MTG / Innistrad Crimson Vow
76 - 100 of 302 results
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Dig Up
Innistrad: Crimson Vow
(R)
Collector #: 197
FOIL
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Sorcery
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Cleave Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Concealing Curtains
Innistrad: Crimson Vow
(R)
Collector #: 101
FOIL
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0/4 Creature - Wall
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Defender Back Revealing Eye Creature - Eye Horror Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 |
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- NM
- EX
- VG
- G
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Grolnok, the Omnivore
Innistrad: Crimson Vow
(R)
Collector #: 238
FOIL
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3/3 Legendary Creature - Frog
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Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them. |
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- NM
- EX
- VG
- G
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Sanctify
Innistrad: Crimson Vow
(C)
Collector #: 033
FOIL
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Sorcery
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| Destroy target artifact or enchantment. You gain 3 life. | |
- NM
- EX
- VG
- G
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Hopeful Initiate
Innistrad: Crimson Vow
(R)
Collector #: 020
FOIL
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1/2 Creature - Human Warlock
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Weaver of Blossoms
Innistrad: Crimson Vow
(C)
Collector #: 226
FOIL
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2/3 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Blossom-Clad Werewolf Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 |
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- NM
- EX
- VG
- G
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Cemetery Gatekeeper
Innistrad: Crimson Vow
(M)
Collector #: 148
FOIL
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2/1 Creature - Vampire
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First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. |
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- NM
- EX
- VG
- G
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Cemetery Protector
Innistrad: Crimson Vow
(M)
Collector #: 006
FOIL
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3/4 Creature - Human Soldier
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Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. |
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- NM
- EX
- VG
- G
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Vampire's Kiss
Innistrad: Crimson Vow
(C)
Collector #: 136
FOIL
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Sorcery
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Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifact with " |
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- NM
- EX
- VG
- G
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Faithbound Judge
Innistrad: Crimson Vow
(M)
Collector #: 012
FOIL
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4/4 Creature - Spirit Soldier
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Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb Back Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Demonic Bargain
Innistrad: Crimson Vow
(R)
Collector #: 103
FOIL
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Sorcery
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| Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Change of Fortune
Innistrad: Crimson Vow
(R)
Collector #: 150
FOIL
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Sorcery
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| Discard your hand, then draw a card for each card you've discarded this turn. | |
- NM
- EX
- VG
- G
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Dorothea, Vengeful Victim
Innistrad: Crimson Vow
(R)
Collector #: 235
FOIL
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4/4 Legendary Creature - Spirit
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Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb Back Dorothea's Retribution Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Dying to Serve
Innistrad: Crimson Vow
(R)
Collector #: 109
FOIL
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Enchantment
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| Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Sigarda's Summons
Innistrad: Crimson Vow
(R)
Collector #: 036
FOIL
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Enchantment
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| Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | |
- NM
- EX
- VG
- G
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Voldaren Estate
Innistrad: Crimson Vow
(R)
Collector #: 267
FOIL
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Land
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- NM
- EX
- VG
- G
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Wedding Announcement
Innistrad: Crimson Vow
(R)
Collector #: 045
FOIL
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Enchantment
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At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it. Back Wedding Festivity Enchantment Creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Wedding Invitation
Innistrad: Crimson Vow
(C)
Collector #: 260
FOIL
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Artifact
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When Wedding Invitation enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Mountain (401)
Innistrad: Crimson Vow
(L)
Collector #: 401
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Dreadfeast Demon
Innistrad: Crimson Vow
(R)
Collector #: 108
FOIL
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6/6 Creature - Demon
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Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon. |
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- NM
- EX
- VG
- G
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Dragon Illusion Token
Innistrad: Crimson Vow
(S)
Collector #: 009
FOIL
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*/* Token Creature - Dragon Illusion
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| Flying, haste | |
- NM
- EX
- VG
- G
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Curse of Hospitality
Innistrad: Crimson Vow
(R)
Collector #: 152
FOIL
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Enchantment - Aura Curse
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Enchant player Creature attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. |
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- NM
- EX
- VG
- G
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Boar Token
Innistrad: Crimson Vow
(S)
Collector #: 012
FOIL
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3/1 Token Creature - Boar
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- NM
- EX
- VG
- G
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Alchemist's Gambit
Innistrad: Crimson Vow
(R)
Collector #: 140
FOIL
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Sorcery
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Cleave 4 Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
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- NM
- EX
- VG
- G
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Ancient Lumberknot
Innistrad: Crimson Vow
(U)
Collector #: 230
FOIL
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1/4 Creature - Treefolk
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| Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | |
- NM
- EX
- VG
- G
76 - 100 of 302 results