MTG / Innistrad Crimson Vow
26 - 50 of 302 results
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Mountain (274)
Innistrad: Crimson Vow
(L)
Collector #: 274
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Avabruck Caretaker
Innistrad: Crimson Vow
(M)
Collector #: 187
FOIL
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4/4 Creature - Human Werewolf
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Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Hollowhenge Huntmaster Creature - Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Voice of the Blessed
Innistrad: Crimson Vow
(R)
Collector #: 044
FOIL
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2/2 Creature - Spirit Cleric
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Whenever you gain life, put a +1/+1 counter on Voice of the Blessed. As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance. As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible. |
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- NM
- EX
- VG
- G
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End the Festivities
Innistrad: Crimson Vow
(C)
Collector #: 155
FOIL
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Sorcery
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| End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. | |
- NM
- EX
- VG
- G
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Blood Token
Innistrad: Crimson Vow
(S)
Collector #: 017
FOIL
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Token Artifact - Blood
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- NM
- EX
- VG
- G
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Blood Fountain
Innistrad: Crimson Vow
(C)
Collector #: 095
FOIL
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Artifact
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When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Island (271)
Innistrad: Crimson Vow
(L)
Collector #: 271
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (270)
Innistrad: Crimson Vow
(L)
Collector #: 270
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (275)
Innistrad: Crimson Vow
(L)
Collector #: 275
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Hallowed Haunting
Innistrad: Crimson Vow
(M)
Collector #: 017
FOIL
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Enchantment
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As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." |
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- NM
- EX
- VG
- G
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Katilda, Dawnhart Martyr
Innistrad: Crimson Vow
(R)
Collector #: 021
FOIL
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*/* Legendary Creature - Spirit Warlock
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Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are spirits and/or enchantments. Disturb Back Katilda's Rising Dawn Legendary Enchantment - Aura Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Sundown Pass
Innistrad: Crimson Vow
(R)
Collector #: 266
FOIL
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Land
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Sundown Pass enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Howlpack Piper
Innistrad: Crimson Vow
(R)
Collector #: 205
FOIL
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2/2 Creature - Human Werewolf
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This spell can't be countered. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wildsong Howler Creature - Werewolf Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Geralf, Visionary Stitcher
Innistrad: Crimson Vow
(R)
Collector #: 061
FOIL
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1/4 Legendary Creature - Human Wizard
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Zombies you control have flying. |
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- NM
- EX
- VG
- G
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Chandra, Dressed to Kill
Innistrad: Crimson Vow
(M)
Collector #: 149
FOIL
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Legendary Planeswalker - Chandra
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[+1]: Add [+1]: Exile the top card of your library. If it's red, you may cast it this turn. [-7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." |3| |
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- NM
- EX
- VG
- G
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Vampire Token (016)
Innistrad: Crimson Vow
(S)
Collector #: 016
FOIL
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1/1 Token Creature - Vampire
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| Lifelink | |
- NM
- EX
- VG
- G
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Consuming Tide
Innistrad: Crimson Vow
(R)
Collector #: 053
FOIL
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Sorcery
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| Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. | |
- NM
- EX
- VG
- G
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Voldaren Epicure
Innistrad: Crimson Vow
(C)
Collector #: 182
FOIL
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1/1 Creature - Vampire
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When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Dreamroot Cascade
Innistrad: Crimson Vow
(R)
Collector #: 262
FOIL
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Undying Malice
Innistrad: Crimson Vow
(C)
Collector #: 134
FOIL
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Instant
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| Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." | |
- NM
- EX
- VG
- G
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Henrika Domnathi
Innistrad: Crimson Vow
(M)
Collector #: 119
FOIL
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1/3 Legendary Creature - Vampire
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Flying At the beginning of combat on your turn, choose one that hasn't been chosen -
Back Henrika, Infernal Seer Legendary Creature - Vampire Flying, deathtouch, lifelink 3/4 |
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- NM
- EX
- VG
- G
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Mirrorhall Mimic
Innistrad: Crimson Vow
(R)
Collector #: 068
FOIL
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0/0 Creature - Spirit
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You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb Back Ghastly Mimicry Enchantment - Aura Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Halana and Alena, Partners
Innistrad: Crimson Vow
(R)
Collector #: 239
FOIL
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2/3 Legendary Creature - Human Ranger
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First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Treasure Token
Innistrad: Crimson Vow
(S)
Collector #: 018
FOIL
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Ill-Tempered Loner
Innistrad: Crimson Vow
(R)
Collector #: 162
FOIL
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3/3 Creature - Human Werewolf
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Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Howlpack Avenger Creature - Werewolf Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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