MTG / Innistrad Crimson Vow
151 - 175 of 302 results
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Investigator's Journal
Innistrad: Crimson Vow
(R)
Collector #: 258
FOIL
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Artifact - Book Clue
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This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. |
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- NM
- EX
- VG
- G
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Lambholt Raconteur
Innistrad: Crimson Vow
(U)
Collector #: 167
FOIL
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2/4 Creature - Human Werewolf
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Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lambholt Ravager Creature - Werewolf Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Lantern Bearer
Innistrad: Crimson Vow
(C)
Collector #: 066
FOIL
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1/1 Creature - Spirit
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Flying Disturb Back Laterns' Lift Enchantment - Aura Enchanted creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Magma Pummeler
Innistrad: Crimson Vow
(U)
Collector #: 169
FOIL
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0/0 Creature - Elemental
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Magma Pummeler enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. |
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- NM
- EX
- VG
- G
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Markov Purifier
Innistrad: Crimson Vow
(U)
Collector #: 241
FOIL
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2/3 Creature - Vampire Cleric
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Lifelink At the beginning of your end step, if you gained life this turn, you may pay |
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- NM
- EX
- VG
- G
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Odric, Blood-Cursed
Innistrad: Crimson Vow
(R)
Collector #: 243
FOIL
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3/3 Legendary Creature - Vampire Soldier
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| When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | |
- NM
- EX
- VG
- G
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Panicked Bystander
Innistrad: Crimson Vow
(U)
Collector #: 028
FOIL
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2/2 Creature - Human Peasant
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Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. Back Cackling Culprit Creature - Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. 3/5 |
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- NM
- EX
- VG
- G
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Persistent Specimen
Innistrad: Crimson Vow
(C)
Collector #: 125
FOIL
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1/1 Creature - Skeleton
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- NM
- EX
- VG
- G
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Radiant Grace
Innistrad: Crimson Vow
(U)
Collector #: 031
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. Back Radiant Restraints Enchantment - Aura Curse Enchant player Creatures enchanted player controls enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Runebound Wolf
Innistrad: Crimson Vow
(U)
Collector #: 176
FOIL
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2/2 Creature - Wolf
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- NM
- EX
- VG
- G
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Sigardian Paladin
Innistrad: Crimson Vow
(U)
Collector #: 247
FOIL
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4/4 Creature - Human Knight
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As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. |
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- NM
- EX
- VG
- G
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Spirit Token (002)
Innistrad: Crimson Vow
(S)
Collector #: 002
FOIL
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Toxic Scorpion
Innistrad: Crimson Vow
(C)
Collector #: 224
FOIL
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1/1 Creature - Scorpion
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Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Twinblade Geist
Innistrad: Crimson Vow
(U)
Collector #: 040
FOIL
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1/1 Creature - Spirit Warrior
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Double strike Disturb Back Twinblade Invocation Enchantment - Aura Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Unhallowed Phalanx
Innistrad: Crimson Vow
(C)
Collector #: 135
FOIL
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1/13 Creature - Zombie Soldier
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| Unhallowed Phalanx enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Weary Prisoner
Innistrad: Crimson Vow
(C)
Collector #: 184
FOIL
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2/6 Creature - Human Werewolf
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Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wrathful Jailbreaker Creature - Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Winged Portent
Innistrad: Crimson Vow
(R)
Collector #: 089
FOIL
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Instant
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Cleave Draw a card for each creature [with flying] you control. |
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- NM
- EX
- VG
- G
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Wolf Strike
Innistrad: Crimson Vow
(C)
Collector #: 228
FOIL
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Instant
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| Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
FOIL
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3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
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- NM
- EX
- VG
- G
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Biolume Egg
Innistrad: Crimson Vow
(U)
Collector #: 049
FOIL
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0/4 Creature - Serpent Egg
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Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
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- NM
- EX
- VG
- G
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Bleed Dry
Innistrad: Crimson Vow
(C)
Collector #: 094
FOIL
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Instant
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| Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Bloodsworn Squire
Innistrad: Crimson Vow
(U)
Collector #: 097
FOIL
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3/3 Creature - Vampire Soldier
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Back Bloodsworn Knight Creature - Vampire Knight Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. */* |
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- NM
- EX
- VG
- G
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Bloodvial Purveyor
Innistrad: Crimson Vow
(R)
Collector #: 098
FOIL
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5/6 Creature - Vampire
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Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with " Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. |
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- NM
- EX
- VG
- G
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Bride's Gown
Innistrad: Crimson Vow
(U)
Collector #: 004
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip |
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- NM
- EX
- VG
- G
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Brine Comber
Innistrad: Crimson Vow
(U)
Collector #: 233
FOIL
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
151 - 175 of 302 results