MTG / Innistrad Crimson Vow
176 - 200 of 312 results
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Spirit Token (002)
Innistrad: Crimson Vow
(S)
Collector #: 002
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Stensia Uprising
Innistrad: Crimson Vow
(R)
Collector #: 178
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Enchantment
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| At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
- NM
- EX
- VG
- G
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Ballista Watcher
Innistrad: Crimson Vow
(U)
Collector #: 143
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4/3 Creature - Human Soldier Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Dreadlight Monstrosity
Innistrad: Crimson Vow
(C)
Collector #: 057
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5/5 Creature - Crab Horror
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Ward |
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- NM
- EX
- VG
- G
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Lambholt Raconteur
Innistrad: Crimson Vow
(U)
Collector #: 167
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2/4 Creature - Human Werewolf
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Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lambholt Ravager Creature - Werewolf Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Rot-Tide Gargantua
Innistrad: Crimson Vow
(C)
Collector #: 129
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5/4 Creature - Zombie Kraken
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Spirit Token (003)
Innistrad: Crimson Vow
(S)
Collector #: 003
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4/4 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Witch's Web
Innistrad: Crimson Vow
(C)
Collector #: 227
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Instant
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| Target creature gets +3/+3 and gains reach until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Swamp (400)
Innistrad: Crimson Vow
(L)
Collector #: 400
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dawnhart Geist
Innistrad: Crimson Vow
(U)
Collector #: 008
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1/3 Creature - Spirit Warlock
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| Whenever you cast an enchantment spell, you gain 2 life. | |
- NM
- EX
- VG
- G
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Hookhand Mariner
Innistrad: Crimson Vow
(C)
Collector #: 203
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4/4 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Riphook Raider Creature - Werewolf Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 |
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- NM
- EX
- VG
- G
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Sporeback Wolf
Innistrad: Crimson Vow
(C)
Collector #: 223
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2/2 Creature - Wolf
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| As long as it's your turn, Sporeback Wolf gets +0/+2. | |
- NM
- EX
- VG
- G
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Brine Comber
Innistrad: Crimson Vow
(U)
Collector #: 233
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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DFC Helper Card (4)
Innistrad: Crimson Vow
(S)
Collector #: 004
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Geistlight Snare
Innistrad: Crimson Vow
(U)
Collector #: 060
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Instant
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This spell costs Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Nature's Embrace
Innistrad: Crimson Vow
(C)
Collector #: 211
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Enchantment - Aura
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Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has " |
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- NM
- EX
- VG
- G
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Forest (402)
Innistrad: Crimson Vow
(L)
Collector #: 402
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Graf Reaver
Innistrad: Crimson Vow
(R)
Collector #: 115
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3/3 Creature - Zombie Warrior
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Lantern Flare
Innistrad: Crimson Vow
(R)
Collector #: 023
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Instant
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Cleave Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
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- NM
- EX
- VG
- G
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Bloodsworn Squire
Innistrad: Crimson Vow
(U)
Collector #: 097
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3/3 Creature - Vampire Soldier
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Back Bloodsworn Knight Creature - Vampire Knight Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. */* |
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- NM
- EX
- VG
- G
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Bride's Gown
Innistrad: Crimson Vow
(U)
Collector #: 004
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip |
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- NM
- EX
- VG
- G
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Cradle of Safety
Innistrad: Crimson Vow
(C)
Collector #: 054
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Enchantment - Aura
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Flash Enchant creature you control When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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DFC Helper Card (5)
Innistrad: Crimson Vow
(S)
Collector #: 005
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Falkenrath Celebrants
Innistrad: Crimson Vow
(C)
Collector #: 156
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4/4 Creature - Vampire
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Menace (This creature can't be blocked except by two or more creatures.) When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Human Token (001)
Innistrad: Crimson Vow
(S)
Collector #: 001
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
176 - 200 of 312 results