MTG / March Of The Machine The Aftermath
1 - 25 of 50 results
Refine search:
|
Nissa, Resurgent Animist
March of the Machine: The Aftermath
(M)
Collector #: 0022
FOIL
|
3/3 Legendary Creature - Elf Scout
|
| Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
|
Karn, Legacy Reforged
March of the Machine: The Aftermath
(M)
Collector #: 0049
FOIL
|
*/* Legendary Artifact Creature - Golem
|
|
Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of you upkeep, add |
|
- NM
- EX
- VG
- G
|
Calix, Guided by Fate
March of the Machine: The Aftermath
(M)
Collector #: 0026
FOIL
|
2/2 Legendary Enchantment Creature - Human Druid
|
|
Constellation - Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. |
|
- NM
- EX
- VG
- G
|
Sigarda, Font of Blessings
March of the Machine: The Aftermath
(R)
Collector #: 0047
FOIL
|
4/4 Legendary Creature - Angel
|
|
Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library. |
|
- NM
- EX
- VG
- G
|
Nahiri, Forged in Fury
March of the Machine: The Aftermath
(M)
Collector #: 0036
FOIL
|
5/4 Legendary Creature - Kor Artificer
|
|
Affinity for Equipment Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. |
|
- NM
- EX
- VG
- G
|
Metropolis Reformer
March of the Machine: The Aftermath
(R)
Collector #: 0004
FOIL
|
2/2 Creature - Angel Cleric
|
|
Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. |
|
- NM
- EX
- VG
- G
|
Ob Nixilis, Captive Kingpin
March of the Machine: The Aftermath
(M)
Collector #: 0041
FOIL
|
4/3 Legendary Creature - Demon
|
|
Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. |
|
- NM
- EX
- VG
- G
|
Open the Way
March of the Machine: The Aftermath
(R)
Collector #: 0023
FOIL
|
Sorcery
|
|
X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
|
Narset, Enlightened Exile
March of the Machine: The Aftermath
(M)
Collector #: 0038
FOIL
|
3/4 Legendary Creature - Human Monk
|
|
Creatures you control have prowess. Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. |
|
- NM
- EX
- VG
- G
|
Tranquil Frillback
March of the Machine: The Aftermath
(R)
Collector #: 0024
FOIL
|
3/3 Creature - Dinosaur
|
When Tranquil Frillback enters the battlefield, you may pay
|
|
- NM
- EX
- VG
- G
|
Tyvar the Bellicose
March of the Machine: The Aftermath
(M)
Collector #: 0048
FOIL
|
5/4 Legendary Creature - Elf Warrior
|
|
Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." |
|
- NM
- EX
- VG
- G
|
Danitha, New Benalia's Light
March of the Machine: The Aftermath
(R)
Collector #: 0029
FOIL
|
2/2 Legendary Creature - Human Knight
|
|
Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. |
|
- NM
- EX
- VG
- G
|
Markov Baron
March of the Machine: The Aftermath
(U)
Collector #: 0014
FOIL
|
2/2 Creature - Vampire Noble
|
|
Convoke Lifelink Other Vampires you control get +1/+1. Madness |
|
- NM
- EX
- VG
- G
|
Kiora, Sovereign of the Deep
March of the Machine: The Aftermath
(M)
Collector #: 0035
FOIL
|
4/5 Legendary Creature - Merfolk Noble
|
|
Vigilance, ward Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
|
Samut, Vizier of Naktamun
March of the Machine: The Aftermath
(R)
Collector #: 0045
FOIL
|
2/3 Legendary Creature - Human Warrior Cleric
|
|
First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. |
|
- NM
- EX
- VG
- G
|
Sarkhan, Soul Aflame
March of the Machine: The Aftermath
(M)
Collector #: 0046
FOIL
|
2/4 Legendary Creature - Human Shaman
|
|
Dragon spells you cast cost Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. |
|
- NM
- EX
- VG
- G
|
Jirina, Dauntless General
March of the Machine: The Aftermath
(R)
Collector #: 0032
FOIL
|
2/2 Legendary Creature - Human Soldier
|
|
When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. |
|
- NM
- EX
- VG
- G
|
Reckless Handling
March of the Machine: The Aftermath
(U)
Collector #: 0019
FOIL
|
Sorcery
|
| Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random order. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
|
Nahiri's Resolve
March of the Machine: The Aftermath
(R)
Collector #: 0037
FOIL
|
Enchantment
|
|
Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep. |
|
- NM
- EX
- VG
- G
|
Filter Out
March of the Machine: The Aftermath
(U)
Collector #: 0007
FOIL
|
Instant
|
| Return all noncreature, nonland permanents to their owners' hands. | |
- NM
- EX
- VG
- G
|
Leyline Immersion
March of the Machine: The Aftermath
(R)
Collector #: 0021
FOIL
|
Enchantment - Aura
|
|
Enchant legendary creature Enchanted creature has ward |
|
- NM
- EX
- VG
- G
|
Pia Nalaar, Consul of Revival
March of the Machine: The Aftermath
(R)
Collector #: 0042
FOIL
|
2/3 Legendary Creature - Human Artificer
|
|
Thopters you control have haste. Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. |
|
- NM
- EX
- VG
- G
|
Rocco, Street Chef
March of the Machine: The Aftermath
(R)
Collector #: 0044
FOIL
|
2/4 Legendary Creature - Elf Druid
|
|
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled. Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. |
|
- NM
- EX
- VG
- G
|
Ayara's Oathsworn
March of the Machine: The Aftermath
(R)
Collector #: 0011
FOIL
|
2/2 Creature - Human Knight
|
|
Menace Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. |
|
- NM
- EX
- VG
- G
|
Training Grounds
March of the Machine: The Aftermath
(R)
Collector #: 0009
FOIL
|
Enchantment
|
|
Activated abilities of creatures you control cost up to |
|
- NM
- EX
- VG
- G
1 - 25 of 50 results