MTG / Marvel Super Heroes Eternal Legal Variants
51 - 75 of 229 results
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Clever Concealment (0298 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0298
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) |
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- NM
- EX
- VG
- G
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Council of Reeds (0327 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0327
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2/2 Legendary Creature - Human Scientist Hero
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The "legend rule" doesn't apply to creatures you control. At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. |
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- NM
- EX
- VG
- G
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Greater Good (0380 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0380
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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N'Yami-Class Mother Ship (0444 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0444
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5/7 Artifact - Vehicle
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Flying, vigilance, haste Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. Crew 3 |
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- NM
- EX
- VG
- G
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Puppet Master, String Puller (0370 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0370
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2/4 Legendary Creature - Human Artificer Villain
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Whenever you attack, goad target creature an opponent controls. It can't block this turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever one or more goaded creatures deal combat damage to one of your opponents, create a Treasure token. |
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- NM
- EX
- VG
- G
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Captain Marvel, Apex Avenger (0396 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0396
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4/4 Legendary Creature - Human Kree Hero
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Flying, double strike, indestructible Whenever you put one or more counters on another creature, if it's not a Kree, you may put the same number and kind of counters on Captain Marvel. |
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- NM
- EX
- VG
- G
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Drowned Catacomb (0469 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0469
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Land
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This land enters tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Chromatic Lantern (0428 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0428
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Blasphemous Act (0358 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0358
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Annie Joins Up (0403 - Franklin's Finality - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0403
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Legendary Enchantment
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When Franklin's Finality enters, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Metallic Mimic (0441 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0441
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2/1 Artifact Creature - Shapeshifter
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As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Panther Robot (0448 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0448
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8/8 Artifact Creature - Cat Robot
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Affinity for artifacts (This spell costs Reach, trample |
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- NM
- EX
- VG
- G
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Mister Fantastic (0002 - Borderless)
Marvel Super Heroes Eternal-Legal Variants
(M)
Collector #: 0002
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2/4 Legendary Creature - Human Scientist Hero
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Vigilance, reach At the beginning of combat on your turn, if you've cast a noncreature spell this turn, draw a card. |
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- NM
- EX
- VG
- G
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Gilded Lotus (0434 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0434
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Artifact
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- NM
- EX
- VG
- G
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Invisible Force Field (0311 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0311
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Instant
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Up to four target permanents you control gain indestructible until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Choked Estuary (0464 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0464
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Land
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As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Doom's Time Platform (0431 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0431
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Artifact
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| Whenever you attack, exile target nonland card from your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.) | |
- NM
- EX
- VG
- G
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Abomination, Irradiated Brute (0511 - Borderless)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0511
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4/4 Legendary Creature - Gamma Villain
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Trample Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination. |
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- NM
- EX
- VG
- G
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She-Hulk, Wallbreaker (0372 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0372
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5/5 Legendary Creature - Gamma Hero
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Trample Other Heroes you control have trample. Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it. |
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- NM
- EX
- VG
- G
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Willie Lumpkin, Postman (0425 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0425
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1/3 Legendary Creature - Human Citizen
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Willie Lumpkin can't be blocked. Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and that player may draw a card. If they do, that player can't attack you or permanents you control during their next turn. |
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- NM
- EX
- VG
- G
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Glacial Fortress (0477 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0477
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Land
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This land enters tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Silver Surfer, Galactus's Herald (0293 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0293
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4/5 Legendary Creature - Alien Hero
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Flying When Silver Surfer enters, you may search your library for a card named Galactus, Devourer of Worlds, reveal it, put it into your hand, then shuffle. Whenever Silver Surfer deals combat damage to a player, until the end of your next turn, target creature attacks that player each combat if able. |
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- NM
- EX
- VG
- G
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Canopy Vista (0462 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0462
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Land - Forest Plains
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Sunpetal Grove (0499 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0499
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Land
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This land enters tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Seize the Day (0371 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0371
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
51 - 75 of 229 results