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Edgar, Charmed Groom
Innistrad: Crimson Vow
(R)
Collector #: 236
FOIL
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4/4 Legendary Creature - Vampire Noble
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Other Vampires you control get +1/+1. When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. Back Edgar Markov's Coffin Legendary Artifact At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. |
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Halana and Alena, Partners
Innistrad: Crimson Vow
(R)
Collector #: 239
FOIL
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2/3 Legendary Creature - Human Ranger
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First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. |
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Katilda, Dawnhart Martyr
Innistrad: Crimson Vow
(R)
Collector #: 021
FOIL
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*/* Legendary Creature - Spirit Warlock
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Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are spirits and/or enchantments. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Katilda's Rising Dawn Legendary Enchantment - Aura Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. |
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Overcharged Amalgam
Innistrad: Crimson Vow
(R)
Collector #: 071
FOIL
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3/3 Creature - Zombie Horror
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Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. |
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Manaform Hellkite
Innistrad: Crimson Vow
(M)
Collector #: 170
FOIL
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4/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. |
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Cartographer's Survey
Innistrad: Crimson Vow
(U)
Collector #: 190
FOIL
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Sorcery
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Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | |
Voldaren Epicure
Innistrad: Crimson Vow
(C)
Collector #: 182
FOIL
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1/1 Creature - Vampire
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When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Dig Up
Innistrad: Crimson Vow
(R)
Collector #: 197
FOIL
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Sorcery
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. |
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Ulvenwald Oddity
Innistrad: Crimson Vow
(R)
Collector #: 225
FOIL
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4/4 Creature - Beast
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Trample, haste : Transform Ulvenwald Oddity. Back Ulvenwald Behemoth Creature - Beast Horror Trample, haste Other creatures you control get +1/+1 and have trample and haste. 8/8 |
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Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263
FOIL
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Hiveheart Shaman
Innistrad: Crimson Vow
(R)
Collector #: 202
FOIL
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3/5 Creature - Human Shaman
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Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. : Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. |
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Syncopate
Innistrad: Crimson Vow
(C)
Collector #: 083
FOIL
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Instant
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Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. | |
Cemetery Protector
Innistrad: Crimson Vow
(M)
Collector #: 006
FOIL
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3/4 Creature - Human Soldier
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Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. |
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Kessig Flamebreather
Innistrad: Crimson Vow
(C)
Collector #: 164
FOIL
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1/3 Creature - Human Shaman
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Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. | |
Welcoming Vampire
Innistrad: Crimson Vow
(R)
Collector #: 046
FOIL
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2/3 Creature - Vampire
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Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. |
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Cruel Witness
Innistrad: Crimson Vow
(C)
Collector #: 055
FOIL
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3/3 Creature - Bird Horror
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Flying Whenever you cast a noncreature spell, surveil 1. |
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Edgar's Awakening
Innistrad: Crimson Vow
(U)
Collector #: 110
FOIL
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay . When you do, return target creature card from your graveyard to your hand. |
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Vampires' Vengeance
Innistrad: Crimson Vow
(U)
Collector #: 180
FOIL
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Instant
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Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with , , Discard a card, Sacrifice this artifact: Draw a card.") | |
Geralf, Visionary Stitcher
Innistrad: Crimson Vow
(R)
Collector #: 061
FOIL
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1/4 Legendary Creature - Human Wizard
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Zombies you control have flying. , , Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. |
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Howlpack Piper
Innistrad: Crimson Vow
(R)
Collector #: 205
FOIL
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2/2 Creature - Human Werewolf
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This spell can't be countered. , : You may put a creature card from your hand onto the battlefield. If it's a Wolf or a Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wildsong Howler Creature - Werewolf Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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Ill-Tempered Loner
Innistrad: Crimson Vow
(R)
Collector #: 162
FOIL
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3/3 Creature - Human Werewolf
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Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. : Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Howlpack Avenger Creature - Werewolf Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. : Howlpack Avenger gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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Swamp (273)
Innistrad: Crimson Vow
(L)
Collector #: 273
FOIL
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Basic Land - Swamp
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Wash Away
Innistrad: Crimson Vow
(U)
Collector #: 087
FOIL
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in the square brackets.) Counter target spell [that wasn't cast from its owner's hand]. |
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Consuming Tide
Innistrad: Crimson Vow
(R)
Collector #: 053
FOIL
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Sorcery
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Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. | |
Vampire's Kiss
Innistrad: Crimson Vow
(C)
Collector #: 136
FOIL
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Sorcery
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Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |