- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Raze the Effigy
Innistrad: Midnight Hunt
(C)
Collector #: 156
|
Instant
|
Choose one -
|
|
Crawl from the Cellar
Innistrad: Midnight Hunt
(C)
Collector #: 093
|
Sorcery
|
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Fleshtaker
Innistrad: Midnight Hunt
(U)
Collector #: 222
|
2/2 Creature - Human Assassin
|
Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) , Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. |
|
Curse of Surveillance
Innistrad: Midnight Hunt
(R)
Collector #: 046
|
Enchantment - Aura Curse
|
Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
|
Geistwave
Innistrad: Midnight Hunt
(C)
Collector #: 056
|
Instant
|
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | |
Moonveil Regent
Innistrad: Midnight Hunt
(M)
Collector #: 149
|
4/4 Creature - Dragon
|
Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. |
|
Patrician Geist
Innistrad: Midnight Hunt
(R)
Collector #: 069
|
2/2 Creature - Spirit Knight
|
Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost less to cast. |
|
Ambitious Farmhand
Innistrad: Midnight Hunt
(U)
Collector #: 002
|
1/1 Creature - Human Peasant
|
When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put into your hand, then shuffle. Coven - : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. Back Seasoned Cathar Creature - Human Knight Lifelink 3/3 |
|
Necrosynthesis
Innistrad: Midnight Hunt
(U)
Collector #: 115
|
Enchantment - Aura
|
Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |
|
Curse of Shaken Faith
Innistrad: Midnight Hunt
(R)
Collector #: 134
|
Enchantment - Aura Curse
|
Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. |
|
Falkenrath Pit Fighter
Innistrad: Midnight Hunt
(R)
Collector #: 137
|
2/1 Creature - Vampire Warrior
|
, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. | |
Unnatural Moonrise
Innistrad: Midnight Hunt
(U)
Collector #: 247
|
Sorcery
|
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Bloodline Culling
Innistrad: Midnight Hunt
(R)
Collector #: 089
|
Instant
|
Choose -
|
|
Plains (269)
Innistrad: Midnight Hunt
(L)
Collector #: 269
|
Basic Land - Plains
|
Island (270)
Innistrad: Midnight Hunt
(L)
Collector #: 270
|
Basic Land - Island
|
Novice Occultist
Innistrad: Midnight Hunt
(C)
Collector #: 117
|
1/2 Creature - Human Wizard
|
When Novice Occultist dies, you draw a card and you lose 1 life. | |
Vadrik, Astral Archmage
Innistrad: Midnight Hunt
(R)
Collector #: 248
|
1/2 Legendary Creature - Human Wizard
|
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. |
|
Plains (380)
Innistrad: Midnight Hunt
(L)
Collector #: 380
|
Basic Land - Plains
|
Emblem (Teferi, Who Slows the Sunset)
Innistrad: Midnight Hunt
(S)
Collector #: 017
|
Emblem - Teferi
|
Untap all permanents you control during each opponent's untap step. You draw a card during each opponent's draw step. |
|
Wolf Token
Innistrad: Midnight Hunt
(S)
Collector #: 013
|
2/2 Token Creature - Wolf
|
Curse of Silence
Innistrad: Midnight Hunt
(R)
Collector #: 015
|
Enchantment - Aura Curse
|
Enchant player As Curse of Silence enters the battlefield, choose a card name. Spells with the chosen name enchanted player casts cost more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. |
|
Arcane Infusion
Innistrad: Midnight Hunt
(U)
Collector #: 210
|
Instant
|
Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Secrets of the Key
Innistrad: Midnight Hunt
(C)
Collector #: 073
|
Instant
|
Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") Flashback |
|
Field of Ruin
Innistrad: Midnight Hunt
(U)
Collector #: 262
|
Land
|
: Add . , , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library. |
|
Return to Nature
Innistrad: Midnight Hunt
(C)
Collector #: 195
|
Instant
|
Choose one -
|
|