MTG / Innistrad Crimson Vow
176 - 200 of 302 results
Refine search:
|
Panicked Bystander
Innistrad: Crimson Vow
(U)
Collector #: 028
FOIL
|
2/2 Creature - Human Peasant
|
|
Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. Back Cackling Culprit Creature - Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. 3/5 |
|
- NM
- EX
- VG
- G
|
Pyre Spawn
Innistrad: Crimson Vow
(C)
Collector #: 173
FOIL
|
6/4 Creature - Elemental
|
| When Pyre Spawn dies, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Radiant Grace
Innistrad: Crimson Vow
(U)
Collector #: 031
FOIL
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. Back Radiant Restraints Enchantment - Aura Curse Enchant player Creatures enchanted player controls enter the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Reclusive Taxidermist
Innistrad: Crimson Vow
(U)
Collector #: 214
FOIL
|
1/2 Creature - Human Druid
|
|
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. |
|
- NM
- EX
- VG
- G
|
Runebound Wolf
Innistrad: Crimson Vow
(U)
Collector #: 176
FOIL
|
2/2 Creature - Wolf
|
|
|
|
- NM
- EX
- VG
- G
|
Spirit Token (002)
Innistrad: Crimson Vow
(S)
Collector #: 002
FOIL
|
1/1 Token Creature - Spirit
|
| Flying | |
- NM
- EX
- VG
- G
|
Stitched Assistant
Innistrad: Crimson Vow
(C)
Collector #: 081
FOIL
|
3/2 Creature - Zombie
|
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
FOIL
|
1/1 Creature - Human Cleric
|
|
|
|
- NM
- EX
- VG
- G
|
Twinblade Geist
Innistrad: Crimson Vow
(U)
Collector #: 040
FOIL
|
1/1 Creature - Spirit Warrior
|
|
Double strike Disturb Back Twinblade Invocation Enchantment - Aura Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. |
|
- NM
- EX
- VG
- G
|
Weary Prisoner
Innistrad: Crimson Vow
(C)
Collector #: 184
FOIL
|
2/6 Creature - Human Werewolf
|
|
Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wrathful Jailbreaker Creature - Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
|
- NM
- EX
- VG
- G
|
Weaver of Blossoms
Innistrad: Crimson Vow
(C)
Collector #: 226
FOIL
|
2/3 Creature - Human Werewolf
|
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Blossom-Clad Werewolf Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 |
|
- NM
- EX
- VG
- G
|
Wolfkin Outcast
Innistrad: Crimson Vow
(U)
Collector #: 229
FOIL
|
5/4 Creature - Human Werewolf
|
|
This spell costs Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
|
- NM
- EX
- VG
- G
|
Aim for the Head
Innistrad: Crimson Vow
(C)
Collector #: 092
FOIL
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Alluring Suitor
Innistrad: Crimson Vow
(U)
Collector #: 141
FOIL
|
2/3 Creature - Vampire
|
|
When you attack with exactly two creatures, transform Alluring Suitor. Back Deadly Dancer Creature - Vampire Trample When this creature transforms into Deadly Dancer, add |
|
- NM
- EX
- VG
- G
|
Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
FOIL
|
3/3 Creature - Angel Soldier
|
|
Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
|
- NM
- EX
- VG
- G
|
Apprentice Sharpshooter
Innistrad: Crimson Vow
(C)
Collector #: 185
FOIL
|
1/4 Creature - Human Archer
|
|
Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
|
- NM
- EX
- VG
- G
|
Arm the Cathars
Innistrad: Crimson Vow
(U)
Collector #: 003
FOIL
|
Sorcery
|
| Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
|
Ballista Watcher
Innistrad: Crimson Vow
(U)
Collector #: 143
FOIL
|
4/3 Creature - Human Soldier Werewolf
|
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
|
- NM
- EX
- VG
- G
|
Belligerent Guest
Innistrad: Crimson Vow
(C)
Collector #: 144
FOIL
|
3/2 Creature - Vampire
|
|
Trample Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Binding Geist
Innistrad: Crimson Vow
(C)
Collector #: 048
FOIL
|
3/1 Creature - Spirit
|
|
Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb Back Spectral Binding Enchantment - Aura Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. |
|
- NM
- EX
- VG
- G
|
Biolume Egg
Innistrad: Crimson Vow
(U)
Collector #: 049
FOIL
|
0/4 Creature - Serpent Egg
|
|
Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
|
- NM
- EX
- VG
- G
|
Blood Hypnotist
Innistrad: Crimson Vow
(U)
Collector #: 145
FOIL
|
3/3 Creature - Vampire
|
|
Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. |
|
- NM
- EX
- VG
- G
|
Blood Petal Celebrant
Innistrad: Crimson Vow
(C)
Collector #: 146
FOIL
|
2/1 Creature - Vampire
|
|
Blood Petal Celebrant has first strike as long as it's attacking. When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with |
|
- NM
- EX
- VG
- G
|
Blood Servitor
Innistrad: Crimson Vow
(C)
Collector #: 252
FOIL
|
2/2 Artifact Creature - Construct
|
|
When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Bloodsworn Squire
Innistrad: Crimson Vow
(U)
Collector #: 097
FOIL
|
3/3 Creature - Vampire Soldier
|
|
Back Bloodsworn Knight Creature - Vampire Knight Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. */* |
|
- NM
- EX
- VG
- G
176 - 200 of 302 results