MTG / Innistrad Crimson Vow
126 - 150 of 302 results
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Dreamshackle Geist
Innistrad: Crimson Vow
(R)
Collector #: 058
FOIL
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3/1 Creature - Spirit
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Flying At the beginning of combat on your turn, choose up to one -
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- NM
- EX
- VG
- G
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Abrade
Innistrad: Crimson Vow
(C)
Collector #: 139
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
FOIL
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3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
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- NM
- EX
- VG
- G
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Bloodcrazed Socialite
Innistrad: Crimson Vow
(C)
Collector #: 096
FOIL
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3/3 Creature - Vampire
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Menace When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with " Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Bloody Betrayal
Innistrad: Crimson Vow
(C)
Collector #: 147
FOIL
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Child of the Pack
Innistrad: Crimson Vow
(U)
Collector #: 234
FOIL
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2/5 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Savage Packmate Creature - Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
FOIL
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Dreadfeast Demon
Innistrad: Crimson Vow
(R)
Collector #: 108
FOIL
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6/6 Creature - Demon
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Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon. |
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- NM
- EX
- VG
- G
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Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263
FOIL
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Land
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- NM
- EX
- VG
- G
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Laid to Rest
Innistrad: Crimson Vow
(U)
Collector #: 207
FOIL
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Enchantment
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Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
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- NM
- EX
- VG
- G
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Massive Might
Innistrad: Crimson Vow
(C)
Collector #: 208
FOIL
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Instant
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| Target creature gets +2/+2 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Mulch
Innistrad: Crimson Vow
(C)
Collector #: 210
FOIL
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Plains (398)
Innistrad: Crimson Vow
(L)
Collector #: 398
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Serpentine Ambush
Innistrad: Crimson Vow
(C)
Collector #: 077
FOIL
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Instant
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| Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
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Vampires' Vengeance
Innistrad: Crimson Vow
(U)
Collector #: 180
FOIL
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Instant
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Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Alchemist's Retrieval
Innistrad: Crimson Vow
(C)
Collector #: 047
FOIL
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Instant
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Cleave Return target nonland permanent [you control] to its owner's hand. |
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- NM
- EX
- VG
- G
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Ancestral Anger
Innistrad: Crimson Vow
(C)
Collector #: 142
FOIL
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Sorcery
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Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card. |
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- NM
- EX
- VG
- G
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Ballista Watcher
Innistrad: Crimson Vow
(U)
Collector #: 143
FOIL
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4/3 Creature - Human Soldier Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Blood Hypnotist
Innistrad: Crimson Vow
(U)
Collector #: 145
FOIL
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3/3 Creature - Vampire
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Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Ceremonial Knife
Innistrad: Crimson Vow
(C)
Collector #: 254
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with " Equip |
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- NM
- EX
- VG
- G
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Concealing Curtains
Innistrad: Crimson Vow
(R)
Collector #: 101
FOIL
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0/4 Creature - Wall
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Defender Back Revealing Eye Creature - Eye Horror Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 |
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- NM
- EX
- VG
- G
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Flourishing Hunter
Innistrad: Crimson Vow
(C)
Collector #: 199
FOIL
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6/6 Creature - Wolf Spirit
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| When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. | |
- NM
- EX
- VG
- G
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Honored Heirloom
Innistrad: Crimson Vow
(C)
Collector #: 257
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Human Token (001)
Innistrad: Crimson Vow
(S)
Collector #: 001
FOIL
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
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Infestation Expert
Innistrad: Crimson Vow
(U)
Collector #: 206
FOIL
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3/4 Creature - Human Werewolf
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Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Infested Werewolf Creature - Werewolf Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5 |
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- NM
- EX
- VG
- G
126 - 150 of 302 results