MTG / March Of The Machine The Aftermath
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Nissa, Resurgent Animist
March of the Machine: The Aftermath
(M)
Collector #: 0022
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3/3 Legendary Creature - Elf Scout
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Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
Calix, Guided by Fate
March of the Machine: The Aftermath
(M)
Collector #: 0026
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2/2 Legendary Enchantment Creature - Human Druid
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Constellation - Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. |
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- NM
- EX
- VG
- G
Training Grounds
March of the Machine: The Aftermath
(R)
Collector #: 0009
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Enchantment
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Activated abilities of creatures you control cost up to ![]() |
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- NM
- EX
- VG
- G
Karn, Legacy Reforged
March of the Machine: The Aftermath
(M)
Collector #: 0049
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*/* Legendary Artifact Creature - Golem
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Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of you upkeep, add ![]() |
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- NM
- EX
- VG
- G
Ob Nixilis, Captive Kingpin
March of the Machine: The Aftermath
(M)
Collector #: 0041
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4/3 Legendary Creature - Demon
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Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. |
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- NM
- EX
- VG
- G
Open the Way
March of the Machine: The Aftermath
(R)
Collector #: 0023
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Sorcery
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X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
Sarkhan, Soul Aflame
March of the Machine: The Aftermath
(M)
Collector #: 0046
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2/4 Legendary Creature - Human Shaman
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Dragon spells you cast cost ![]() Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. |
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- NM
- EX
- VG
- G
Sigarda, Font of Blessings
March of the Machine: The Aftermath
(R)
Collector #: 0047
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4/4 Legendary Creature - Angel
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Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library. |
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- NM
- EX
- VG
- G
Tranquil Frillback
March of the Machine: The Aftermath
(R)
Collector #: 0024
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3/3 Creature - Dinosaur
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When Tranquil Frillback enters the battlefield, you may pay ![]()
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- NM
- EX
- VG
- G
Nahiri, Forged in Fury
March of the Machine: The Aftermath
(M)
Collector #: 0036
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5/4 Legendary Creature - Kor Artificer
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Affinity for Equipment Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. |
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- NM
- EX
- VG
- G
Plargg and Nassari
March of the Machine: The Aftermath
(R)
Collector #: 0018
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5/4 Legendary Creature - Orc Efreet
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At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs. | |
- NM
- EX
- VG
- G
Metropolis Reformer
March of the Machine: The Aftermath
(R)
Collector #: 0004
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2/2 Creature - Angel Cleric
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Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. |
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- NM
- EX
- VG
- G
Tyvar the Bellicose
March of the Machine: The Aftermath
(M)
Collector #: 0048
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5/4 Legendary Creature - Elf Warrior
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Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." |
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- NM
- EX
- VG
- G
Danitha, New Benalia's Light
March of the Machine: The Aftermath
(R)
Collector #: 0029
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2/2 Legendary Creature - Human Knight
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Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. |
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- NM
- EX
- VG
- G
Samut, Vizier of Naktamun
March of the Machine: The Aftermath
(R)
Collector #: 0045
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2/3 Legendary Creature - Human Warrior Cleric
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First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. |
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- NM
- EX
- VG
- G
Leyline Immersion
March of the Machine: The Aftermath
(R)
Collector #: 0021
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Enchantment - Aura
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Enchant legendary creature Enchanted creature has ward ![]() ![]() |
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- NM
- EX
- VG
- G
Jirina, Dauntless General
March of the Machine: The Aftermath
(R)
Collector #: 0032
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2/2 Legendary Creature - Human Soldier
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When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. |
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- NM
- EX
- VG
- G
Markov Baron
March of the Machine: The Aftermath
(U)
Collector #: 0014
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2/2 Creature - Vampire Noble
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Convoke Lifelink Other Vampires you control get +1/+1. Madness ![]() ![]() |
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- NM
- EX
- VG
- G
Drannith Ruins
March of the Machine: The Aftermath
(R)
Collector #: 0050
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Land
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- NM
- EX
- VG
- G
Kiora, Sovereign of the Deep
March of the Machine: The Aftermath
(M)
Collector #: 0035
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4/5 Legendary Creature - Merfolk Noble
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Vigilance, ward ![]() Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
Gold-Forged Thopteryx
March of the Machine: The Aftermath
(U)
Collector #: 0031
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1/3 Artifact Creature - Dinosaur Thopter
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Flying, lifelink Each legendary permanent you control has ward ![]() |
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- NM
- EX
- VG
- G
Coppercoat Vanguard
March of the Machine: The Aftermath
(U)
Collector #: 0001
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2/2 Creature - Human Soldier
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Each other Human you control gets +1/+0 and has ward ![]() |
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- NM
- EX
- VG
- G
Reckless Handling
March of the Machine: The Aftermath
(U)
Collector #: 0019
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Sorcery
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Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random order. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
Narset, Enlightened Exile
March of the Machine: The Aftermath
(M)
Collector #: 0038
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3/4 Legendary Creature - Human Monk
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Creatures you control have prowess. Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. |
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- NM
- EX
- VG
- G
Nahiri's Resolve
March of the Machine: The Aftermath
(R)
Collector #: 0037
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Enchantment
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Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep. |
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- NM
- EX
- VG
- G
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