - 100 of 143 results