MTG / Murders At Karlov Manor
51 - 75 of 308 results
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Massacre Girl, Known Killer
Murders at Karlov Manor
(M)
Collector #: 0094
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4/4 Legendary Creature - Human Assassin
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Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. |
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- NM
- EX
- VG
- G
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Escape Tunnel
Murders at Karlov Manor
(C)
Collector #: 0261
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Land
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- NM
- EX
- VG
- G
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Judith, Carnage Connoisseur
Murders at Karlov Manor
(R)
Collector #: 210
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3/4 Legendary Creature - Human Shaman
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Whenever you cast an instant or sorcery spell, choose one -
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- NM
- EX
- VG
- G
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Case of the Uneaten Feast
Murders at Karlov Manor
(R)
Collector #: 0010
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Enchantment - Case
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Whenever a creature enters the battlefield under your control, you gain 1 life. To solve - You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. |
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- NM
- EX
- VG
- G
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Assemble the Players
Murders at Karlov Manor
(R)
Collector #: 0003
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Enchantment
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You may look at the top card of your library at any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library. |
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- NM
- EX
- VG
- G
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Lost in the Maze
Murders at Karlov Manor
(R)
Collector #: 0064
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Enchantment
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Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Ill-Timed Explosion
Murders at Karlov Manor
(R)
Collector #: 0207
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Sorcery
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| Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. | |
- NM
- EX
- VG
- G
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Etrata, Deadly Fugitive
Murders at Karlov Manor
(M)
Collector #: 0200
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1/4 Legendary Creature - Vampire Assassin
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Deathtouch Face-down creatures you control have " Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. |
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- NM
- EX
- VG
- G
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Barbed Servitor
Murders at Karlov Manor
(R)
Collector #: 0077
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1/1 Artifact Creature - Construct
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Indestructible When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. Whenever Barbed Servitor is dealt damage, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Expedited Inheritance
Murders at Karlov Manor
(M)
Collector #: 0123
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Enchantment
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| Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn. | |
- NM
- EX
- VG
- G
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Vannifar, Evolved Enigma
Murders at Karlov Manor
(M)
Collector #: 0241
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3/4 Legendary Creature - Elf Ooze Wizard
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At the beginning of combat on your turn, choose one -
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- NM
- EX
- VG
- G
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Merfolk Token
Murders at Karlov Manor
(S)
Collector #: 0003
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1/1 Token Creature - Merfolk
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- NM
- EX
- VG
- G
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Trostani, Three Whispers
Murders at Karlov Manor
(M)
Collector #: 0238
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4/4 Legendary Creature - Dryad
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- NM
- EX
- VG
- G
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Kellan, Inquisitive Prodigy
Murders at Karlov Manor
(R)
Collector #: 0212
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3/4 Legendary Creature - Human Faerie Detective
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Flying, vigilance Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card. Tail the Suspect Sorcery - Adventure Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Plant Token
Murders at Karlov Manor
(S)
Collector #: 0009
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0/1 Token Creature - Plant
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- NM
- EX
- VG
- G
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Snarling Gorehound
Murders at Karlov Manor
(C)
Collector #: 0105
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1/1 Creature - Dog
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Menace Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. you may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Long Goodbye
Murders at Karlov Manor
(U)
Collector #: 0092
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Instant
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This spell can't be countered.(This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less. |
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- NM
- EX
- VG
- G
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Analyze the Pollen
Murders at Karlov Manor
(R)
Collector #: 0150
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Sorcery
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As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) Search your library for a basic land card. if evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Forensic Researcher
Murders at Karlov Manor
(U)
Collector #: 0058
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1/3 Creature - Merfolk Detective
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- NM
- EX
- VG
- G
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Vitu-Ghazi Inspector
Murders at Karlov Manor
(C)
Collector #: 0183
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1/3 Creature - Elf Detective
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As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Reach When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life. |
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- NM
- EX
- VG
- G
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Anzrag's Rampage
Murders at Karlov Manor
(R)
Collector #: 0111
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Sorcery
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| Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Wojek Investigator
Murders at Karlov Manor
(R)
Collector #: 0036
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2/4 Creature - Angel Detective
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Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Hunted Bonebrute
Murders at Karlov Manor
(R)
Collector #: 0087
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6/2 Creature - Skeleton Beast
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Menace When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. When Hunted Bonebrute dies, each opponent loses 3 life. Disguise |
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- NM
- EX
- VG
- G
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Detective Token
Murders at Karlov Manor
(S)
Collector #: 0010
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2/2 Token Creature - Detective
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- NM
- EX
- VG
- G
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Felonious Rage
Murders at Karlov Manor
(C)
Collector #: 0125
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Instant
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| Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. | |
- NM
- EX
- VG
- G
51 - 75 of 308 results