MTG / Innistrad Crimson Vow
51 - 75 of 302 results
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Shattered Sanctum
Innistrad: Crimson Vow
(R)
Collector #: 264
FOIL
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Land
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Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Consuming Tide
Innistrad: Crimson Vow
(R)
Collector #: 053
FOIL
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Sorcery
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| Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. | |
- NM
- EX
- VG
- G
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Eruth, Tormented Prophet
Innistrad: Crimson Vow
(R)
Collector #: 237
FOIL
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2/4 Legendary Creature - Human Wizard
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| If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. | |
- NM
- EX
- VG
- G
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Vampire Token (016)
Innistrad: Crimson Vow
(S)
Collector #: 016
FOIL
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1/1 Token Creature - Vampire
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| Lifelink | |
- NM
- EX
- VG
- G
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Blood Token
Innistrad: Crimson Vow
(S)
Collector #: 017
FOIL
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Token Artifact - Blood
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- NM
- EX
- VG
- G
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Zombie Token (008)
Innistrad: Crimson Vow
(S)
Collector #: 008
FOIL
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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End the Festivities
Innistrad: Crimson Vow
(C)
Collector #: 155
FOIL
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Sorcery
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| End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. | |
- NM
- EX
- VG
- G
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Katilda, Dawnhart Martyr
Innistrad: Crimson Vow
(R)
Collector #: 021
FOIL
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*/* Legendary Creature - Spirit Warlock
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Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are spirits and/or enchantments. Disturb Back Katilda's Rising Dawn Legendary Enchantment - Aura Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Headless Rider
Innistrad: Crimson Vow
(R)
Collector #: 118
FOIL
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3/1 Creature - Zombie
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| Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Dreamroot Cascade
Innistrad: Crimson Vow
(R)
Collector #: 262
FOIL
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Splendid Reclamation
Innistrad: Crimson Vow
(R)
Collector #: 221
FOIL
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Sorcery
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| Return all land cards from your graveyard to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Cemetery Illuminator
Innistrad: Crimson Vow
(M)
Collector #: 050
FOIL
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2/3 Creature - Spirit
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Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. |
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- NM
- EX
- VG
- G
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Old Rutstein
Innistrad: Crimson Vow
(R)
Collector #: 244
FOIL
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1/4 Legendary Creature - Human Peasant
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| When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. | |
- NM
- EX
- VG
- G
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Runo Stromkirk
Innistrad: Crimson Vow
(R)
Collector #: 246
FOIL
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1/4 Legendary Creature - Vampire Cleric
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Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. Back Krothuss, Lord of the Deep Legendary Creature - Kraken Horror Flying Whenever Korthuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 |
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- NM
- EX
- VG
- G
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Wedding Invitation
Innistrad: Crimson Vow
(C)
Collector #: 260
FOIL
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Artifact
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When Wedding Invitation enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Dig Up
Innistrad: Crimson Vow
(R)
Collector #: 197
FOIL
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Sorcery
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Cleave Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Faithbound Judge
Innistrad: Crimson Vow
(M)
Collector #: 012
FOIL
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4/4 Creature - Spirit Soldier
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Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb Back Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Swamp (400)
Innistrad: Crimson Vow
(L)
Collector #: 400
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Anje, Maid of Dishonor
Innistrad: Crimson Vow
(R)
Collector #: 231
FOIL
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4/5 Legendary Creature - Vampire
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Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Curse of Hospitality
Innistrad: Crimson Vow
(R)
Collector #: 152
FOIL
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Enchantment - Aura Curse
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Enchant player Creature attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. |
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- NM
- EX
- VG
- G
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Manaform Hellkite
Innistrad: Crimson Vow
(M)
Collector #: 170
FOIL
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4/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Persistent Specimen
Innistrad: Crimson Vow
(C)
Collector #: 125
FOIL
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1/1 Creature - Skeleton
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- NM
- EX
- VG
- G
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Thalia, Guardian of Thraben
Innistrad: Crimson Vow
(R)
Collector #: 038
FOIL
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2/1 Legendary Creature - Human Soldier
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First strike Noncreature spells cost |
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- NM
- EX
- VG
- G
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Ill-Tempered Loner
Innistrad: Crimson Vow
(R)
Collector #: 162
FOIL
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3/3 Creature - Human Werewolf
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Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Howlpack Avenger Creature - Werewolf Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Demonic Bargain
Innistrad: Crimson Vow
(R)
Collector #: 103
FOIL
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Sorcery
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| Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
51 - 75 of 302 results