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Nissa, Resurgent Animist
March of the Machine: The Aftermath
(M)
Collector #: 0022
FOIL
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3/3 Legendary Creature - Elf Scout
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Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
Sarkhan, Soul Aflame
March of the Machine: The Aftermath
(M)
Collector #: 0046
FOIL
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2/4 Legendary Creature - Human Shaman
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Dragon spells you cast cost less to cast. Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. |
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Open the Way
March of the Machine: The Aftermath
(R)
Collector #: 0023
FOIL
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Sorcery
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X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. |
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Plargg and Nassari
March of the Machine: The Aftermath
(R)
Collector #: 0018
FOIL
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5/4 Legendary Creature - Orc Efreet
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At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs. | |
Tranquil Frillback
March of the Machine: The Aftermath
(R)
Collector #: 0024
FOIL
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3/3 Creature - Dinosaur
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When Tranquil Frillback enters the battlefield, you may pay up to three times. When you pay this cost one or more times, choose up to that many -
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Nahiri, Forged in Fury
March of the Machine: The Aftermath
(M)
Collector #: 0036
FOIL
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5/4 Legendary Creature - Kor Artificer
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Affinity for Equipment Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. |
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Calix, Guided by Fate
March of the Machine: The Aftermath
(M)
Collector #: 0026
FOIL
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2/2 Legendary Enchantment Creature - Human Druid
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Constellation - Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. |
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Karn, Legacy Reforged
March of the Machine: The Aftermath
(M)
Collector #: 0049
FOIL
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*/* Legendary Artifact Creature - Golem
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Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of you upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end. |
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Cosmic Rebirth
March of the Machine: The Aftermath
(U)
Collector #: 0028
FOIL
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Instant
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Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. | |
Sigarda, Font of Blessings
March of the Machine: The Aftermath
(R)
Collector #: 0047
FOIL
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4/4 Legendary Creature - Angel
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Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library. |
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Markov Baron
March of the Machine: The Aftermath
(U)
Collector #: 0014
FOIL
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2/2 Creature - Vampire Noble
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Convoke Lifelink Other Vampires you control get +1/+1. Madness |
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Ob Nixilis, Captive Kingpin
March of the Machine: The Aftermath
(M)
Collector #: 0041
FOIL
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4/3 Legendary Creature - Demon
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Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. |
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Danitha, New Benalia's Light
March of the Machine: The Aftermath
(R)
Collector #: 0029
FOIL
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2/2 Legendary Creature - Human Knight
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Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. |
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Jolrael, Voice of Zhalfir
March of the Machine: The Aftermath
(R)
Collector #: 0033
FOIL
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3/3 Legendary Creature - Human Druid
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At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. |
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Filter Out
March of the Machine: The Aftermath
(U)
Collector #: 0007
FOIL
|
Instant
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Return all noncreature, nonland permanents to their owners' hands. | |
The Kenriths' Royal Funeral
March of the Machine: The Aftermath
(R)
Collector #: 0034
FOIL
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Legendary Enchantment
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When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost less to cast for each card exiled with The Kenriths' Royal Funeral. |
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Training Grounds
March of the Machine: The Aftermath
(R)
Collector #: 0009
FOIL
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Enchantment
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Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the mana in that cost to less than one mana. | |
Rocco, Street Chef
March of the Machine: The Aftermath
(R)
Collector #: 0044
FOIL
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2/4 Legendary Creature - Elf Druid
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At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled. Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. |
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Drannith Ruins
March of the Machine: The Aftermath
(R)
Collector #: 0050
FOIL
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Land
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: Add . , : Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn. |
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Pia Nalaar, Consul of Revival
March of the Machine: The Aftermath
(R)
Collector #: 0042
FOIL
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2/3 Legendary Creature - Human Artificer
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Thopters you control have haste. Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. |
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Nashi, Moon's Legacy
March of the Machine: The Aftermath
(R)
Collector #: 0039
FOIL
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3/4 Legendary Creature - Rat Shaman
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Menace, ward Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. |
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Ayara's Oathsworn
March of the Machine: The Aftermath
(R)
Collector #: 0011
FOIL
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2/2 Creature - Human Knight
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Menace Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. |
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Arni Metalbrow
March of the Machine: The Aftermath
(R)
Collector #: 0016
FOIL
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3/3 Legendary Creature - Human Berserker
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Whenever a creature you control attacks or a creature entered the battlefield under your control attacking, you may pay . If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. | |
Deification
March of the Machine: The Aftermath
(R)
Collector #: 0002
FOIL
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Enchantment
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As Deification enters the battlefield, choose a planeswalker type. Planeswalkers you control of the chosen type have hexproof. As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. |
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Feast of the Victorious Dead
March of the Machine: The Aftermath
(U)
Collector #: 0030
FOIL
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Enchantment
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At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control. | |