MTG / Marvel Super Heroes Eternal Legal Variants
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Exotic Orchard (0470 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0470
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Land
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- NM
- EX
- VG
- G
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Nova Flame (0368 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0368
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Sorcery
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| Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. | |
- NM
- EX
- VG
- G
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She-Hulk, Wallbreaker (0372 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0372
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5/5 Legendary Creature - Gamma Hero
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Trample Other Heroes you control have trample. Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it. |
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- NM
- EX
- VG
- G
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Folk Hero (0305 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(M)
Collector #: 0305
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." | |
- NM
- EX
- VG
- G
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Glorious Purpose (0330 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0330
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Enchantment - Plan
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Whenever a creature you control connives, put a +1/+1 counter on that creature and a plan counter on this enchantment. When the sixth plan counter is put on this enchantment, sacrifice it. If you do, exile the top four cards of your library. You may cast any number of spells from among them without paying their mana costs. Put the rest into your hand. |
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- NM
- EX
- VG
- G
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Extract Power (0328 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0328
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Sorcery
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| Look at the top card of each player's library, then exile those cards face down. You may play them without paying their mana cost for as long as they remain exiled. | |
- NM
- EX
- VG
- G
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Monologue Tax (0317 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0317
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Enchantment
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| Whenever an opponent casts their second spell each turn, you create a Treasure token. | |
- NM
- EX
- VG
- G
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Razorverge Thicket (0487 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0487
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Land
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This land enters tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Iron Monger, Sadistic Tycoon (0350 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0350
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2/2 Legendary Artifact Creature - Human Villain
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Flying Whenever a creature you control connives, put a +1/+1 counter on each Villain you control. |
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- NM
- EX
- VG
- G
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Metalwork Colossus (0442 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0442
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10/10 Artifact Creature - Construct
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This spell costs Sacrifice two artifacts: Return this card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Typhoid Mary, Fractured (0421 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0421
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3/3 Legendary Creature - Mutant Villain
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Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead.
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- NM
- EX
- VG
- G
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Abomination, World Ravager (0355 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0355
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10/10 Legendary Creature - Gamma Berserker Villain
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Menace, trample Mayhem |
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- NM
- EX
- VG
- G
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Killmonger, Ruthless Usurper (0364 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0364
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3/3 Legendary Creature - Human Villain
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Trample Whenever Killmonger attacks, he gets +1/+0 for each artifact defending player controls. Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token. |
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- NM
- EX
- VG
- G
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The Wasp, Winsome Avenger (0343 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0343
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2/1 Legendary Creature - Human Hero
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Flash Flying When The Wasp enters, target Hero gains hexproof until end of turn. Whenever The Wasp attacks, tap target creature defending player controls. |
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- NM
- EX
- VG
- G
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Director Nick Fury (0399 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(M)
Collector #: 0399
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2/4 Legendary Creature - Human Spy Hero
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Hero spells you cast cost Whenever you attack, look at the top four cards of your library. You may reveal a Hero card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Shuri's Fabricator (0450 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0450
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Artifact
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When this artifact enters, create two tapped Vibranium tokens. (They're artifacts with indestructible and " |
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- NM
- EX
- VG
- G
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Taunt from the Rampart (0420 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0420
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Sorcery
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| Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | |
- NM
- EX
- VG
- G
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Clifftop Retreat (0466 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0466
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Land
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This land enters tapped unless you control a Mountain or a Plains. |
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- NM
- EX
- VG
- G
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Franklin Richards, Ascendant (0362 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0362
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6/6 Legendary Creature - Mutant Hero
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| At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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King Solomon's Frogs (0312 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0312
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Legendary Artifact
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Flash When King Solomon's Frogs enters, if you cast it, for each opponent, exile up to one target permanent that player controls with mana value 3 or greater. For each permanent exiled this way, its controller draws a card. |
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- NM
- EX
- VG
- G
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Dragonskull Summit (0468 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0468
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Land
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This land enters tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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Vibranium Mining Mech (0458 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0458
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6/6 Artifact - Vehicle
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Trample Whenever this Vehicle enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and " Crew 2 |
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- NM
- EX
- VG
- G
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Canopy Vista (0462 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0462
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Land - Forest Plains
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Invisible Force Field (0311 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0311
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Instant
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Up to four target permanents you control gain indestructible until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Avenge (0295 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0295
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Sorcery
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This spell costs Destroy all creatures. You gain 1 life for each creature destroyed this way. |
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- NM
- EX
- VG
- G
101 - 125 of 229 results