MTG / Final Fantasy Commander Decks
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Fight Rigging
Final Fantasy Commander Decks
(R)
Collector #: 0303
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Enchantment
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Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
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- NM
- EX
- VG
- G
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Vineglimmer Snarl
Final Fantasy Commander Decks
(R)
Collector #: 0440
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Land
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As this land enters, you may reveal an Forest or Island card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Forge of Heroes
Final Fantasy Commander Decks
(C)
Collector #: 0395
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Land
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- NM
- EX
- VG
- G
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Cait Sith, Fortune Teller
Final Fantasy Commander Decks
(R)
Collector #: 0054
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3/3 Legendary Artifact Creature - Cat Moogle
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| Lucky Slots - At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value. | |
- NM
- EX
- VG
- G
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Battlefield Forge
Final Fantasy Commander Decks
(R)
Collector #: 0375
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Land
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- NM
- EX
- VG
- G
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Scavenger Grounds
Final Fantasy Commander Decks
(R)
Collector #: 0419
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Land - Desert
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- NM
- EX
- VG
- G
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Summon: Valefor
Final Fantasy Commander Decks
(R)
Collector #: 0042
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5/4 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Sonic Wings - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV - Tap up to one target creature and put a stun counter on it. Flying |
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- NM
- EX
- VG
- G
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Clifftop Retreat
Final Fantasy Commander Decks
(R)
Collector #: 0381
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Land
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This land enters tapped unless you control a Mountain or a Plains. |
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- NM
- EX
- VG
- G
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Harmonize
Final Fantasy Commander Decks
(U)
Collector #: 0308
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Wooded Ridgeline
Final Fantasy Commander Decks
(C)
Collector #: 0441
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Land - Mountain Forest
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( This land enters tapped. |
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- NM
- EX
- VG
- G
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Krile Baldesion
Final Fantasy Commander Decks
(R)
Collector #: 0086
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2/1 Legendary Creature - Dwarf Wizard
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Lifelink Trace Aether - Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Summon: Magus Sisters
Final Fantasy Commander Decks
(R)
Collector #: 0071
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5/5 Enchantment Creature - Saga Faerie
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III - Choose one at random -
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- NM
- EX
- VG
- G
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Summon: Kujata
Final Fantasy Commander Decks
(R)
Collector #: 0061
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7/5 Enchantment Creature - Saga Ox
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Lightning - This creature deals 3 damage to each of up to two target creatures. II - Ice - Up to three target creatures can't block this turn. III - Fire - Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste |
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- NM
- EX
- VG
- G
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Geothermal Bog
Final Fantasy Commander Decks
(C)
Collector #: 0399
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Land - Swamp Mountain
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( This land enters tapped. |
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- NM
- EX
- VG
- G
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Syphon Mind
Final Fantasy Commander Decks
(C)
Collector #: 0288
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Sorcery
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| Each other player discards a card. You draw a card for each card discarded this way. | |
- NM
- EX
- VG
- G
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Lethal Scheme
Final Fantasy Commander Decks
(R)
Collector #: 0277
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Evolving Wilds
Final Fantasy Commander Decks
(C)
Collector #: 0389
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Land
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- NM
- EX
- VG
- G
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Decimate
Final Fantasy Commander Decks
(R)
Collector #: 0323
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Sorcery
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| Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.) | |
- NM
- EX
- VG
- G
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Observed Stasis
Final Fantasy Commander Decks
(R)
Collector #: 0040
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Enchantment - Aura
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Flash Enchant creature an opponent controls When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls. Enchanted creature loses all abilities and can't attack or block. |
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- NM
- EX
- VG
- G
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Cloud's Limit Break
Final Fantasy Commander Decks
(R)
Collector #: 0014
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Instant
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Tiered (Choose one additional cost.)
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- NM
- EX
- VG
- G
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Papalymo Totolymo
Final Fantasy Commander Decks
(R)
Collector #: 0090
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1/2 Legendary Creature - Dwarf Wizard
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Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life. |
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- NM
- EX
- VG
- G
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Priest of Fell Rites
Final Fantasy Commander Decks
(R)
Collector #: 0328
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2/2 Creature - Human Warlock
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Unearth |
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- NM
- EX
- VG
- G
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Temple of Enlightenment
Final Fantasy Commander Decks
(R)
Collector #: 0435
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Land
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This land enters tapped. When this land enters, scry 1. |
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- NM
- EX
- VG
- G
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Explorer's Scope
Final Fantasy Commander Decks
(C)
Collector #: 0344
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Artifact - Equipment
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip |
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- NM
- EX
- VG
- G
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Cinder Glade
Final Fantasy Commander Decks
(R)
Collector #: 0380
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Land - Mountain Forest
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| This land enters tapped unless you control two or more basic lands. | |
- NM
- EX
- VG
- G
201 - 225 of 328 results