MTG / Innistrad Midnight Hunt
101 - 125 of 310 results
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Vanquish the Horde
Innistrad: Midnight Hunt
(R)
Collector #: 041
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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Curse of Surveillance
Innistrad: Midnight Hunt
(R)
Collector #: 046
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
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- NM
- EX
- VG
- G
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Flare of Faith
Innistrad: Midnight Hunt
(C)
Collector #: 019
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Instant
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| Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Island (271)
Innistrad: Midnight Hunt
(L)
Collector #: 271
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Basic Land - Island
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- NM
- EX
- VG
- G
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Geistwave
Innistrad: Midnight Hunt
(C)
Collector #: 056
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Instant
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| Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | |
- NM
- EX
- VG
- G
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Search Party Captain
Innistrad: Midnight Hunt
(C)
Collector #: 032
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2/2 Creature - Human Soldier
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This spell costs When Search Party Captain enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Galvanic Iteration
Innistrad: Midnight Hunt
(R)
Collector #: 224
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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Kessig Naturalist
Innistrad: Midnight Hunt
(U)
Collector #: 231
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2/2 Creature - Human Werewolf
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Whenever Kessig Naturalist attacks, add Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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- NM
- EX
- VG
- G
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Jack-o'-Lantern
Innistrad: Midnight Hunt
(C)
Collector #: 254
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Artifact
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- NM
- EX
- VG
- G
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Curse of Leeches
Innistrad: Midnight Hunt
(R)
Collector #: 094
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Enchantment - Aura Curse
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Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Leeching Lurker Creature - Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Rootcoil Creeper
Innistrad: Midnight Hunt
(U)
Collector #: 238
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2/2 Creature - Plant Horror
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- NM
- EX
- VG
- G
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Jadar, Ghoulcaller of Nephalia
Innistrad: Midnight Hunt
(R)
Collector #: 108
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1/1 Legendary Creature - Human Wizard
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| At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Crossroads Candleguide
Innistrad: Midnight Hunt
(C)
Collector #: 253
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3/4 Artifact Creature - Scarecrow
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When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. |
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- NM
- EX
- VG
- G
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Consuming Blob
Innistrad: Midnight Hunt
(M)
Collector #: 177
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*/1 Creature - Ooze
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Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." |
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- NM
- EX
- VG
- G
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Jerren, Corrupted Bishop
Innistrad: Midnight Hunt
(M)
Collector #: 109
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2/3 Legendary Creature - Human Cleric
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Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. At the beginning of your end step, if you have exactly 13 life, you may pay Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
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- NM
- EX
- VG
- G
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Novice Occultist
Innistrad: Midnight Hunt
(C)
Collector #: 117
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1/2 Creature - Human Wizard
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| When Novice Occultist dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Brood Weaver
Innistrad: Midnight Hunt
(U)
Collector #: 173
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2/4 Creature - Spider
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Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. |
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- NM
- EX
- VG
- G
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Turn the Earth
Innistrad: Midnight Hunt
(U)
Collector #: 205
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Instant
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Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback |
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- NM
- EX
- VG
- G
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Sunset Revelry
Innistrad: Midnight Hunt
(U)
Collector #: 038
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Sorcery
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If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |
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- NM
- EX
- VG
- G
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Hobbling Zombie
Innistrad: Midnight Hunt
(C)
Collector #: 106
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2/2 Creature - Zombie
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Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't bock. When it attacks, sacrifice it at end of combat.) |
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- NM
- EX
- VG
- G
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Wolf Token
Innistrad: Midnight Hunt
(S)
Collector #: 013
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Bloodthirsty Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 129
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2/2 Creature - Vampire
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Haste When Bloodthirsty Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Crawl from the Cellar
Innistrad: Midnight Hunt
(C)
Collector #: 093
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Sorcery
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Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback |
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- NM
- EX
- VG
- G
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Sacred Fire
Innistrad: Midnight Hunt
(U)
Collector #: 239
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Instant
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Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback |
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- NM
- EX
- VG
- G
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Hedgewitch's Mask
Innistrad: Midnight Hunt
(C)
Collector #: 023
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Artifact - Equipment
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Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip |
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- NM
- EX
- VG
- G
101 - 125 of 310 results