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Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
FOIL
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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Distracting Geist
Innistrad: Crimson Vow
(U)
Collector #: 009
FOIL
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2/1 Creature - Spirit
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Whenever Distracting Geist attacks, tap target creature defending player controls. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Clever Distraction Enchantment - Aura |
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Diver Skaab
Innistrad: Crimson Vow
(U)
Collector #: 056
FOIL
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3/5 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. |
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Dollhouse of Horrors
Innistrad: Crimson Vow
(R)
Collector #: 255
FOIL
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Artifact
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, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. | |
Doomed Dissenter
Innistrad: Crimson Vow
(C)
Collector #: 106
FOIL
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1/1 Creature - Human
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When Doomed Dissenter dies, create a 2/2 black Zombie creature token. | |
Dorothea, Vengeful Victim
Innistrad: Crimson Vow
(R)
Collector #: 235
FOIL
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4/4 Legendary Creature - Spirit
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Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Dorothea's Retribution Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. |
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Dragon Illusion Token
Innistrad: Crimson Vow
(S)
Collector #: 009
FOIL
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*/* Token Creature - Dragon Illusion
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Flying, haste | |
Dread Fugue
Innistrad: Crimson Vow
(U)
Collector #: 107
FOIL
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Sorcery
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
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Dreadfeast Demon
Innistrad: Crimson Vow
(R)
Collector #: 108
FOIL
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6/6 Creature - Demon
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Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon. |
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Dreadlight Monstrosity
Innistrad: Crimson Vow
(C)
Collector #: 057
FOIL
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5/5 Creature - Crab Horror
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Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) : Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. |
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Dreamshackle Geist
Innistrad: Crimson Vow
(R)
Collector #: 058
FOIL
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3/1 Creature - Spirit
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Flying At the beginning of combat on your turn, choose up to one -
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Emblem (Chandra, Dressed to Kill)
Innistrad: Crimson Vow
(S)
Collector #: 020
FOIL
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Emblem
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Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast this spell. | |
Eruth, Tormented Prophet
Innistrad: Crimson Vow
(R)
Collector #: 237
FOIL
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2/4 Legendary Creature - Human Wizard
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If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. | |
Faithbound Judge
Innistrad: Crimson Vow
(M)
Collector #: 012
FOIL
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4/4 Creature - Spirit Soldier
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Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb Back Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. |
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Falkenrath Celebrants
Innistrad: Crimson Vow
(C)
Collector #: 156
FOIL
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4/4 Creature - Vampire
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Menace (This creature can't be blocked except by two or more creatures.) When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.") |
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Falkenrath Forebear
Innistrad: Crimson Vow
(R)
Collector #: 111
FOIL
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3/1 Creature - Vampire
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Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. , Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. |
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Fear of Death
Innistrad: Crimson Vow
(C)
Collector #: 059
FOIL
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Enchantment - Aura
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Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
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Fearful Villager
Innistrad: Crimson Vow
(C)
Collector #: 157
FOIL
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2/3 Creature - Human Werewolf
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Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fearsome Werewolf Creature - Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3 |
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Fell Stinger
Innistrad: Crimson Vow
(U)
Collector #: 112
FOIL
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3/2 Creature - Zombie Scorpion
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Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. |
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Fleeting Spirit
Innistrad: Crimson Vow
(U)
Collector #: 014
FOIL
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3/1 Creature - Spirit
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, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn. Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. |
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Flourishing Hunter
Innistrad: Crimson Vow
(C)
Collector #: 199
FOIL
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6/6 Creature - Wolf Spirit
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When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. | |
Foreboding Statue
Innistrad: Crimson Vow
(U)
Collector #: 256
FOIL
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1/2 Artifact Creature - Construct
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: Add one mana of any color. Put an omen counter on Foreboding Statue. At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it. Back Forsaken Thresher Artifact Creature - Construct At the beginning of your precombat main phase, add one mana of any color. 5/5 |
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Frenzied Devils
Innistrad: Crimson Vow
(U)
Collector #: 159
FOIL
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3/3 Creature - Devil
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Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. |
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Gift of Fangs
Innistrad: Crimson Vow
(C)
Collector #: 113
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. |
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Glorious Sunrise
Innistrad: Crimson Vow
(R)
Collector #: 200
FOIL
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Enchantment
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At the beginning of combat on your turn, choose one -
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