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Wandering Mind
Innistrad: Crimson Vow
(U)
Collector #: 251
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2/1 Creature - Horror
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Flying When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Falkenrath Forebear
Innistrad: Crimson Vow
(R)
Collector #: 111
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3/1 Creature - Vampire
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Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. , Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. |
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
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3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
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Bleed Dry
Innistrad: Crimson Vow
(C)
Collector #: 094
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Instant
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Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. | |
Gluttonous Guest
Innistrad: Crimson Vow
(C)
Collector #: 114
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1/4 Creature - Vampire
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When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life. |
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Lantern Bearer
Innistrad: Crimson Vow
(C)
Collector #: 066
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1/1 Creature - Spirit
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Flying Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Laterns' Lift Enchantment - Aura Enchanted creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. |
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Mulch
Innistrad: Crimson Vow
(C)
Collector #: 210
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Sorcery
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Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
Screaming Swarm
Innistrad: Crimson Vow
(U)
Collector #: 075
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4/4 Creature - Bird Horror
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Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) : Put Screaming Swarm from your graveyard into your library second from the top. |
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Infestation Expert
Innistrad: Crimson Vow
(U)
Collector #: 206
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3/4 Creature - Human Werewolf
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Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Infested Werewolf Creature - Werewolf Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5 |
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Witness the Future
Innistrad: Crimson Vow
(U)
Collector #: 090
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Sorcery
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Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
Cobbled Lancer
Innistrad: Crimson Vow
(U)
Collector #: 052
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3/3 Creature - Zombie Horse
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As an additional cost to cast this spell, exile a creature card from your graveyard. , Exile Cobbled Lancer from your graveyard: Draw a card. |
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Dread Fugue
Innistrad: Crimson Vow
(U)
Collector #: 107
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Sorcery
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
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Skull Skaab
Innistrad: Crimson Vow
(U)
Collector #: 248
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2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. |
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Stitched Assistant
Innistrad: Crimson Vow
(C)
Collector #: 081
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3/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
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Dominating Vampire
Innistrad: Crimson Vow
(R)
Collector #: 154
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3/3 Creature - Vampire
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When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. | |
Kessig Wolfrider
Innistrad: Crimson Vow
(R)
Collector #: 165
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1/2 Creature - Human Knight
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Menace , , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. |
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Lantern Flare
Innistrad: Crimson Vow
(R)
Collector #: 023
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
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Blood Petal Celebrant
Innistrad: Crimson Vow
(C)
Collector #: 146
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2/1 Creature - Vampire
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Blood Petal Celebrant has first strike as long as it's attacking. When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with , , Discard a card, Sacrifice this artifact: Draw a card.") |
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Human Token (010)
Innistrad: Crimson Vow
(S)
Collector #: 010
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1/1 Token Creature - Human
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Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
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Creature - Human Cleric
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: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. | |
Cloaked Cadet
Innistrad: Crimson Vow
(U)
Collector #: 192
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2/4 Creature - Human Ranger
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn. |
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Courier Bat
Innistrad: Crimson Vow
(C)
Collector #: 102
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2/2 Creature - Bat
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Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. |
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Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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Mindleech Ghoul
Innistrad: Crimson Vow
(C)
Collector #: 122
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2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. |
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Forest (276)
Innistrad: Crimson Vow
(L)
Collector #: 276
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Basic Land - Forest
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