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Swarm of Bloodflies
Jumpstart
(U)
Collector #: 282
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0/0 Creature - Insect
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Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies. |
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Thriving Heath
Jumpstart
(C)
Collector #: 035
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Land
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Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. : Add or one mana of the chosen color. |
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Thriving Moor
Jumpstart
(C)
Collector #: 037
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Land
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Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. : Add or one mana of the chosen color. |
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Volley Veteran
Jumpstart
(U)
Collector #: 369
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4/2 Creature - Goblin Warrior
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When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. | |
Thought Collapse
Jumpstart
(C)
Collector #: 184
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Instant
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Counter target spell. Its controller mills three cards. (They put the top three cards of their library into their graveyard.) | |
Chamber Sentry
Jumpstart
(R)
Collector #: 461
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0/0 Artifact Creature - Construct
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Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. , , Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. : Return Chamber Sentry from your graveyard to your hand. |
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Path of Bravery
Jumpstart
(R)
Collector #: 126
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Enchantment
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As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. |
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Rageblood Shaman
Jumpstart
(R)
Collector #: 357
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2/3 Creature - Minotaur Shaman
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Trample Other Minotaur creatures you control get +1/+1 and have trample. |
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Angelic Edict
Jumpstart
(C)
Collector #: 087
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Sorcery
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Exile target creature or enchantment. | |
Arbor Armament
Jumpstart
(C)
Collector #: 376
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Instant
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Put a +1/+1 counter on target creature. That creature gains reach until end of turn. | |
Barrage of Expendables
Jumpstart
(U)
Collector #: 292
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Enchantment
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, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target. | |
Borderland Minotaur
Jumpstart
(C)
Collector #: 301
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4/3 Creature - Minotaur Warrior
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Drainpipe Vermin
Jumpstart
(C)
Collector #: 224
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1/1 Creature - Rat
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When Drainpipe Vermin dies, you may pay . If you do, target player discards a card. | |
Drover of the Mighty
Jumpstart
(U)
Collector #: 388
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1/1 Creature - Human Druid
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Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. : Add one mana of any color. |
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Fanatical Firebrand
Jumpstart
(C)
Collector #: 315
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1/1 Creature - Goblin Pirate
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Haste , Sacrifice Fanatical Firebrand: It deals 1 damage to any target. |
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Ghoulraiser
Jumpstart
(C)
Collector #: 238
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2/2 Creature - Zombie
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When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. | |
Makeshift Munitions
Jumpstart
(U)
Collector #: 348
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Enchantment
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, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target. | |
Mountain (063)
Jumpstart
(L)
Collector #: 063
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Basic Land - Mountain
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Parasitic Implant
Jumpstart
(C)
Collector #: 262
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, enchanted creature’s controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token. |
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Scuttlemutt
Jumpstart
(U)
Collector #: 484
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2/2 Artifact Creature - Scarecrow
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: Add one mana of any color. : Target creature becomes the color or colors of your choice until end of turn. |
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Thermo-Alchemist
Jumpstart
(C)
Collector #: 365
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0/3 Creature - Human Shaman
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Defender : Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. |
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Thriving Bluff
Jumpstart
(C)
Collector #: 033
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Land
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Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. : Add or one mana of the chosen color. |
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Thriving Isle
Jumpstart
(C)
Collector #: 036
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Land
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Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. : Add or one mana of the chosen color. |
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Liliana Theme Card
Jumpstart
(S)
Collector #: 022
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Mountain (064)
Jumpstart
(L)
Collector #: 064
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Basic Land - Mountain
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