MTG / March Of The Machine The Aftermath
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Drannith Ruins
March of the Machine: The Aftermath
(R)
Collector #: 0050
FOIL
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Land
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- NM
- EX
- VG
- G
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Gold-Forged Thopteryx
March of the Machine: The Aftermath
(U)
Collector #: 0031
FOIL
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1/3 Artifact Creature - Dinosaur Thopter
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Flying, lifelink Each legendary permanent you control has ward |
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- NM
- EX
- VG
- G
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Urborg Scavengers
March of the Machine: The Aftermath
(R)
Collector #: 0015
FOIL
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2/2 Creature - Spirit
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Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. |
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- NM
- EX
- VG
- G
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Vesuvan Drifter
March of the Machine: The Aftermath
(R)
Collector #: 0010
FOIL
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2/4 Creature - Shapeshifter
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Flying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. |
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- NM
- EX
- VG
- G
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Deification
March of the Machine: The Aftermath
(R)
Collector #: 0002
FOIL
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Enchantment
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As Deification enters the battlefield, choose a planeswalker type. Planeswalkers you control of the chosen type have hexproof. As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. |
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- NM
- EX
- VG
- G
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Jolrael, Voice of Zhalfir
March of the Machine: The Aftermath
(R)
Collector #: 0033
FOIL
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3/3 Legendary Creature - Human Druid
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At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Plargg and Nassari
March of the Machine: The Aftermath
(R)
Collector #: 0018
FOIL
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5/4 Legendary Creature - Orc Efreet
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| At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs. | |
- NM
- EX
- VG
- G
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Coppercoat Vanguard
March of the Machine: The Aftermath
(U)
Collector #: 0001
FOIL
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2/2 Creature - Human Soldier
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Each other Human you control gets +1/+0 and has ward |
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- NM
- EX
- VG
- G
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Animist's Might
March of the Machine: The Aftermath
(U)
Collector #: 0020
FOIL
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Sorcery
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This spell costs Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control. |
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- NM
- EX
- VG
- G
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Cosmic Rebirth
March of the Machine: The Aftermath
(U)
Collector #: 0028
FOIL
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Instant
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| Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Arni Metalbrow
March of the Machine: The Aftermath
(R)
Collector #: 0016
FOIL
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3/3 Legendary Creature - Human Berserker
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Whenever a creature you control attacks or a creature entered the battlefield under your control attacking, you may pay |
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- NM
- EX
- VG
- G
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Kolaghan Warmonger
March of the Machine: The Aftermath
(U)
Collector #: 0017
FOIL
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3/2 Creature - Ogre Warrior
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Haste Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Tazri, Stalwart Survivor
March of the Machine: The Aftermath
(R)
Collector #: 0006
FOIL
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3/3 Legendary Creature - Human Warrior
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Each creature you control has " |
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- NM
- EX
- VG
- G
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Niv-Mizzet, Supreme
March of the Machine: The Aftermath
(R)
Collector #: 0040
FOIL
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5/5 Legendary Creature - Dragon Avatar
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Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. |
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- NM
- EX
- VG
- G
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The Kenriths' Royal Funeral
March of the Machine: The Aftermath
(R)
Collector #: 0034
FOIL
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Legendary Enchantment
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When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost |
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- NM
- EX
- VG
- G
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Blot Out
March of the Machine: The Aftermath
(U)
Collector #: 0012
FOIL
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Instant
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| Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. | |
- NM
- EX
- VG
- G
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Death-Rattle Oni
March of the Machine: The Aftermath
(U)
Collector #: 0013
FOIL
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5/4 Creature - Demon Spirit
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Flash This spell costs When this creature enters, destroy all other creatures that were dealt damage this turn. |
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- NM
- EX
- VG
- G
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Feast of the Victorious Dead
March of the Machine: The Aftermath
(U)
Collector #: 0030
FOIL
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Enchantment
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| At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control. | |
- NM
- EX
- VG
- G
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Harnessed Snubhorn
March of the Machine: The Aftermath
(U)
Collector #: 0003
FOIL
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2/5 Creature - Dinosaur
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Vigilance Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Rebuild the City
March of the Machine: The Aftermath
(R)
Collector #: 0043
FOIL
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Sorcery
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| Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.) | |
- NM
- EX
- VG
- G
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Spark Rupture
March of the Machine: The Aftermath
(R)
Collector #: 0005
FOIL
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Enchantment
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When Spark Rupture enters the battlefield, draw a card. Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. |
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- NM
- EX
- VG
- G
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Tolarian Contempt
March of the Machine: The Aftermath
(U)
Collector #: 0008
FOIL
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Enchantment
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When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library. |
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- NM
- EX
- VG
- G
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Campus Renovation
March of the Machine: The Aftermath
(U)
Collector #: 0027
FOIL
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Sorcery
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| Return up to one target artifact or enchantment card from your graveyard to the battlefield. Until the end of your next turn, you may play those cards. | |
- NM
- EX
- VG
- G
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Nashi, Moon's Legacy
March of the Machine: The Aftermath
(R)
Collector #: 0039
FOIL
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3/4 Legendary Creature - Rat Shaman
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Menace, ward Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. |
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- NM
- EX
- VG
- G
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Undercity Upheaval
March of the Machine: The Aftermath
(U)
Collector #: 0025
FOIL
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Sorcery
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| Undergrowth Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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