MTG / Marvel Super Heroes
201 - 225 of 341 results
Refine search:
|
Captain Mar-Vell, Space-Born (0443 - Surge Foil)
Marvel Super Heroes
(U)
Collector #: 0443
FOIL
|
4/4 Legendary Creature - Kree Soldier Hero
|
|
Flying, vigilance Cosmic Awareness - As long as an opponent has cast a spell this turn, you may cast spells as though they had flash. |
|
- NM
- EX
- VG
- G
|
Fin Fang Foom
Marvel Super Heroes
(R)
Collector #: 0129
FOIL
|
3/5 Legendary Creature - Alien Dragon Villain
|
|
Flying Whenever you cast an instant or sorcery spell that targets an artifact or land, copy that spell. You may choose new targets for the copy. Put two +1/+1 counters on Fin Fang Foom. |
|
- NM
- EX
- VG
- G
|
I Am Iron Man
Marvel Super Heroes
(C)
Collector #: 0058
FOIL
|
Instant
|
|
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/4 and gains flying. Draw a card. |
|
- NM
- EX
- VG
- G
|
Kang, Temporal Tyrant
Marvel Super Heroes
(U)
Collector #: 0217
FOIL
|
3/4 Legendary Creature - Human Villain
|
|
Whenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Machinesmith Automaton
Marvel Super Heroes
(C)
Collector #: 0144
FOIL
|
2/2 Artifact Creature - Robot Villain
|
|
Trample Whenever another artifact you control enters, put a +1/+1 counter on this creature. |
|
- NM
- EX
- VG
- G
|
Murdock's Crusade
Marvel Super Heroes
(C)
Collector #: 0024
FOIL
|
Sorcery
|
|
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
|
|
- NM
- EX
- VG
- G
|
Punishing Punch
Marvel Super Heroes
(U)
Collector #: 0180
FOIL
|
Instant
|
|
This spell costs Target creature you control deals damage equal to twice its power to target creature an opponent controls. |
|
- NM
- EX
- VG
- G
|
Super Strength
Marvel Super Heroes
(C)
Collector #: 0189
FOIL
|
Enchantment - Aura
|
|
Enchanted creature Enchanted creature gets +4/+4 and has trample and ward |
|
- NM
- EX
- VG
- G
|
Wall Token (0001)
Marvel Super Heroes
(S)
Collector #: 0001
FOIL
|
0/4 Token Creature - Wall
|
| Defender | |
- NM
- EX
- VG
- G
|
A.I.M. Labs
Marvel Super Heroes
(C)
Collector #: 0257
FOIL
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Agent 13, Sharon Carter
Marvel Super Heroes
(U)
Collector #: 0001
FOIL
|
3/2 Legendary Creature - Human Spy Hero
|
|
Whenever a creature you control attacks alone, investigate. (Create a Clue token. It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Agent Maria Hill
Marvel Super Heroes
(U)
Collector #: 0002
FOIL
|
2/1 Legendary Creature - Human Spy Hero
|
| Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card. | |
- NM
- EX
- VG
- G
|
Agents of S.H.I.E.L.D.
Marvel Super Heroes
(C)
Collector #: 0005
FOIL
|
2/4 Creature - Human Spy Hero
|
| Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
|
Asgardian Citadel
Marvel Super Heroes
(C)
Collector #: 0258
FOIL
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Atlantean Cavalry
Marvel Super Heroes
(C)
Collector #: 0045
FOIL
|
3/2 Creature - Merfolk Soldier
|
|
Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature. |
|
- NM
- EX
- VG
- G
|
Avengers: Under Siege
Marvel Super Heroes
(R)
Collector #: 0205
FOIL
|
Enchantment - Saga
|
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create two 2/1 black Villain creature tokens with menace. II - This Saga deals 2 damage to each non-Villain creature and each opponent. III - Create a Treasure token for each villain you control. |
|
- NM
- EX
- VG
- G
|
Captain Mar-Vell, Space-Born
Marvel Super Heroes
(U)
Collector #: 0012
FOIL
|
4/4 Legendary Creature - Kree Soldier Hero
|
|
Flying, vigilance Cosmic Awareness - As long as an opponent has cast a spell this turn, you may cast spells as though they had flash. |
|
- NM
- EX
- VG
- G
|
Dependable Quinjet
Marvel Super Heroes
(C)
Collector #: 0246
FOIL
|
3/3 Artifact - Vehicle
|
|
Flying Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
|
- NM
- EX
- VG
- G
|
Giant-Sized Flying Ant
Marvel Super Heroes
(C)
Collector #: 0056
FOIL
|
3/2 Creature - Insect
|
|
Flash Flying When this creature enters, choose one -
|
|
- NM
- EX
- VG
- G
|
Go Nuts!
Marvel Super Heroes
(C)
Collector #: 0168
FOIL
|
Sorcery
|
|
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 3 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
|
|
- NM
- EX
- VG
- G
|
Hydraulic Helper
Marvel Super Heroes
(C)
Collector #: 0057
FOIL
|
2/3 Artifact Creature - Robot
|
|
Defender |
|
- NM
- EX
- VG
- G
|
Luke Cage, Power Man
Marvel Super Heroes
(U)
Collector #: 0020
FOIL
|
2/5 Legendary Creature - Human Hero
|
| Unbreakable Skin - Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.) | |
- NM
- EX
- VG
- G
|
Madame Hydra (0451 - Surge Foil)
Marvel Super Heroes
(U)
Collector #: 0451
FOIL
|
2/3 Legendary Creature - Human Villain
|
| Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
|
Pym Technologies
Marvel Super Heroes
(C)
Collector #: 0271
FOIL
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Soldier Token (0004)
Marvel Super Heroes
(S)
Collector #: 0004
FOIL
|
1/1 Token Creature - Soldier
|
- NM
- EX
- VG
- G
201 - 225 of 341 results