MTG / Innistrad Crimson Vow
76 - 100 of 302 results
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Voldaren Estate
Innistrad: Crimson Vow
(R)
Collector #: 267
FOIL
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Land
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- NM
- EX
- VG
- G
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Zombie Token (005)
Innistrad: Crimson Vow
(S)
Collector #: 005
FOIL
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*/* Token Creature - Zombie
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- NM
- EX
- VG
- G
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Treasure Token
Innistrad: Crimson Vow
(S)
Collector #: 018
FOIL
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Copy Token
Innistrad: Crimson Vow
(S)
Collector #: 019
FOIL
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Token
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| This token can be used to represent a token that's a copy of something else. | |
- NM
- EX
- VG
- G
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Ascendant Packleader
Innistrad: Crimson Vow
(R)
Collector #: 186
FOIL
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2/1 Creature - Wolf
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Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. |
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- NM
- EX
- VG
- G
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By Invitation Only
Innistrad: Crimson Vow
(R)
Collector #: 005
FOIL
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Sorcery
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| Choose a number between 0 and 13. Each player sacrifices that many creatures. | |
- NM
- EX
- VG
- G
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Overcharged Amalgam
Innistrad: Crimson Vow
(R)
Collector #: 071
FOIL
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3/3 Creature - Zombie Horror
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Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. |
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- NM
- EX
- VG
- G
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Persistent Specimen
Innistrad: Crimson Vow
(C)
Collector #: 125
FOIL
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1/1 Creature - Skeleton
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- NM
- EX
- VG
- G
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Runo Stromkirk
Innistrad: Crimson Vow
(R)
Collector #: 246
FOIL
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1/4 Legendary Creature - Vampire Cleric
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Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. Back Krothuss, Lord of the Deep Legendary Creature - Kraken Horror Flying Whenever Korthuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 |
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- NM
- EX
- VG
- G
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Ancient Lumberknot
Innistrad: Crimson Vow
(U)
Collector #: 230
FOIL
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1/4 Creature - Treefolk
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| Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | |
- NM
- EX
- VG
- G
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Fleeting Spirit
Innistrad: Crimson Vow
(U)
Collector #: 014
FOIL
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3/1 Creature - Spirit
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Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Voldaren Bloodcaster
Innistrad: Crimson Vow
(R)
Collector #: 137
FOIL
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2/1 Creature - Vampire Wizard
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Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with " Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. Back Bloodbat Summoner Creature - Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 |
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- NM
- EX
- VG
- G
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Winged Portent
Innistrad: Crimson Vow
(R)
Collector #: 089
FOIL
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Instant
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Cleave Draw a card for each creature [with flying] you control. |
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- NM
- EX
- VG
- G
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Catapult Fodder
Innistrad: Crimson Vow
(U)
Collector #: 099
FOIL
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1/5 Creature - Zombie
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At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder. Back Catapult Captain Creature - Zombie 2/6 |
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- NM
- EX
- VG
- G
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Dreamroot Cascade
Innistrad: Crimson Vow
(R)
Collector #: 262
FOIL
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Alchemist's Gambit
Innistrad: Crimson Vow
(R)
Collector #: 140
FOIL
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Sorcery
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Cleave 4 Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
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- NM
- EX
- VG
- G
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Curse of Hospitality
Innistrad: Crimson Vow
(R)
Collector #: 152
FOIL
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Enchantment - Aura Curse
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Enchant player Creature attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. |
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- NM
- EX
- VG
- G
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Dollhouse of Horrors
Innistrad: Crimson Vow
(R)
Collector #: 255
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Wolfkin Outcast
Innistrad: Crimson Vow
(U)
Collector #: 229
FOIL
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5/4 Creature - Human Werewolf
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This spell costs Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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- NM
- EX
- VG
- G
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Torens, Fist of the Angels
Innistrad: Crimson Vow
(R)
Collector #: 249
FOIL
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2/2 Legendary Creature - Human Cleric
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. |
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- NM
- EX
- VG
- G
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Volatile Arsonist
Innistrad: Crimson Vow
(M)
Collector #: 181
FOIL
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4/4 Creature - Human Werewolf
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Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Anarchist Creature - Werewolf Menace, haste Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Demonic Bargain
Innistrad: Crimson Vow
(R)
Collector #: 103
FOIL
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Sorcery
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| Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Packsong Pup
Innistrad: Crimson Vow
(U)
Collector #: 213
FOIL
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1/1 Creature - Wolf
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At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup. When Packsong Pup dies, you gain life equal to its power. |
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- NM
- EX
- VG
- G
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Pointed Discussion
Innistrad: Crimson Vow
(C)
Collector #: 126
FOIL
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Sorcery
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You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Dying to Serve
Innistrad: Crimson Vow
(R)
Collector #: 109
FOIL
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Enchantment
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| Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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