MTG / Final Fantasy Commander Decks
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Dig Through Time
Final Fantasy Commander Decks
(R)
Collector #: 0263
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Instant
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Delve (Each card you exile from your graveyard while casting this spell pays for Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Summon: Good King Mog XII
Final Fantasy Commander Decks
(R)
Collector #: 0026
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4/4 Enchantment Creature - Saga Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Create two 1/2 white Moogle creature tokens with lifelink. II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV - Put two +1/+1 counters on each other Moogle you control. Flying, lifelink |
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- NM
- EX
- VG
- G
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Pull from Tomorrow
Final Fantasy Commander Decks
(R)
Collector #: 0269
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Instant
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| Draw X cards, then discard a card. | |
- NM
- EX
- VG
- G
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Ultimate Magic: Meteor
Final Fantasy Commander Decks
(R)
Collector #: 0062
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Sorcery
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Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents. Foretell |
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- NM
- EX
- VG
- G
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Vanquish the Horde
Final Fantasy Commander Decks
(R)
Collector #: 0260
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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Banon, the Returners' Leader
Final Fantasy Commander Decks
(R)
Collector #: 0078
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1/3 Legendary Creature - Human Cleric Rebel
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Pray - Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, you may pay |
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- NM
- EX
- VG
- G
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Ruin Grinder
Final Fantasy Commander Decks
(R)
Collector #: 0297
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7/4 Artifact Creature - Construct
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Menace When this creature dies, each player may discard their hand and draw seven cards. Mountaincycling |
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- NM
- EX
- VG
- G
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Temple of Plenty
Final Fantasy Commander Decks
(R)
Collector #: 0437
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Land
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This land enters tapped. When this land enters, scry 1. |
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- NM
- EX
- VG
- G
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Sungrass Prairie
Final Fantasy Commander Decks
(R)
Collector #: 0428
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Land
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- NM
- EX
- VG
- G
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Unfinished Business
Final Fantasy Commander Decks
(R)
Collector #: 0259
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Sorcery
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| Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.) | |
- NM
- EX
- VG
- G
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Vincent, Vengeful Atoner
Final Fantasy Commander Decks
(R)
Collector #: 0064
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3/3 Legendary Creature - Assassin
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Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent. Chaos - Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater. |
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- NM
- EX
- VG
- G
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Hraesvelgr of the First Brood
Final Fantasy Commander Decks
(R)
Collector #: 0037
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5/5 Legendary Creature - Elder Dragon
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Flying, vigilance, ward Shiva's Aid - When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn. |
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- NM
- EX
- VG
- G
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Rampant Rejuvenator
Final Fantasy Commander Decks
(R)
Collector #: 0314
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0/0 Creature - Plant Hydra
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This creature enters with two +1/+1 counters on it. When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Radiant Grove
Final Fantasy Commander Decks
(C)
Collector #: 0414
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Land - Forest Plains
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( This land enters tapped. |
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- NM
- EX
- VG
- G
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Smoldering Marsh
Final Fantasy Commander Decks
(R)
Collector #: 0425
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Land - Swamp Mountain
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Rite of Replication
Final Fantasy Commander Decks
(R)
Collector #: 0270
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Sorcery
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Kicker Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. |
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- NM
- EX
- VG
- G
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Hero's Heirloom
Final Fantasy Commander Decks
(U)
Collector #: 0346
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Artifact - Equipment
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Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip |
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- NM
- EX
- VG
- G
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Millikin
Final Fantasy Commander Decks
(U)
Collector #: 0352
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0/1 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Cleansing Nova
Final Fantasy Commander Decks
(R)
Collector #: 0235
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Murderous Rider
Final Fantasy Commander Decks
(R)
Collector #: 0279
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2/3 Creature - Zombie Knight
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Lifelink When this creature dies, put it on the bottom of its owner's library. Swift End Instant - Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Auron, Venerated Guardian
Final Fantasy Commander Decks
(R)
Collector #: 0010
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2/5 Legendary Creature - Human Spirit Samurai
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Vigilance Shooting Star - Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield. |
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- NM
- EX
- VG
- G
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SOLDIER Military Program
Final Fantasy Commander Decks
(R)
Collector #: 0025
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Enchantment
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At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.
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- NM
- EX
- VG
- G
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Nesting Grounds
Final Fantasy Commander Decks
(U)
Collector #: 0408
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Land
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- NM
- EX
- VG
- G
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Summon: Esper Valigarmanda
Final Fantasy Commander Decks
(R)
Collector #: 0060
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3/3 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Exile an instant or sorcery card from each graveyard. II, III, IV - Add Flying, haste |
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- NM
- EX
- VG
- G
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Mortify
Final Fantasy Commander Decks
(U)
Collector #: 0327
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
226 - 250 of 328 results