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Emiel the Blessed
Jumpstart
(M)
Collector #: 003
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4/4 Legendary Creature - Unicorn
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: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .) |
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Witch of the Moors
Jumpstart
(R)
Collector #: 018
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4/4 Creature - Human Warlock
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Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature from your graveyard to your hand. |
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Momentous Fall
Jumpstart
(R)
Collector #: 411
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Instant
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As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. |
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Rise of the Dark Realms
Jumpstart
(M)
Collector #: 271
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Sorcery
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Put all creature cards from all graveyards onto the battlefield under your control. | |
Coastal Piracy
Jumpstart
(U)
Collector #: 144
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Enchantment
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Whenever a creature you control deals combat damage to an opponent, you may draw a card. | |
Phyrexian Reclamation
Jumpstart
(U)
Collector #: 267
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Enchantment
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, Pay 2 life: Return target creature card from your graveyard to your hand. | |
Scarecrone
Jumpstart
(R)
Collector #: 482
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1/2 Artifact Creature - Scarecrow
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, Sacrifice a Scarecrow: Draw a card. ,: Return target artifact creature card from your graveyard to the battlefield. |
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Angelic Arbiter
Jumpstart
(R)
Collector #: 086
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5/6 Creature - Angel
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Flying Each opponent who casts a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
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Oracle of Mul Daya
Jumpstart
(R)
Collector #: 415
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2/2 Creature - Elf Shaman
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You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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Kor Spiritdancer
Jumpstart
(R)
Collector #: 116
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0/2 Creature - Kor Wizard
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Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. |
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Assault Formation
Jumpstart
(R)
Collector #: 378
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. : Target creature with defender can attack this turn as though it didn't have defender. : Creatures you control get +0/+1 until end of turn. |
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Chromatic Sphere
Jumpstart
(C)
Collector #: 462
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Artifact
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, , Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card. | |
Drana, Liberator of Malakir
Jumpstart
(M)
Collector #: 225
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2/3 Legendary Creature - Vampire Ally
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Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. |
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Rishkar, Peema Renegade
Jumpstart
(R)
Collector #: 425
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2/2 Legendary Creature - Elf Druid
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When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has ": Add ." |
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Primordial Sage
Jumpstart
(R)
Collector #: 422
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4/5 Creature - Spirit
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Whenever you cast a creature spell, you may draw a card. | |
Lightning Bolt
Jumpstart
(U)
Collector #: 342
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Instant
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Lightning Bolt deals 3 damage to any target. | |
Dragonspeaker Shaman
Jumpstart
(U)
Collector #: 312
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2/2 Creature - Human Barbarian Shaman
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Dragon spells you cast cost less to cast. | |
Essence Flux
Jumpstart
(U)
Collector #: 151
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Instant
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Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. | |
Blood Artist
Jumpstart
(U)
Collector #: 206
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0/1 Creature - Vampire
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Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. | |
Ulvenwald Hydra
Jumpstart
(M)
Collector #: 439
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*/* Creature - Hydra
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Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. |
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Cloudshift
Jumpstart
(C)
Collector #: 097
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Instant
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Exile target creature you control, then return that card to the battlefield under your control. | |
Zendikar's Roil
Jumpstart
(U)
Collector #: 448
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Enchantment
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Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. | |
Soul of the Harvest
Jumpstart
(R)
Collector #: 432
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6/6 Creature - Elemental
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Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. |
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Blessed Sanctuary
Jumpstart
(R)
Collector #: 001
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Enchantment
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Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. |
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Ghoulcaller Gisa
Jumpstart
(M)
Collector #: 236
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3/4 Legendary Creature - Human Wizard
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, , Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power. | |