MTG / Final Fantasy Commander Decks
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Fathom Mage
Final Fantasy Commander Decks
(R)
Collector #: 0325
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1/1 Creature - Human Wizard
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Evolve Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card. |
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- NM
- EX
- VG
- G
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Port Town
Final Fantasy Commander Decks
(R)
Collector #: 0412
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Land
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As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Grateful Apparition
Final Fantasy Commander Decks
(U)
Collector #: 0244
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1/1 Creature - Spirit
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Flying Whenever this creature deals combat damage to a player or a planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Lyse Hext
Final Fantasy Commander Decks
(R)
Collector #: 0088
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2/2 Legendary Creature - Human Rebel Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike. |
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- NM
- EX
- VG
- G
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Fortified Village
Final Fantasy Commander Decks
(R)
Collector #: 0396
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Land
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As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Sunscorched Divide
Final Fantasy Commander Decks
(R)
Collector #: 0433
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Land
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- NM
- EX
- VG
- G
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Battlefield Forge
Final Fantasy Commander Decks
(R)
Collector #: 0375
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Land
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- NM
- EX
- VG
- G
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Solemn Simulacrum
Final Fantasy Commander Decks
(R)
Collector #: 0360
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2/2 Artifact Creature - Golem
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When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Sungrass Prairie
Final Fantasy Commander Decks
(R)
Collector #: 0428
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Land
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- NM
- EX
- VG
- G
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Stitcher's Supplier
Final Fantasy Commander Decks
(U)
Collector #: 0287
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1/1 Creature - Zombie
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| When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Secret Rendezvous (0218)
Final Fantasy Commander Decks
(U)
Collector #: 0218
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Skycloud Expanse
Final Fantasy Commander Decks
(R)
Collector #: 0423
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Land
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- NM
- EX
- VG
- G
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Shadowblood Ridge
Final Fantasy Commander Decks
(R)
Collector #: 0421
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Land
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- NM
- EX
- VG
- G
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Sublime Epiphany
Final Fantasy Commander Decks
(R)
Collector #: 0271
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Instant
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Choose one or more -
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- NM
- EX
- VG
- G
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Alisaie Leveilleur
Final Fantasy Commander Decks
(R)
Collector #: 0009
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3/2 Legendary Creature - Elf Wizard
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Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.) First strike Dualcast - The second spell you cast each turn costs |
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- NM
- EX
- VG
- G
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Dispatch
Final Fantasy Commander Decks
(U)
Collector #: 0241
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Instant
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Tap target creature. Metalcraft - If you control three or more artifacts, exile that creature. |
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- NM
- EX
- VG
- G
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Cloud, Ex-SOLDIER
Final Fantasy Commander Decks
(M)
Collector #: 0002
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4/4 Legendary Creature - Human Soldier Mercenary
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Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Smoldering Marsh
Final Fantasy Commander Decks
(R)
Collector #: 0425
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Land - Swamp Mountain
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Promise of Loyalty
Final Fantasy Commander Decks
(R)
Collector #: 0249
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Sorcery
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| Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. | |
- NM
- EX
- VG
- G
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Sepulchral Primordial
Final Fantasy Commander Decks
(R)
Collector #: 0284
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5/4 Creature - Avatar
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Cleansing Nova
Final Fantasy Commander Decks
(R)
Collector #: 0235
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Summoner's Sending
Final Fantasy Commander Decks
(R)
Collector #: 0029
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Enchantment
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| At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater. | |
- NM
- EX
- VG
- G
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Locke, Treasure Hunter
Final Fantasy Commander Decks
(R)
Collector #: 0087
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2/3 Legendary Creature - Human Rogue
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Locke can't be blocked by creatures with greater power. Mug - Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Spire of Industry
Final Fantasy Commander Decks
(R)
Collector #: 0426
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Land
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- NM
- EX
- VG
- G
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Rootbound Crag
Final Fantasy Commander Decks
(R)
Collector #: 0416
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Land
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This land enters tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
176 - 200 of 328 results