MTG / Jumpstart
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Lathliss, Dragon Queen
Jumpstart
(R)
Collector #: 340
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Steel-Plume Marshal
Jumpstart
(R)
Collector #: 005
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3/3 Creature - Bird Soldier
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Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Ravenous Chupacabra
Jumpstart
(U)
Collector #: 269
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Hellrider
Jumpstart
(R)
Collector #: 334
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3/3 Creature - Devil
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Haste Whenever a creature you control attacks, Hellrider deals 1 damage to defending player. |
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- NM
- EX
- VG
- G
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Ball Lightning
Jumpstart
(R)
Collector #: 291
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6/1 Creature - Elemental
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Trample, haste At the beginning of the end step, sacrifice Ball Lightning. |
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- NM
- EX
- VG
- G
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Etali, Primal Storm
Jumpstart
(R)
Collector #: 314
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of nonland cards exile this way without paying their mana costs. | |
- NM
- EX
- VG
- G
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Ulvenwald Hydra
Jumpstart
(M)
Collector #: 439
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*/* Creature - Hydra
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Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Island (053)
Jumpstart
(L)
Collector #: 053
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Basic Land - Island
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- NM
- EX
- VG
- G
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Sangromancer
Jumpstart
(R)
Collector #: 272
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3/3 Creature - Vampire Shaman
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Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. |
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- NM
- EX
- VG
- G
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Irresistible Prey
Jumpstart
(U)
Collector #: 406
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Sorcery
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Target creature must be blocked this turn if able. Draw a card. |
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- NM
- EX
- VG
- G
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Read the Runes
Jumpstart
(R)
Collector #: 167
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Instant
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| Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. | |
- NM
- EX
- VG
- G
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Thought Scour
Jumpstart
(C)
Collector #: 185
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Instant
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Target player mills two cards. Draw a card. |
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- NM
- EX
- VG
- G
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Inspiring Call
Jumpstart
(U)
Collector #: 404
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Kor Spiritdancer
Jumpstart
(R)
Collector #: 116
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0/2 Creature - Kor Wizard
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Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. |
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- NM
- EX
- VG
- G
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Innocent Blood
Jumpstart
(C)
Collector #: 244
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Sorcery
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| Each player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Explore
Jumpstart
(C)
Collector #: 393
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Wall of Blossoms
Jumpstart
(U)
Collector #: 442
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0/4 Creature - Plant Wall
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Defender When Wall of Blossoms enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Chain Lightning
Jumpstart
(U)
Collector #: 302
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Sorcery
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Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay |
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- NM
- EX
- VG
- G
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Guardian Idol
Jumpstart
(U)
Collector #: 467
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Artifact
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Guardian Idol enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Swamp (060)
Jumpstart
(L)
Collector #: 060
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Cryptic Serpent
Jumpstart
(U)
Collector #: 146
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6/5 Creature - Serpent
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This spell costs |
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- NM
- EX
- VG
- G
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Grim Lavamancer
Jumpstart
(R)
Collector #: 331
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Ravenous Baloth
Jumpstart
(R)
Collector #: 424
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4/4 Creature - Beast
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| Sacrifice a Beast: You gain 4 life. | |
- NM
- EX
- VG
- G
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Swamp (055)
Jumpstart
(L)
Collector #: 055
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Aether Spellbomb
Jumpstart
(C)
Collector #: 456
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Artifact
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- NM
- EX
- VG
- G
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