MTG / Innistrad Crimson Vow
126 - 150 of 312 results
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Insect Token
Innistrad: Crimson Vow
(S)
Collector #: 013
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1/1 Token Creature - Insect
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- NM
- EX
- VG
- G
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Lantern of the Lost
Innistrad: Crimson Vow
(U)
Collector #: 259
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Artifact
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When Lantern of the Lost enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Wolf Token (014)
Innistrad: Crimson Vow
(S)
Collector #: 014
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Sigarda's Summons
Innistrad: Crimson Vow
(R)
Collector #: 036
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Enchantment
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| Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | |
- NM
- EX
- VG
- G
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Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263
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Land
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- NM
- EX
- VG
- G
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Hero's Downfall
Innistrad: Crimson Vow
(U)
Collector #: 120
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Instant
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| Destroy target creature or planeswalker. | |
- NM
- EX
- VG
- G
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Wolfkin Outcast
Innistrad: Crimson Vow
(U)
Collector #: 229
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5/4 Creature - Human Werewolf
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This spell costs Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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- NM
- EX
- VG
- G
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Treasure Token
Innistrad: Crimson Vow
(S)
Collector #: 018
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Nurturing Presence
Innistrad: Crimson Vow
(C)
Collector #: 026
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Enchantment - Aura
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Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. |
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- NM
- EX
- VG
- G
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Zombie Token (005)
Innistrad: Crimson Vow
(S)
Collector #: 005
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*/* Token Creature - Zombie
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- NM
- EX
- VG
- G
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Savior of Ollenbock
Innistrad: Crimson Vow
(M)
Collector #: 034
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1/2 Creature - Human Soldier
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Dreadfeast Demon
Innistrad: Crimson Vow
(R)
Collector #: 108
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6/6 Creature - Demon
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Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon. |
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- NM
- EX
- VG
- G
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Into the Night
Innistrad: Crimson Vow
(U)
Collector #: 163
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Sorcery
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| It becomes night. Discard any number of cards, then draw that many cards plus one. | |
- NM
- EX
- VG
- G
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Moldgraf Millipede
Innistrad: Crimson Vow
(C)
Collector #: 209
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2/2 Creature - Insect Horror
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| When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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By Invitation Only
Innistrad: Crimson Vow
(R)
Collector #: 005
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Sorcery
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| Choose a number between 0 and 13. Each player sacrifices that many creatures. | |
- NM
- EX
- VG
- G
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Dorothea, Vengeful Victim
Innistrad: Crimson Vow
(R)
Collector #: 235
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4/4 Legendary Creature - Spirit
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Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb Back Dorothea's Retribution Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Plains (398)
Innistrad: Crimson Vow
(L)
Collector #: 398
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Gift of Fangs
Innistrad: Crimson Vow
(C)
Collector #: 113
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. |
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- NM
- EX
- VG
- G
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Path of Peril
Innistrad: Crimson Vow
(R)
Collector #: 124
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Sorcery
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Cleave Destroy all creatures [with mana value 2 or less]. |
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- NM
- EX
- VG
- G
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Courier Bat
Innistrad: Crimson Vow
(C)
Collector #: 102
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2/2 Creature - Bat
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Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Syncopate
Innistrad: Crimson Vow
(C)
Collector #: 083
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Falkenrath Forebear
Innistrad: Crimson Vow
(R)
Collector #: 111
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3/1 Creature - Vampire
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Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. |
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- NM
- EX
- VG
- G
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Snarling Wolf
Innistrad: Crimson Vow
(C)
Collector #: 219
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1/1 Creature - Wolf
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- NM
- EX
- VG
- G
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DFC Helper Card (1)
Innistrad: Crimson Vow
(S)
Collector #: 001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Manaform Hellkite
Innistrad: Crimson Vow
(M)
Collector #: 170
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4/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. |
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- NM
- EX
- VG
- G
126 - 150 of 312 results